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<blockquote data-quote="werecorpse" data-source="post: 8089556" data-attributes="member: 55491"><p>For me, as GM, a bit disappointing.</p><p></p><p>The party is 16th level consisting of a cleric, sorcerer, bard14/warlock2, barbarian/rogue, eldritch knight and a champion 15/cleric1. The session before last they had gone hunting a beholder so they knew what was coming. They had met this guy before and he had disintegrated the ek when he was unconscious so they know he is a bastard who plays hardball. </p><p>All but the sorcerer and the ek got bathed in an anti magic cone and dropped into a 70’ deep 80’ wide pit while engaged with some grunts. Hidden in a room 80’ above the top of the pit was the beholder. He obviously had some archers with him who were taking pot shots at those in the pit as well.</p><p>The sorcerer and ek d doored next to the beholder to attack him but he had some guards and they got beaten unconscious and dropped into the pit. So that session ended with all in the pit, only the champion and the Barbarian/rogue conscious and the beholder had just floated down turned off his anti magic ray readied his eyestalks and started his super villain monologue with “Surrender fools...”. The bad guys had acted and it was now the players turns..</p><p></p><p>We stopped the session with the champion (who has a cape of the mountebank) saying I could just grab 1 pc and escape then they all said well we have two weeks to undertake some planning. I said I had no problem and encouraged such planning between sessions and between turns even when unconscious (as part of the tactical game rather than the roleplay element) my only rule is that you make suggestions to people on their turn as it slows down combat. I emailed them the initiative order, the possible prepared actions of the bad guys etc and let them at it.</p><p></p><p>So they return last night. They met up (on zoom) 45minutes before I turned up. Though to be fair we usually spend a good half hour pre game catching up. When I did show up on zoom I had been sick for a few days and said I might not run it but was happy for them to take as long as they wanted to plan, I could answer questions etc. But basically they did no planning at all. The player of the champion just said I will grab the bard and dimension door out, what happens ....</p><p></p><p>it’s not so much that they went with this plan but that it seemed pretty clear they hadn’t done any planning at all. They hadn’t come up with alternatives and discarded them or whatever. I thought the predicament they were in was an interesting one with interesting possible solutions but Im not sure they even looked for any different options. Bit of a let down to me. It was a fine short escape session, they had fun, everyone except the sorcerer escaped (he was disintegrated).</p></blockquote><p></p>
[QUOTE="werecorpse, post: 8089556, member: 55491"] For me, as GM, a bit disappointing. The party is 16th level consisting of a cleric, sorcerer, bard14/warlock2, barbarian/rogue, eldritch knight and a champion 15/cleric1. The session before last they had gone hunting a beholder so they knew what was coming. They had met this guy before and he had disintegrated the ek when he was unconscious so they know he is a bastard who plays hardball. All but the sorcerer and the ek got bathed in an anti magic cone and dropped into a 70’ deep 80’ wide pit while engaged with some grunts. Hidden in a room 80’ above the top of the pit was the beholder. He obviously had some archers with him who were taking pot shots at those in the pit as well. The sorcerer and ek d doored next to the beholder to attack him but he had some guards and they got beaten unconscious and dropped into the pit. So that session ended with all in the pit, only the champion and the Barbarian/rogue conscious and the beholder had just floated down turned off his anti magic ray readied his eyestalks and started his super villain monologue with “Surrender fools...”. The bad guys had acted and it was now the players turns.. We stopped the session with the champion (who has a cape of the mountebank) saying I could just grab 1 pc and escape then they all said well we have two weeks to undertake some planning. I said I had no problem and encouraged such planning between sessions and between turns even when unconscious (as part of the tactical game rather than the roleplay element) my only rule is that you make suggestions to people on their turn as it slows down combat. I emailed them the initiative order, the possible prepared actions of the bad guys etc and let them at it. So they return last night. They met up (on zoom) 45minutes before I turned up. Though to be fair we usually spend a good half hour pre game catching up. When I did show up on zoom I had been sick for a few days and said I might not run it but was happy for them to take as long as they wanted to plan, I could answer questions etc. But basically they did no planning at all. The player of the champion just said I will grab the bard and dimension door out, what happens .... it’s not so much that they went with this plan but that it seemed pretty clear they hadn’t done any planning at all. They hadn’t come up with alternatives and discarded them or whatever. I thought the predicament they were in was an interesting one with interesting possible solutions but Im not sure they even looked for any different options. Bit of a let down to me. It was a fine short escape session, they had fun, everyone except the sorcerer escaped (he was disintegrated). [/QUOTE]
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