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<blockquote data-quote="The Green Hermit" data-source="post: 8199157" data-attributes="member: 6999735"><p>We continued on in our caravan. This time, my PC and the NPC guards in her wagon got fired and replaced with actors masquerading as guards. An acquaintance happened to be trailing them, though, and tipped us off, so we convinced my bosses to hold a competition and if we won, we got our jobs back. They were quickly routed (and our acquaintance made a lot of money off of betting on us) and the caravan moved on. The road was fairly peaceful, but my son's dwarf went looking for trouble and found a group of bandits. </p><p></p><p>He came and got the rest of us and we killed them pretty easily -- except that they might not have been bandits after all. It turns out, their village had gotten burnt down by the dragon cultists and they were the sole survivors. Of course, this might have turned them into bandits. It also could have been a story made up by the sole survivor when it became obvious that he was going to be killed no matter what.</p><p></p><p>Afterward, we had a long discussion of how hostility and raised weapons does not automatically mean we are being attacked. We also talked about how rolling initiative does not mean that you no longer have a chance to talk your way out of a situation. </p><p></p><p>Overall, it was a good session, and would have probably gone on longer than normal, but my granddaughter showed up earlier than expected. Gaming with a 4 year-old is not productive gaming, so we called a halt.</p></blockquote><p></p>
[QUOTE="The Green Hermit, post: 8199157, member: 6999735"] We continued on in our caravan. This time, my PC and the NPC guards in her wagon got fired and replaced with actors masquerading as guards. An acquaintance happened to be trailing them, though, and tipped us off, so we convinced my bosses to hold a competition and if we won, we got our jobs back. They were quickly routed (and our acquaintance made a lot of money off of betting on us) and the caravan moved on. The road was fairly peaceful, but my son's dwarf went looking for trouble and found a group of bandits. He came and got the rest of us and we killed them pretty easily -- except that they might not have been bandits after all. It turns out, their village had gotten burnt down by the dragon cultists and they were the sole survivors. Of course, this might have turned them into bandits. It also could have been a story made up by the sole survivor when it became obvious that he was going to be killed no matter what. Afterward, we had a long discussion of how hostility and raised weapons does not automatically mean we are being attacked. We also talked about how rolling initiative does not mean that you no longer have a chance to talk your way out of a situation. Overall, it was a good session, and would have probably gone on longer than normal, but my granddaughter showed up earlier than expected. Gaming with a 4 year-old is not productive gaming, so we called a halt. [/QUOTE]
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