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<blockquote data-quote="THEMNGMNT" data-source="post: 7913322" data-attributes="member: 6809274"><p>Currently I'm DMing for two groups.</p><p></p><p>Group 1 are all total noobs to D&D. We're playing through the Essentials Kit adventure, Dragon of Icespire Peak, which I've already begun to modify and mangle. We've had 6 sessions thus far. Most recently, the players had just recovered the Wand of Winter from an ancient temple, then fought off a warband of kobolds led by a dragonborn knight who want to claim the wand for the white dragon Cryovain. (If you're familiar with the adventure, I made up most of that.) Next session they hit level 3 and finally arrive at Gnomengarde. (FWIW I love the Essentials Kit as a perfect introduction to the hobby and think it needs more recognition.)</p><p></p><p>Group 2 is composed mostly of my old buddies from grade school. We play online. Our goal is to run a full 1 to 20 level campaign. Characters are currently at level 12 after 74 sessions. The storyline is a Realms-set mashup of Storm King's Thunder with Tyranny of Dragons/Scales of War/Dragonlance. Basically, giants and dragons, independent of one another, are tearing up s--t, and the characters have to stop them. Last session was the climax of the characters taking on the stone giants of Deadstone Cleft. The stone giant shaman summoned an aspect of elemental earth power from the petrifying Gorgon Pool: Ogremoch. The players had to take down a CR20 monster at 11th level. It wasn't much of a challenge, but it was lots of fun. I modified Ogremoch's stat block so that he could grab and swallow. Characters who ended up in his stomach then had to make petrification saving throws. Let's just say Misty Step has never been more useful. Next up: Session 75 and the fire giants of Ironslag.</p></blockquote><p></p>
[QUOTE="THEMNGMNT, post: 7913322, member: 6809274"] Currently I'm DMing for two groups. Group 1 are all total noobs to D&D. We're playing through the Essentials Kit adventure, Dragon of Icespire Peak, which I've already begun to modify and mangle. We've had 6 sessions thus far. Most recently, the players had just recovered the Wand of Winter from an ancient temple, then fought off a warband of kobolds led by a dragonborn knight who want to claim the wand for the white dragon Cryovain. (If you're familiar with the adventure, I made up most of that.) Next session they hit level 3 and finally arrive at Gnomengarde. (FWIW I love the Essentials Kit as a perfect introduction to the hobby and think it needs more recognition.) Group 2 is composed mostly of my old buddies from grade school. We play online. Our goal is to run a full 1 to 20 level campaign. Characters are currently at level 12 after 74 sessions. The storyline is a Realms-set mashup of Storm King's Thunder with Tyranny of Dragons/Scales of War/Dragonlance. Basically, giants and dragons, independent of one another, are tearing up s--t, and the characters have to stop them. Last session was the climax of the characters taking on the stone giants of Deadstone Cleft. The stone giant shaman summoned an aspect of elemental earth power from the petrifying Gorgon Pool: Ogremoch. The players had to take down a CR20 monster at 11th level. It wasn't much of a challenge, but it was lots of fun. I modified Ogremoch's stat block so that he could grab and swallow. Characters who ended up in his stomach then had to make petrification saving throws. Let's just say Misty Step has never been more useful. Next up: Session 75 and the fire giants of Ironslag. [/QUOTE]
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