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<blockquote data-quote="Puddles" data-source="post: 8085285" data-attributes="member: 7026093"><p>My last session was the first session of a new 5e group (consisting of 1 brand new player and 2 newish players), and my first time DMing over the internet rather than in person.</p><p></p><p>It went great! We got through 2/3rds of the content I prepared and everyone had a great time. It was my first time running ‘theatre of the mind’ combat, but it remained tactical thanks to a lot of planning of the terrain and how the enemies would behave. Each player had lots of options on their turn and there were some cool moments.</p><p></p><p>There was a non-combat encounter to cross a gorge that ran through a ruined city they were exploring. There were no enemies around, but as I had decided the goblins they were pursuing had come this way, it had many points of interest such as a locked trap door and a portcullis blocking a bridge that ran across the gorge. Because of this the players spooked themselves and spent much longer sneaking around than I had thought. Maybe a lesson for myself to sign post a bit more when the way is clear of enemies?</p><p></p><p>At the end of the session they had just been ambushed by Ice Mephits in the north of the ruins, so next session will begin with a combat encounter. They earned 209xp each so will advance to 2nd level after the Mephit fight! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Puddles, post: 8085285, member: 7026093"] My last session was the first session of a new 5e group (consisting of 1 brand new player and 2 newish players), and my first time DMing over the internet rather than in person. It went great! We got through 2/3rds of the content I prepared and everyone had a great time. It was my first time running ‘theatre of the mind’ combat, but it remained tactical thanks to a lot of planning of the terrain and how the enemies would behave. Each player had lots of options on their turn and there were some cool moments. There was a non-combat encounter to cross a gorge that ran through a ruined city they were exploring. There were no enemies around, but as I had decided the goblins they were pursuing had come this way, it had many points of interest such as a locked trap door and a portcullis blocking a bridge that ran across the gorge. Because of this the players spooked themselves and spent much longer sneaking around than I had thought. Maybe a lesson for myself to sign post a bit more when the way is clear of enemies? At the end of the session they had just been ambushed by Ice Mephits in the north of the ruins, so next session will begin with a combat encounter. They earned 209xp each so will advance to 2nd level after the Mephit fight! :D [/QUOTE]
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