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<blockquote data-quote="THEMNGMNT" data-source="post: 8040991" data-attributes="member: 6809274"><p>Still playing through the climax of my customized version of Storm King's Thunder. The climax is split into three simultaneous missions, with the main characters taking on one of those missions, and the players stepping into the shoes of other characters for the other two missions. In this session, the players were using 11th level characters they rolled up just for this mission.</p><p></p><p>The objective was to raid the ice giant lair of Svardborg, which was in the middle of Waterdeep harbor and was the source of a supernatural cold that was encasing the city in ice. Last session, the players disrupted a ritual in the temple of Thrym that would have made the cold permanent. The byproduct of disrupting the ritual was the creation of a 100 foot tall ice elemental. (I used the stats of Olhydra CR21 but reflavored all the water stuff as snow and ice.) Most of the session involved the characters trying to stop the not-Olhydra and the CR5 elementals it spawned. Not-Olyhdra had no interest in fighting the characters--it was headed toward Waterdeep to destroy the city.</p><p></p><p>Meanwhile, the battle was starting to draw the attention of frost giants from the other parts of Svardborg. And the characters spotted the frost giant jarl, Storvald, approaching on the back of an adult white dragon.</p><p></p><p>Depleted from the battle, the players came up with a desperate plan. They found a hidden tunnel beneath the altar to Thrym. Most of them snuck into the tunnel in hopes of gaining a short rest before having to face the frost giants and their jarl. Two characters--the gnome artificer and the goliath barbarian--stayed behind in hopes of countering the magic that had summoned not-Olhydra. However, doing so would mean they would be caught in the open when Storvald arrived atop his dragon. In other words, near-certain death. It was a suicide mission.</p><p></p><p>The artificer passed her Arcana check and disrupted the magic holding together not-Olhydra. But then Storvald arrived. The artificer cast rope trick. Using her boots of flying, she swooped up toward the extra dimensional hole in the sky. The barbarian began to climb the rope. The artificer made it. The barbarian did not. He was felled by a javelin from Storvald and ripped to pieces by a multiattack from the dragon.</p><p></p><p>Next session should be the finale to Svardborg.</p></blockquote><p></p>
[QUOTE="THEMNGMNT, post: 8040991, member: 6809274"] Still playing through the climax of my customized version of Storm King's Thunder. The climax is split into three simultaneous missions, with the main characters taking on one of those missions, and the players stepping into the shoes of other characters for the other two missions. In this session, the players were using 11th level characters they rolled up just for this mission. The objective was to raid the ice giant lair of Svardborg, which was in the middle of Waterdeep harbor and was the source of a supernatural cold that was encasing the city in ice. Last session, the players disrupted a ritual in the temple of Thrym that would have made the cold permanent. The byproduct of disrupting the ritual was the creation of a 100 foot tall ice elemental. (I used the stats of Olhydra CR21 but reflavored all the water stuff as snow and ice.) Most of the session involved the characters trying to stop the not-Olhydra and the CR5 elementals it spawned. Not-Olyhdra had no interest in fighting the characters--it was headed toward Waterdeep to destroy the city. Meanwhile, the battle was starting to draw the attention of frost giants from the other parts of Svardborg. And the characters spotted the frost giant jarl, Storvald, approaching on the back of an adult white dragon. Depleted from the battle, the players came up with a desperate plan. They found a hidden tunnel beneath the altar to Thrym. Most of them snuck into the tunnel in hopes of gaining a short rest before having to face the frost giants and their jarl. Two characters--the gnome artificer and the goliath barbarian--stayed behind in hopes of countering the magic that had summoned not-Olhydra. However, doing so would mean they would be caught in the open when Storvald arrived atop his dragon. In other words, near-certain death. It was a suicide mission. The artificer passed her Arcana check and disrupted the magic holding together not-Olhydra. But then Storvald arrived. The artificer cast rope trick. Using her boots of flying, she swooped up toward the extra dimensional hole in the sky. The barbarian began to climb the rope. The artificer made it. The barbarian did not. He was felled by a javelin from Storvald and ripped to pieces by a multiattack from the dragon. Next session should be the finale to Svardborg. [/QUOTE]
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