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<blockquote data-quote="doctorbadwolf" data-source="post: 7940977" data-attributes="member: 6704184"><p>Forgotten Realms.</p><p></p><p>Me; DM.</p><p></p><p>Used the DnDBeyond combat tracker for the first time, and its pretty good.</p><p></p><p>Characters:</p><p></p><p>Finnan: Halfling thief, former warlock, swordsman, fancy lad.</p><p></p><p>Lucky: Halfling battlemaster/scout, archer, sky taxi pilot, fast talking cabby with a New Zealand ish accent.</p><p></p><p>Nemain: Gnome Arcane Trickster/Artillerist, lovable rage lady, makes lots of wonderful toys to kill you with. Very Entrapta. [USER=6799753]@lowkey13[/USER] knows what's up.</p><p></p><p>Torkann: Dragonborn Battlemaster/Lore Bard, huge nerd, grandson of famous adventurers, tactician, linguist, scholar.</p><p></p><p>The Toaster: Warforged Cavalier Fighter, named by Nemain, her guardian/protector.</p><p></p><p>Cellios: Tabaxi Nature Cleric/Open Hand Monk. Wandering healer, reluctant combatant, new to the game.</p><p></p><p>Last session: last time they were in the city of Lantan, which was currently located in the world of Abeir, the spellplague having shifted several land-masses from one world to another.</p><p></p><p>Lantan, IMC, is an island city dominated by massive towers that create a 3/4 circle around the city, with the harbor in the center of the Open Quarter. The towers have the appearance of a circular grand pipe organ in light turquoise stone, the smallest at one end standing 100ft, and each successive tower rising 2-3 stories higher as you look counter-clockwise.</p><p></p><p>They’d done some poking around, and found word of a great artificer in the Heights, and they went to meet with him. They learned that the old gnomish man built The Toaster a bit over 100yrs ago.</p><p> </p><p></p><p>During that meeting, the city was attacked by sky pirates. The old gnome led the party to a room in his mansion that then lead into the nearest tower, and (tldr) put them in launch tubes with chairs they strapped into and then entered a Pacific Rim style drift-like state with a semi-sentient magical device, instantly learning how to operate it and extending their senses into its senses.</p><p>Then they launched into the air in magi-tech living metal birds to fight the sky pirates.</p><p></p><p>This session: I start with Cellio entering the city, refreshing everyone as I describe it anew for him. He meets with an old loxodon healer who talks with a slow West Virginia accent, and then goes to meet a young gnome healer, which leads him to take a sky taxi.</p><p> A young talkative halfling (half gnome) named Lucky picks him up, and mid conversation on the way, the towers sound their immense klaxon, and Lucky tells Cellio to hold on and pop out the crossbow in the back.</p><p></p><p>A challenging ToTM fight ensues, each vehicle having HP equal to their controlling character for simplicity. The birds can translate character abilities to something it can do, and extend the range of their spells and other abilities, basically just meaning we don’t worry too much about distance. They face 3 wyvern riders, 4-5 lancers on flying drakes, an indeterminate number of two man teams in flying contraptions like super light aircraft with Tesla cannons, and two larger vessels with ballista and marines, and the two Captains, who are CR 7 and 8 half dragons (One is rezmir and the other a leveled up langdedrosa cyanwrath) with really powerful magic items.</p><p></p><p>conclusion later!</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 7940977, member: 6704184"] Forgotten Realms. Me; DM. Used the DnDBeyond combat tracker for the first time, and its pretty good. Characters: Finnan: Halfling thief, former warlock, swordsman, fancy lad. Lucky: Halfling battlemaster/scout, archer, sky taxi pilot, fast talking cabby with a New Zealand ish accent. Nemain: Gnome Arcane Trickster/Artillerist, lovable rage lady, makes lots of wonderful toys to kill you with. Very Entrapta. [USER=6799753]@lowkey13[/USER] knows what's up. Torkann: Dragonborn Battlemaster/Lore Bard, huge nerd, grandson of famous adventurers, tactician, linguist, scholar. The Toaster: Warforged Cavalier Fighter, named by Nemain, her guardian/protector. Cellios: Tabaxi Nature Cleric/Open Hand Monk. Wandering healer, reluctant combatant, new to the game. Last session: last time they were in the city of Lantan, which was currently located in the world of Abeir, the spellplague having shifted several land-masses from one world to another. Lantan, IMC, is an island city dominated by massive towers that create a 3/4 circle around the city, with the harbor in the center of the Open Quarter. The towers have the appearance of a circular grand pipe organ in light turquoise stone, the smallest at one end standing 100ft, and each successive tower rising 2-3 stories higher as you look counter-clockwise. They’d done some poking around, and found word of a great artificer in the Heights, and they went to meet with him. They learned that the old gnomish man built The Toaster a bit over 100yrs ago. During that meeting, the city was attacked by sky pirates. The old gnome led the party to a room in his mansion that then lead into the nearest tower, and (tldr) put them in launch tubes with chairs they strapped into and then entered a Pacific Rim style drift-like state with a semi-sentient magical device, instantly learning how to operate it and extending their senses into its senses. Then they launched into the air in magi-tech living metal birds to fight the sky pirates. This session: I start with Cellio entering the city, refreshing everyone as I describe it anew for him. He meets with an old loxodon healer who talks with a slow West Virginia accent, and then goes to meet a young gnome healer, which leads him to take a sky taxi. A young talkative halfling (half gnome) named Lucky picks him up, and mid conversation on the way, the towers sound their immense klaxon, and Lucky tells Cellio to hold on and pop out the crossbow in the back. A challenging ToTM fight ensues, each vehicle having HP equal to their controlling character for simplicity. The birds can translate character abilities to something it can do, and extend the range of their spells and other abilities, basically just meaning we don’t worry too much about distance. They face 3 wyvern riders, 4-5 lancers on flying drakes, an indeterminate number of two man teams in flying contraptions like super light aircraft with Tesla cannons, and two larger vessels with ballista and marines, and the two Captains, who are CR 7 and 8 half dragons (One is rezmir and the other a leveled up langdedrosa cyanwrath) with really powerful magic items. conclusion later! [/QUOTE]
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