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<blockquote data-quote="THEMNGMNT" data-source="post: 8412903" data-attributes="member: 6809274"><p>29th session of my Dragon Heist/Deck of Many Things mashup. 6th level half-orc cavalier fighter, 6th level halfling swashbuckler rogue, and 6th level half-elf evoker wizard with one level of grave cleric.</p><p></p><p>Previously, they'd managed to murder a squad of city watch that had been sent to arrest them for a framed up murder. Oops. Fortunately, they had an artifact that could bring the dead back to life.</p><p></p><p>In this session, they broke into the mausoleum where the dead were lying in state, attended by an honor guard of clerics of Kelemvor. A recon by the rogue revealed that the clerics had been killed and their high priest was about to be sacrificed for a dark ritual. Looming over the priest was a hooded figure that was soon revealed to be a nemesis of the rogue -- a corrupt cop who had tried to frame the party for murder and tipped off the city watch in the encounter that went horribly awry. The cop works for an evil wizard responsible for the murder of the evoker's parents. Now, he was attempting to turn the dead city watch into undead, thereby making them impossible to resurrect.</p><p></p><p>The party managed to disrupt his ritual--so instead of the dead watchmen becoming undead, it was the clerics of Kelemvor. The fight that followed was brutal. The rogue went down, the fighter nearly went down, and it was only three consecutive fireballs from the evoker that allowed the party to triumph.</p><p></p><p>In the final round, the wizard brought the rogue back to consciousness with a healing spell. The rogue fired his hand crossbow at the corrupt cop and scored a critical hit on his sneak attack.</p><p></p><p>Game over.</p><p></p><p>Next session: What to do with all these bodies?</p></blockquote><p></p>
[QUOTE="THEMNGMNT, post: 8412903, member: 6809274"] 29th session of my Dragon Heist/Deck of Many Things mashup. 6th level half-orc cavalier fighter, 6th level halfling swashbuckler rogue, and 6th level half-elf evoker wizard with one level of grave cleric. Previously, they'd managed to murder a squad of city watch that had been sent to arrest them for a framed up murder. Oops. Fortunately, they had an artifact that could bring the dead back to life. In this session, they broke into the mausoleum where the dead were lying in state, attended by an honor guard of clerics of Kelemvor. A recon by the rogue revealed that the clerics had been killed and their high priest was about to be sacrificed for a dark ritual. Looming over the priest was a hooded figure that was soon revealed to be a nemesis of the rogue -- a corrupt cop who had tried to frame the party for murder and tipped off the city watch in the encounter that went horribly awry. The cop works for an evil wizard responsible for the murder of the evoker's parents. Now, he was attempting to turn the dead city watch into undead, thereby making them impossible to resurrect. The party managed to disrupt his ritual--so instead of the dead watchmen becoming undead, it was the clerics of Kelemvor. The fight that followed was brutal. The rogue went down, the fighter nearly went down, and it was only three consecutive fireballs from the evoker that allowed the party to triumph. In the final round, the wizard brought the rogue back to consciousness with a healing spell. The rogue fired his hand crossbow at the corrupt cop and scored a critical hit on his sneak attack. Game over. Next session: What to do with all these bodies? [/QUOTE]
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