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<blockquote data-quote="OB1" data-source="post: 7968770" data-attributes="member: 6796241"><p>Had our second session of <em>Frozen Sick</em> on Roll20 (session 1 was the week before). I'd expanded the travel section between the two main adventures to take up a full 4 hour session and get some practice on creating my own maps in Roll20 and to allow the group to focus a bit more on party and NPC interaction. Was a much smoother session than the first as the group is getting used to the steep, steep learning curve with Roll20 (if we weren't also using DDB with the Beyond20 extension I'm positive we would have given up after 1 session). </p><p></p><p>Highlight of the session was definitely the party beating down a Yeti who'd gotten a surprise round on them, and then the Bugbear/Fighter PC rolling a 23 on his survival check to skin the beast, ended up telling him that he'd created a fur coat that gives him cold resistance when wearing. But they also had great moments on the Longship rowed by Goliaths and avoiding (or at least trying to avoid) the thin ice in Eiselcross. </p><p></p><p>Left the session just outside the doors to the final dungeon. After next session we will decide whether to keep going in a Wildmount sandbox or switch over to the sandbox Sigil based campaign I'd been working on prior to the pandemic.</p></blockquote><p></p>
[QUOTE="OB1, post: 7968770, member: 6796241"] Had our second session of [I]Frozen Sick[/I] on Roll20 (session 1 was the week before). I'd expanded the travel section between the two main adventures to take up a full 4 hour session and get some practice on creating my own maps in Roll20 and to allow the group to focus a bit more on party and NPC interaction. Was a much smoother session than the first as the group is getting used to the steep, steep learning curve with Roll20 (if we weren't also using DDB with the Beyond20 extension I'm positive we would have given up after 1 session). Highlight of the session was definitely the party beating down a Yeti who'd gotten a surprise round on them, and then the Bugbear/Fighter PC rolling a 23 on his survival check to skin the beast, ended up telling him that he'd created a fur coat that gives him cold resistance when wearing. But they also had great moments on the Longship rowed by Goliaths and avoiding (or at least trying to avoid) the thin ice in Eiselcross. Left the session just outside the doors to the final dungeon. After next session we will decide whether to keep going in a Wildmount sandbox or switch over to the sandbox Sigil based campaign I'd been working on prior to the pandemic. [/QUOTE]
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