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<blockquote data-quote="el-remmen" data-source="post: 8244449" data-attributes="member: 11"><p>In my <em>Revenants of Saltmarsh </em>game, which has taken a side-trek away from the main adventures to pad the ole XP finished up <em>Roarwater Caves</em> - a 1E Dungeon adventure by Willie Walsh, I converted to 5E - in which they came to the aid to local community of xvarts who had been taken over by bugbear layabouts and disrupting the business deal they had going with a local fisherman.</p><p></p><p>This campaign has been unusual in that the paladin of redemption really works to avoid killing anyone and even made sure the bugbear bullies were bound and stable after defeating them. The xvarts were less willing to be merciful - nevertheless, the party did succeed in making an alliance with them.</p><p></p><p>The other cool thing is that a player we used to game with back in the early 00s was able to join the game! He played an NPC for this session, but he should be deciding on his permanent character by next session or so.</p></blockquote><p></p>
[QUOTE="el-remmen, post: 8244449, member: 11"] In my [I]Revenants of Saltmarsh [/I]game, which has taken a side-trek away from the main adventures to pad the ole XP finished up [I]Roarwater Caves[/I] - a 1E Dungeon adventure by Willie Walsh, I converted to 5E - in which they came to the aid to local community of xvarts who had been taken over by bugbear layabouts and disrupting the business deal they had going with a local fisherman. This campaign has been unusual in that the paladin of redemption really works to avoid killing anyone and even made sure the bugbear bullies were bound and stable after defeating them. The xvarts were less willing to be merciful - nevertheless, the party did succeed in making an alliance with them. The other cool thing is that a player we used to game with back in the early 00s was able to join the game! He played an NPC for this session, but he should be deciding on his permanent character by next session or so. [/QUOTE]
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