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<blockquote data-quote="THEMNGMNT" data-source="post: 8356736" data-attributes="member: 6809274"><p>26th-ish session of my Neverwinter campaign. Currently at three players: half-orc vengeance paladin, drow evocation wizard, human genie warlock. We're going to add a fourth player in the coming weeks. Characters are 5th level going on 6th. </p><p></p><p>This short session was a transition episode as the PCs left Phandalin -- where their adventures had started -- and travelled to Neverwinter by foot. Several days into the journey they came across a campsite that had been attacked. A dozen men wearing the livery of Waterdeep were dead, apparently ambushed the previous night. A cave bear threatened the sole survivor. </p><p></p><p>The paladin shouted and the bear charged. Then two hill giants emerged from hiding atop the surrounding bluffs. A trap! The giants rained boulders down on the paladin and warlock. The wizard dropped a fireball on one giant and then trapped it in a sphere of magical darkness. The warlock unleashed a fireball of her own. The paladin clambered up the bluff to smite the other giants. A few rounds later, the giants and their pet cave bear were dead.</p><p></p><p>(I'm planting the seeds for an eventual adventure in Grudd Haug, the hill giant stronghold from Storm King's Thunder.)</p><p></p><p>The warlock was surprised to discover that the survivor was one of her relatives. Her background is a Waterdhavian noble. She's left her family behind and is now a thief in Neverwinter who steals from the rich. I kicked it over to her to decide who the relative was...and she decided he's a slimy ne'er-do-well cousin named Chadian. Then it was my turn. Chad's antics have caused the family to threaten disinheritance. To get back on the family's good side, he's been sent to Neverwinter to establish an alliance with that city's Queen...and to arrange a marriage for the warlock.</p><p></p><p>The warlock didn't like the sound of that. So she bargained. What would it take to get Chad in her pocket? He agreed to help her case the estates of Neverwinter's nobility in return for 10% of the take, which should grant him financial independence. </p><p></p><p>What could possibly go wrong?</p><p></p><p>Next session: The PCs arrive in Neverwinter!</p></blockquote><p></p>
[QUOTE="THEMNGMNT, post: 8356736, member: 6809274"] 26th-ish session of my Neverwinter campaign. Currently at three players: half-orc vengeance paladin, drow evocation wizard, human genie warlock. We're going to add a fourth player in the coming weeks. Characters are 5th level going on 6th. This short session was a transition episode as the PCs left Phandalin -- where their adventures had started -- and travelled to Neverwinter by foot. Several days into the journey they came across a campsite that had been attacked. A dozen men wearing the livery of Waterdeep were dead, apparently ambushed the previous night. A cave bear threatened the sole survivor. The paladin shouted and the bear charged. Then two hill giants emerged from hiding atop the surrounding bluffs. A trap! The giants rained boulders down on the paladin and warlock. The wizard dropped a fireball on one giant and then trapped it in a sphere of magical darkness. The warlock unleashed a fireball of her own. The paladin clambered up the bluff to smite the other giants. A few rounds later, the giants and their pet cave bear were dead. (I'm planting the seeds for an eventual adventure in Grudd Haug, the hill giant stronghold from Storm King's Thunder.) The warlock was surprised to discover that the survivor was one of her relatives. Her background is a Waterdhavian noble. She's left her family behind and is now a thief in Neverwinter who steals from the rich. I kicked it over to her to decide who the relative was...and she decided he's a slimy ne'er-do-well cousin named Chadian. Then it was my turn. Chad's antics have caused the family to threaten disinheritance. To get back on the family's good side, he's been sent to Neverwinter to establish an alliance with that city's Queen...and to arrange a marriage for the warlock. The warlock didn't like the sound of that. So she bargained. What would it take to get Chad in her pocket? He agreed to help her case the estates of Neverwinter's nobility in return for 10% of the take, which should grant him financial independence. What could possibly go wrong? Next session: The PCs arrive in Neverwinter! [/QUOTE]
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