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<blockquote data-quote="THEMNGMNT" data-source="post: 8209233" data-attributes="member: 6809274"><p>21st session in my Dragon of Icespire Peak campaign. I'm going to have to rename this campaign since the PCs defeated the dragon last session.</p><p></p><p>In this session, the PCs discovered a prisoner--our sixth player, another D&D noob, playing as a human warlock/genie patron/pact of the chain. We took time for introductions, discussion of character motivations, campaign goals, etc.</p><p></p><p>Meanwhile, a war party of orcs entered Icespire Keep to claim the Bloodspear, a magical weapon the PCs found in the dragon's hoard. The orcs were led by the half-orc vengeance paladin's brother...and there's plenty of bad blood there. The PCs ambushed the orcs, easily slaughtering them as they crossed a bridge. The other players held their actions so the paladin could land the killing blow on his brother--except for the elf hunter ranger, who decided to take a shot, and buried an arrow in the orc's skull. Big laughs at the table.</p><p></p><p>Next session, the players plan a final showdown (or parley) with the paladin's father--an orc war chief who has led his followers to Phandalin in search of the Bloodspear.</p><p></p><p>This is an interesting phase in the lifespan of this campaign. I'd assumed the campaign would wrap up when the adventure was over, but the players want to keep going. One is considering retiring his character and bringing in someone new. I'm now in the process of trying to build adventures that better reflect the preferences and approaches of the players. We'll see where it goes. That said, I enjoyed and recommend the Essentials Kit and Dragon of Icespire Peak.</p></blockquote><p></p>
[QUOTE="THEMNGMNT, post: 8209233, member: 6809274"] 21st session in my Dragon of Icespire Peak campaign. I'm going to have to rename this campaign since the PCs defeated the dragon last session. In this session, the PCs discovered a prisoner--our sixth player, another D&D noob, playing as a human warlock/genie patron/pact of the chain. We took time for introductions, discussion of character motivations, campaign goals, etc. Meanwhile, a war party of orcs entered Icespire Keep to claim the Bloodspear, a magical weapon the PCs found in the dragon's hoard. The orcs were led by the half-orc vengeance paladin's brother...and there's plenty of bad blood there. The PCs ambushed the orcs, easily slaughtering them as they crossed a bridge. The other players held their actions so the paladin could land the killing blow on his brother--except for the elf hunter ranger, who decided to take a shot, and buried an arrow in the orc's skull. Big laughs at the table. Next session, the players plan a final showdown (or parley) with the paladin's father--an orc war chief who has led his followers to Phandalin in search of the Bloodspear. This is an interesting phase in the lifespan of this campaign. I'd assumed the campaign would wrap up when the adventure was over, but the players want to keep going. One is considering retiring his character and bringing in someone new. I'm now in the process of trying to build adventures that better reflect the preferences and approaches of the players. We'll see where it goes. That said, I enjoyed and recommend the Essentials Kit and Dragon of Icespire Peak. [/QUOTE]
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