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<blockquote data-quote="Voadam" data-source="post: 8028850" data-attributes="member: 2209"><p>Last night's session was fantastic! </p><p></p><p>5e level 7 game, 4 PCs. </p><p></p><p>Started off I opened a door in Terrible Temple Dungeon of Bad Stuff and an invisible Death Slaad got out, whoops! We fought it and things went bad starting with its ground zero cloudkill. We are doing OK when the vengeance paladin drops and starts making (and failing) death saves. Next our homebrewed shadow warlock drops leaving it up to my golemized fighter wizard and the goblin rogue. When the two downed people are at two failed death saves each the rogue and I let the now not imprisoned regenerating Death Slaad we are not going to beat go to terrorize the countryside after having been imprisoned with nothing to kill after who knows how long (oops!). After a comedy of errors on medicine stabilization checks they are finally saved and we hole up in a cleared room to heal.</p><p></p><p>First half of the night over, one fight, we lost.</p><p></p><p>I then realize they have both been implanted and with the best arcana and background on monster lore I know they are pregnant with implanted baby slaads who will eat their way out sometime soon. When? Next week? Next long rest? Can't say. Crap, time for emergency surgery in the terrible bad place not really knowing what we are doing.</p><p></p><p><img src="https://i.ytimg.com/vi/9WWVovm2EpA/hqdefault.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>Preparations made, the goblin rogue is the nurse trying to grant aid another advantage benefits, I pin down the warlock for stability while the paladin operates on her implanted leg because she has the highest medicine roll. The DM comes up on the fly with a procedure for each step doing damage and for the patient to do will saves for flinching/thrashing and the surgeon to do medicine checks aided by the nurse. The goblin has a high quality surgical kit he stole from a mad surgeon earlier in the campaign.</p><p></p><p>I helpfully suggest the warlock bite down on her staff, she responds that her snake staff is literally the only stick that can bite back so that I am perhaps not the most helpful person with my suggestions. I hold her down firmly so she cannot thrash or point at me to eldritch blast. Lots of failed checks and damage and close calls later we eventually get the broken, acid excreting from being accidentally broken before extraction slaad egg out of her leg. With the acid leaking from inside the shell we agree surgical extraction was a better idea than my original plan to cut them open and magic missile the eggs inside them as soon as I got a clear shot.</p><p></p><p>Time to get the egg out from between the paladin's ribs now! With me taking over as surgeon and not able to pin with golem strength we have to go with tying the paladin to a bedframe in the room, redoing the knots a few times after tests broke the frame. More comedy of errors, paladin fear immunity comes into play on saves, bad rolls mean more damage not being soaked up by the paladin's heroism spell temp hps.</p><p></p><p>Complication! The egg behind the ribs has grown bigger than the space between the ribs. Not to worry, the surgical kit has a rib spreader! Just hold still paladin, but be ready as this is going to hurt a little more than we planned. Some key roll successes later I reach in to pull out the egg entirely despite the acid defenses and carefully unhook it from some organs before yanking it out to throw against the wall like a water balloon. We get all the medical devices off of, and out of, the paladin and then release her so she can lay on hands on herself before dying.</p><p></p><p>Success!</p><p></p><p>End second half of session. No deaths the entire night. We rock!</p><p></p><p>Too bad we did not get to the expected Bollywood Metalpocalypse scene yet, but a solid session.</p></blockquote><p></p>
[QUOTE="Voadam, post: 8028850, member: 2209"] Last night's session was fantastic! 5e level 7 game, 4 PCs. Started off I opened a door in Terrible Temple Dungeon of Bad Stuff and an invisible Death Slaad got out, whoops! We fought it and things went bad starting with its ground zero cloudkill. We are doing OK when the vengeance paladin drops and starts making (and failing) death saves. Next our homebrewed shadow warlock drops leaving it up to my golemized fighter wizard and the goblin rogue. When the two downed people are at two failed death saves each the rogue and I let the now not imprisoned regenerating Death Slaad we are not going to beat go to terrorize the countryside after having been imprisoned with nothing to kill after who knows how long (oops!). After a comedy of errors on medicine stabilization checks they are finally saved and we hole up in a cleared room to heal. First half of the night over, one fight, we lost. I then realize they have both been implanted and with the best arcana and background on monster lore I know they are pregnant with implanted baby slaads who will eat their way out sometime soon. When? Next week? Next long rest? Can't say. Crap, time for emergency surgery in the terrible bad place not really knowing what we are doing. [IMG]https://i.ytimg.com/vi/9WWVovm2EpA/hqdefault.jpg[/IMG] Preparations made, the goblin rogue is the nurse trying to grant aid another advantage benefits, I pin down the warlock for stability while the paladin operates on her implanted leg because she has the highest medicine roll. The DM comes up on the fly with a procedure for each step doing damage and for the patient to do will saves for flinching/thrashing and the surgeon to do medicine checks aided by the nurse. The goblin has a high quality surgical kit he stole from a mad surgeon earlier in the campaign. I helpfully suggest the warlock bite down on her staff, she responds that her snake staff is literally the only stick that can bite back so that I am perhaps not the most helpful person with my suggestions. I hold her down firmly so she cannot thrash or point at me to eldritch blast. Lots of failed checks and damage and close calls later we eventually get the broken, acid excreting from being accidentally broken before extraction slaad egg out of her leg. With the acid leaking from inside the shell we agree surgical extraction was a better idea than my original plan to cut them open and magic missile the eggs inside them as soon as I got a clear shot. Time to get the egg out from between the paladin's ribs now! With me taking over as surgeon and not able to pin with golem strength we have to go with tying the paladin to a bedframe in the room, redoing the knots a few times after tests broke the frame. More comedy of errors, paladin fear immunity comes into play on saves, bad rolls mean more damage not being soaked up by the paladin's heroism spell temp hps. Complication! The egg behind the ribs has grown bigger than the space between the ribs. Not to worry, the surgical kit has a rib spreader! Just hold still paladin, but be ready as this is going to hurt a little more than we planned. Some key roll successes later I reach in to pull out the egg entirely despite the acid defenses and carefully unhook it from some organs before yanking it out to throw against the wall like a water balloon. We get all the medical devices off of, and out of, the paladin and then release her so she can lay on hands on herself before dying. Success! End second half of session. No deaths the entire night. We rock! Too bad we did not get to the expected Bollywood Metalpocalypse scene yet, but a solid session. [/QUOTE]
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