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<blockquote data-quote="the Jester" data-source="post: 7813479" data-attributes="member: 1210"><p>We just finished, like ten minutes ago! And it was great!</p><p></p><p>It was a no-combat session, as it turned out; one that was entirely roleplaying, travel, and upkeep stuff. The pcs started the session having installed a planar helm on their airship at the end of the last game and were able to finally escape a zone of overlap between the Feywild and the Prime Material Plane. They shifted to the Astral with their new helm, then to the Prime Material Plane, then flew toward a ruined city from which several of them <em>wind walked</em> home, to the only surviving bastion of civilization. </p><p></p><p>While there, those pcs restocked their supplies, bought some necessary stuff to improve their vessel, and dealt with personal matters. One got some new spells as a reward from his faction for getting the airship. Another dealt with her orphanage, and ended up exiling one kid for gang activity and promoting another. </p><p></p><p>The pcs also got hold of a quest that has been dangling for several years of real time, waiting for a group that could answer the question "Can you travel thousands of miles?" with an unreserved yes. They learned about a map in three parts, one inside the Aquan Pyramid, an underwater dungeon that rises from the sea every 17 years (next time in a few months); one held by the queen of the hell maidens of Winwillow (an isle); and one held by the Bird King of the isle of Kocho, in the Parrot Isles. </p><p></p><p>They set forth for the Parrot Isles and encountered a 650' high waterspout in the night, evading it with some good piloting. </p><p></p><p>And that's where we ended. </p><p></p><p>Everyone had a blast. It was low xp, but high fun, high roleplaying, and everyone got inspiration.</p></blockquote><p></p>
[QUOTE="the Jester, post: 7813479, member: 1210"] We just finished, like ten minutes ago! And it was great! It was a no-combat session, as it turned out; one that was entirely roleplaying, travel, and upkeep stuff. The pcs started the session having installed a planar helm on their airship at the end of the last game and were able to finally escape a zone of overlap between the Feywild and the Prime Material Plane. They shifted to the Astral with their new helm, then to the Prime Material Plane, then flew toward a ruined city from which several of them [i]wind walked[/i] home, to the only surviving bastion of civilization. While there, those pcs restocked their supplies, bought some necessary stuff to improve their vessel, and dealt with personal matters. One got some new spells as a reward from his faction for getting the airship. Another dealt with her orphanage, and ended up exiling one kid for gang activity and promoting another. The pcs also got hold of a quest that has been dangling for several years of real time, waiting for a group that could answer the question "Can you travel thousands of miles?" with an unreserved yes. They learned about a map in three parts, one inside the Aquan Pyramid, an underwater dungeon that rises from the sea every 17 years (next time in a few months); one held by the queen of the hell maidens of Winwillow (an isle); and one held by the Bird King of the isle of Kocho, in the Parrot Isles. They set forth for the Parrot Isles and encountered a 650' high waterspout in the night, evading it with some good piloting. And that's where we ended. Everyone had a blast. It was low xp, but high fun, high roleplaying, and everyone got inspiration. [/QUOTE]
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