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<blockquote data-quote="el-remmen" data-source="post: 8141644" data-attributes="member: 11"><p>It went great!</p><p></p><p>We began with the PCs arriving in a new town (The Brackwater Styes - based on the Styes from the adventure of the same name in <em>Ghosts of Saltmarsh</em>) in order to meet up with the dwarven crew of a ship meant to take them to investigate the wreck of the Empress of the Waves (those who have played Salvage Operation would be familiar with this). They had heard the town was very corrupt, but were surprised at how corrupt it is and nearly started a donnybrook with the town guard a couple of times because they did not want to pay the bribes necessary to get around town and get the info they needed (they have plenty of money, but it was the principle of the matter). They paid one small bribe and then intimidated some other guards to let them by (they have a bit of a rep as adventurers at this point). They did add "take care of the guard situation in Brackwater" to their list of long term goals.</p><p></p><p>Soon they were on a several day sea journey. My one flub in my eagerness to get to the meat to the adventure was I forgot to describe the ship's passage through a canal to the open sea, which I will have to remember to describe on the way back, because it is an important site for a future adventure I have planned.</p><p></p><p>Once at the ship (you can see the prop one I made in <a href="https://www.enworld.org/threads/short-of-running-the-game-my-favorite-part-of-d-d-is-crafting.676821/" target="_blank">this thread</a>), three members of the party climbed aboard, while the druid wildshaped into an octopus and explored the outside of the ship and found a crack in the damaged hull he managed to slip through (I required a bunch of perception, investigation, and then athletics checks to notice the proper bubbles, follow them back to a hole big enough for an octopus to squeeze through with effort, and then actually squeeze through it).</p><p></p><p>The party did eventually meet back up - but in the meantime they fought the spider and ettercap minions of a tiefling cultist of Lolth who had taken over the ship. We left off as the first wave was defeated and they had captured the tiefling (they did not want to kill her for story reasons) when the second wave was arriving to save their mistress.</p></blockquote><p></p>
[QUOTE="el-remmen, post: 8141644, member: 11"] It went great! We began with the PCs arriving in a new town (The Brackwater Styes - based on the Styes from the adventure of the same name in [I]Ghosts of Saltmarsh[/I]) in order to meet up with the dwarven crew of a ship meant to take them to investigate the wreck of the Empress of the Waves (those who have played Salvage Operation would be familiar with this). They had heard the town was very corrupt, but were surprised at how corrupt it is and nearly started a donnybrook with the town guard a couple of times because they did not want to pay the bribes necessary to get around town and get the info they needed (they have plenty of money, but it was the principle of the matter). They paid one small bribe and then intimidated some other guards to let them by (they have a bit of a rep as adventurers at this point). They did add "take care of the guard situation in Brackwater" to their list of long term goals. Soon they were on a several day sea journey. My one flub in my eagerness to get to the meat to the adventure was I forgot to describe the ship's passage through a canal to the open sea, which I will have to remember to describe on the way back, because it is an important site for a future adventure I have planned. Once at the ship (you can see the prop one I made in [URL='https://www.enworld.org/threads/short-of-running-the-game-my-favorite-part-of-d-d-is-crafting.676821/']this thread[/URL]), three members of the party climbed aboard, while the druid wildshaped into an octopus and explored the outside of the ship and found a crack in the damaged hull he managed to slip through (I required a bunch of perception, investigation, and then athletics checks to notice the proper bubbles, follow them back to a hole big enough for an octopus to squeeze through with effort, and then actually squeeze through it). The party did eventually meet back up - but in the meantime they fought the spider and ettercap minions of a tiefling cultist of Lolth who had taken over the ship. We left off as the first wave was defeated and they had captured the tiefling (they did not want to kill her for story reasons) when the second wave was arriving to save their mistress. [/QUOTE]
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