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<blockquote data-quote="Eventhorrizon" data-source="post: 8357639" data-attributes="member: 7031795"><p>Pretty good but short. There are dangers with incorporating 1 PC into the main story too much even if all players agree to the idea in session 0. 1 player who was linked to the main story could not make it meaning when the rest of the party got to the point were advancing the story would be awkward with out him we called it for the night. If you are going to make a plot around a specific blood line of one of the PCs, probably make 2 of the players family members so you can progress even when one is absent.</p><p></p><p>Other then that we had a solid combat and a bit of exploration. I have a hard time tempting my PCs with magic gear. There was a shop selling magic items made from necromancy, such as unliving leather armor and an undead insect monster turned into an acid thrower, and the only one player showed any interest in any of it. I even had a remote control mummy you could transfer your own mind into, no body was interested.</p></blockquote><p></p>
[QUOTE="Eventhorrizon, post: 8357639, member: 7031795"] Pretty good but short. There are dangers with incorporating 1 PC into the main story too much even if all players agree to the idea in session 0. 1 player who was linked to the main story could not make it meaning when the rest of the party got to the point were advancing the story would be awkward with out him we called it for the night. If you are going to make a plot around a specific blood line of one of the PCs, probably make 2 of the players family members so you can progress even when one is absent. Other then that we had a solid combat and a bit of exploration. I have a hard time tempting my PCs with magic gear. There was a shop selling magic items made from necromancy, such as unliving leather armor and an undead insect monster turned into an acid thrower, and the only one player showed any interest in any of it. I even had a remote control mummy you could transfer your own mind into, no body was interested. [/QUOTE]
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