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<blockquote data-quote="Azzy" data-source="post: 8024778" data-attributes="member: 6563"><p>Session 2 was a cluster-f-bomb.</p><p></p><p>First, I should introduce the characters:</p><ul> <li data-xf-list-type="ul">Arco, a Copper (Wood) Elf Ranger with the Urban Bounty Hunter background</li> <li data-xf-list-type="ul">Gundar, a Mountain Dwarf Paladin with the Soldier background</li> <li data-xf-list-type="ul">Farrus, a Human Bard with the Entertainer background</li> <li data-xf-list-type="ul">Wrath, the Half-Orc Barbarian with the Uthgard Tribe background</li> <li data-xf-list-type="ul">Thervan (or Van, as he prefers), the Moon (High) Elf Wizard with the Criminal background</li> <li data-xf-list-type="ul">Cleron, the Copper (Wood) Elf Life Cleric of Angharradh (how do you pronounce that?) with the Acolyte background</li> <li data-xf-list-type="ul">Chali, the Drow (Dark Elf) Rogue with the Criminal background (an NPC)</li> </ul><p></p><p>With Chali having gone ahead with the wagon to Phandalin, the players (with their 1st-level characters) entered the Cragmaw Hideout and proceeded to alert everyone in the caves by splitting the party and going in different directions, waging a battle on two fronts. We had four of the six (not seven of nine—oh, never mind) characters drop to 0 hp through the course of battle, and the other two were quite wounded. Cleron, the Cleric, did all the healing he could, but it couldn't last the entire battle (especially when the paladin decide to "scout" in a different direction and running into six goblins and the goblin boss). Fortunately, Wrath's Relentless Endurance kicked in and the rest of the dying party were saved by by their conscious counterparts. They managed to kill everything, though, and save Sildar—after the he was pushed down a ledge bringing him down to 0 hp (but he stabilized by himself—his death saves were 19, 19, and 17!)</p><p></p><p>The end of the battle heralded the end of the game session and left three of the PCs and Sildar unconscious, all the goblins, wolves, and the bugbear dead, and the players awaiting the chance to loot the place and level up (I'm using the milestone leveling method for my first time). </p><p></p><p>Here's to Session 3 and hoping the players have better luck when they get to town. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Azzy, post: 8024778, member: 6563"] Session 2 was a cluster-f-bomb. First, I should introduce the characters: [LIST] [*]Arco, a Copper (Wood) Elf Ranger with the Urban Bounty Hunter background [*]Gundar, a Mountain Dwarf Paladin with the Soldier background [*]Farrus, a Human Bard with the Entertainer background [*]Wrath, the Half-Orc Barbarian with the Uthgard Tribe background [*]Thervan (or Van, as he prefers), the Moon (High) Elf Wizard with the Criminal background [*]Cleron, the Copper (Wood) Elf Life Cleric of Angharradh (how do you pronounce that?) with the Acolyte background [*]Chali, the Drow (Dark Elf) Rogue with the Criminal background (an NPC)[/LIST] With Chali having gone ahead with the wagon to Phandalin, the players (with their 1st-level characters) entered the Cragmaw Hideout and proceeded to alert everyone in the caves by splitting the party and going in different directions, waging a battle on two fronts. We had four of the six (not seven of nine—oh, never mind) characters drop to 0 hp through the course of battle, and the other two were quite wounded. Cleron, the Cleric, did all the healing he could, but it couldn't last the entire battle (especially when the paladin decide to "scout" in a different direction and running into six goblins and the goblin boss). Fortunately, Wrath's Relentless Endurance kicked in and the rest of the dying party were saved by by their conscious counterparts. They managed to kill everything, though, and save Sildar—after the he was pushed down a ledge bringing him down to 0 hp (but he stabilized by himself—his death saves were 19, 19, and 17!) The end of the battle heralded the end of the game session and left three of the PCs and Sildar unconscious, all the goblins, wolves, and the bugbear dead, and the players awaiting the chance to loot the place and level up (I'm using the milestone leveling method for my first time). Here's to Session 3 and hoping the players have better luck when they get to town. :D [/QUOTE]
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