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General Tabletop Discussion
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How vulnerable are familiars?
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<blockquote data-quote="KarinsDad" data-source="post: 353666" data-attributes="member: 2011"><p>My take on this:</p><p></p><p>1) If any creature is on your body, be it a Familiar or you carrying the unconscious Rogue, it doesn't matter. Area effect spells still affect them. They are not carried items, they are carried creatures.</p><p></p><p>2) T&B rules mean nothing to me. If you have the Familiar in a container which can supply cover, then it gets a cover bonus. Such an item could be a chest, but not a normal pocket. Acid from Acid Fog would still seep through a normal pocket. And, I can care less about the logic concerning items not affected by spells unless you roll a one rule. That is a totally non-logical rule there for ease of playability, it should not be used in a logical discussion. In other words, yes, the pocket is protected (due to the non-logical rule) even though the Familiar in the pocket is toasted (due to a logical rule). In reality, both should get toasted. But, PCs would be running around naked a lot if you did that.</p><p></p><p>3) If you have a Familiar in an extra-dimensional area such as a Bag of Holding, a Familiar Pouch or whatever, then they are not within arms length of you and will not supply you with Alertness, etc.</p><p></p><p>4) If you have a Familiar in a box, then they are within arms length of you and by a strict interpretation of the rules, they would supply you with Alertness, etc. However, I think common sense should apply here. If the cover is 100%, then in my game, the Wizard would not gain Alertness. If the cover is less than 100%, then the Familiar can have his eyes and ears sticking out and Alertness would be granted.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 353666, member: 2011"] My take on this: 1) If any creature is on your body, be it a Familiar or you carrying the unconscious Rogue, it doesn't matter. Area effect spells still affect them. They are not carried items, they are carried creatures. 2) T&B rules mean nothing to me. If you have the Familiar in a container which can supply cover, then it gets a cover bonus. Such an item could be a chest, but not a normal pocket. Acid from Acid Fog would still seep through a normal pocket. And, I can care less about the logic concerning items not affected by spells unless you roll a one rule. That is a totally non-logical rule there for ease of playability, it should not be used in a logical discussion. In other words, yes, the pocket is protected (due to the non-logical rule) even though the Familiar in the pocket is toasted (due to a logical rule). In reality, both should get toasted. But, PCs would be running around naked a lot if you did that. 3) If you have a Familiar in an extra-dimensional area such as a Bag of Holding, a Familiar Pouch or whatever, then they are not within arms length of you and will not supply you with Alertness, etc. 4) If you have a Familiar in a box, then they are within arms length of you and by a strict interpretation of the rules, they would supply you with Alertness, etc. However, I think common sense should apply here. If the cover is 100%, then in my game, the Wizard would not gain Alertness. If the cover is less than 100%, then the Familiar can have his eyes and ears sticking out and Alertness would be granted. [/QUOTE]
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How vulnerable are familiars?
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