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<blockquote data-quote="ECMO3" data-source="post: 8436496" data-attributes="member: 7030563"><p>Our party of four 13th level characters:</p><p>Halfling Monk</p><p>Asimar Cleric/Ranger</p><p>Human Sorcerer/Warlock</p><p>Human Arcane Trickster4/Bladesinger9 (me)</p><p></p><p>Had a massive 4 hour battle with assorted Demons, Gnolls and eventually the demon lord Yeenoghu. In the end the Sorcerer was unscathed, my Rogue/Wizard lost ~5hps, the Monk had ~5 hps left and the Ranger was dead.</p><p></p><p>We killed about 40 different enemies before Yeenoughu showed up. This included bunches of Dretchs, Gnolls, Vrocks, some kind of demon dog, a Belruga, a Malarith and a Nalfanshee. We also successfully immoblized about 10 possessed civilians that were trying to fight us (after killing 2 of them).</p><p></p><p>It started when we were teleported into a town with no prep or warning. We were on a road that ran east into a square about 300 feet away, with a town hall on the other side of the square. There were group of gnolls, dretches and the demon dog thing terrorizing a woman who had barracaded herself into a house about 100 feet away down the road. There was another group of Gnolls near us. Down the end of the alley 300 feet away in the square the Nalfanshe was fighting a normal looking dog who was defending a town hall behind him.</p><p></p><p>Here is how it generally went. I may have some of the details wrong, but this is more or less it:</p><p></p><p>Round 1:</p><p>The sorcerer twin spelled haste on myself and the Monk. A couple of the gnolls near us attacked the Monk. On my turn I went into bladesong and dashed as a haste action and attacked the dog thing. I took 4 OAs, all of them missed. The Monk did the same, she got hit by one OA though. The Ranger worked on the Gnolls that started near us. The Nalfanshe killed the dog he was fighting and advanced on the town hall where people were barricaded in.</p><p></p><p>Round 2:</p><p>The Nalfanshe broke down the door. The Ranger and the Sorcerer wiped out the Gnolls near them. The Monk killed the demon dog thing and bonus action dashed towards the Nalfanshe. I used bonus action dash and haste dash to come up next to the Nalfanshe and hit him with booming blade and an attack. The Ranger and sorcerer went to work on the Gnolls near where the Monk and I just left.</p><p></p><p>Round 3:</p><p>The Nalfanshe turned on me and attacked me, I used shield and he missed every time. The Monk closed and hit the Nalfanshe with a bunch of attacks and a flurry, she had her astral arms up too at this point. She tried to stun it but failed. I cast Mordenkainen's hound on the other side of it in the doorway to cover the doorway (and attack the Nalfanshe next turn), used my bonus for steady aim and then landed a sneak attack with haste. The sorcerer and Ranger finished up the gnolls and dretches at the other end of the ally and started coming towards us (they were 200 feet away still though)</p><p></p><p>Round 4</p><p>The Nalfanshe did something where he tried to frighten the Monk and I. She saved I didn't. The Monk attacked the Nalfanshee hitting it a bunch. My hound bit it. I used steady aim to cancel disadvnatage and then hit it with a booming blade sneak attack, followed by 2 attacks at disadvantage (1 hit). The Nalfanshe died. A Malarith showed up on the battlefield to our north, with 10 humans in tow. She was about 60 feet away. The people in the town hall said they were townspeople. Sorcerer and Ranger dashed towards us.</p><p></p><p>Round 5.</p><p>The Monk attacked the Malarith and stunned her. I threw Hex onto the Malarith as a bonus action, hexed her strength, then I went to her hit her with a haste sneak attack, booming blade, then for my second normal attack I grappled her (I have expertise in athletics) and started to drag her towards the doorway where my hound was. The Ranger and sorcerer made ranged attacks against her, all of them hitting.</p><p></p><p>Round 6</p><p>The Monk attacked and stunned the Malarith again. I made booming blade SA and 2 attacks against her and used bonus action dash to drag her next to my hound. The Ranger and sorcerer killed her from range. The humans started attacking the Monk.</p><p></p><p>Round 6/7.</p><p>The Monk killed two of the humans and the people screamed not to do that. I moved my hex to one and then shoved and grappled him as an action. The Ranger put a bunch of the humans to sleep two rounds in a row and we were able to tie them up in the town hall.</p><p></p><p>At this point there was a lull. We stayed in initiative and could hear battle coming our way. Over the next 5 turns we cast a bunch of buffs and those who were damaged got healed. I cast false life 4 times as a 5th/4th/3rd/3rd level spell on the Monk/Ranger/Sorcerer/me respectively. I also cast fire shield-blue on myself. During this time bladesong and haste also went down.</p><p></p><p>We decided to stand near the town hall and let them come to us. Our plan was to go into minute long buffs when we saw them long before they got to us, but that did not really work out like we wanted.</p><p></p><p>We will call this round 15:</p><p>We eventually saw the Balruga and a bunch of dretches appear from the West at the end of the street 300 feet away, he charged and like an idiot outran his dretch allies. I put protection from good and evil on the Monk and went into bladesong. The Ranger used Twilight sanctuary, although we already had more temp hit points than it gives anyway. The sorcerer twinned Haste again.</p><p></p><p>Round 16:</p><p>The Balruga was still too far away to engage but things went craxzy here. several Vrocks and about 20 gnolls appeared from the south, only about 100 feet away. The Ranger went into the air to engage a Vrock. The Monk and I ran towards the gnolls, I hit two of them with an upcast mind whip I think to keep them from attacking the Monk and attacked another. The gnolls made a slew of attacks. I got hit once, by the one I hit and he killed himself on my fire shield, I made my con save to keep up PGE. I still had temp hps. One of the Vrocks screamed and like always I failed the save becoming stunned. The Ranger also failed her save plumeting 10' to the ground and losing twilight sanctuary. The monk made her save and the Sorcerer was out of Range.</p><p></p><p>Round 17</p><p>The Monk downed a gnoll and hit a Vrock. The sorcerer was casting stuff but I lost track of what it was. I was surrounded at this point, not in bladesong and stunned. I was still hasted though and the DM ruled I kept that +2 AC bonus. I got attacked by all 6 gnolls and by 2 Vrocks. I got hit twice by gnolls, both of them damaging themselves on my fireshield, I lost concentration on PGE. I still had temp hps. The Ranger and Monk got attacked to but I don't know the outcome of those.</p><p></p><p>Round 18</p><p>The Balruga finally made it into the battle attacking the Ranger. The Monk disengagged from the gnolls and attacked a Vrock, I think the Ranger and the Sorcerer were targeting Vrocks too. Some of the Gnolls attacked me but they missed. I might have used a shiled, I don't remember. When it came to my turn I went into bladesong for the third time in 2 minutes and hit one of the gnolls near me with booming blade. then I just left the gnolls, taking 6 OAs. One of them rolled a nat 20, this is the last damage I would take in the battle and I lost the rest of my temp hps and 5 real hps, he died from fire shield after he attacked me. I went to the remaining vrock and made a sneak attack and regular attack on him.</p><p></p><p>The Vrocks were all killed this turn. At this point we had a handful of dretches about 50 feet from us, a Balruga in melee and a bunch of Gnolls close by.</p><p></p><p>Round 19</p><p>The Balruga attacked the Monk and damaged her I think. We took it down essentially in one turn, although it may have been softened up by the sorcerer earlier. The Gnoll who I booming bladed tried to move and killed himself. The DM said the rest of the Gnolls were avoiding me,going around me and staying out of reach to attack the Monk.</p><p></p><p>Round 20: THe Monk and the ranger got in melee with the Gnolls. On my turn I took dash as a bonus and intentionally walked by three of the Gnolls to provoke OAs, the DM said they were too scared to attack me. Then I went and walked by all the dretches, they did make OAs but they all missed. I hit one of them with booming blade then went back to the gnolls and attacked one that was engaged with the Monk. I killed it with a sneak attack and a haste attack.</p><p></p><p>Round 20</p><p>The Ranger and Monk finished the Gnolls, Myself and the wizard started working on the dretches and killed most of them.</p><p></p><p>At this point I think there were 2 dretches left when Yeenough appeared on the other end of the battlefield and started charging. Once Yeenough started fighting things get very blurry as he was attacking out of turn quite often, so I am not exactly sure everything here is in the right order</p><p></p><p>Round 21</p><p>I cast PEG again on the Monk. The Ranger charged Yeenough (which was probably not the smartest thing to do). The Monk and I killed the remaining Dretches</p><p></p><p>Round 22</p><p>We got to Yeenough this turn. The Monk and Ranger went right up to him. I used haste dash and bonus disengage to hit and run against him because I figured he had some kind of aura he could use against us. We did hit him, but the Ranger was put down this turn. The sorcerer was using damaging spells on him</p><p></p><p>Round 23</p><p>The Monk tried to drag the Ranger away but Yeenough hit the Ranger with an OA, then on his turn he closed attacked her again and killed her. The sorcerer used damaging spells again. Then Yeenough attacked the Monk and serously damaged her (punching right through the PEG with ease). The sorcerer dropped concentration on Haste right after Yeenough went, taking my action this turn and the Monk's the next turn.</p><p></p><p>Round 24</p><p>The Monk could not go do to haste ending. Yeenough attacked her again and almost killed her. The Sorcerer twinned polymorph turning both of us into Apes. I thew a Rock at Yeeenough.</p><p></p><p>Round 25</p><p>The Monk-Ape attacked Yeenough, I threw a nother rock at Yeenough, the sorcerer cast spells. After this round Yeenough left. I don't know if this was script or if he was low on hps or if the DM did not want to kill a second party member but I did not feel like we were winning at the time.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 8436496, member: 7030563"] Our party of four 13th level characters: Halfling Monk Asimar Cleric/Ranger Human Sorcerer/Warlock Human Arcane Trickster4/Bladesinger9 (me) Had a massive 4 hour battle with assorted Demons, Gnolls and eventually the demon lord Yeenoghu. In the end the Sorcerer was unscathed, my Rogue/Wizard lost ~5hps, the Monk had ~5 hps left and the Ranger was dead. We killed about 40 different enemies before Yeenoughu showed up. This included bunches of Dretchs, Gnolls, Vrocks, some kind of demon dog, a Belruga, a Malarith and a Nalfanshee. We also successfully immoblized about 10 possessed civilians that were trying to fight us (after killing 2 of them). It started when we were teleported into a town with no prep or warning. We were on a road that ran east into a square about 300 feet away, with a town hall on the other side of the square. There were group of gnolls, dretches and the demon dog thing terrorizing a woman who had barracaded herself into a house about 100 feet away down the road. There was another group of Gnolls near us. Down the end of the alley 300 feet away in the square the Nalfanshe was fighting a normal looking dog who was defending a town hall behind him. Here is how it generally went. I may have some of the details wrong, but this is more or less it: Round 1: The sorcerer twin spelled haste on myself and the Monk. A couple of the gnolls near us attacked the Monk. On my turn I went into bladesong and dashed as a haste action and attacked the dog thing. I took 4 OAs, all of them missed. The Monk did the same, she got hit by one OA though. The Ranger worked on the Gnolls that started near us. The Nalfanshe killed the dog he was fighting and advanced on the town hall where people were barricaded in. Round 2: The Nalfanshe broke down the door. The Ranger and the Sorcerer wiped out the Gnolls near them. The Monk killed the demon dog thing and bonus action dashed towards the Nalfanshe. I used bonus action dash and haste dash to come up next to the Nalfanshe and hit him with booming blade and an attack. The Ranger and sorcerer went to work on the Gnolls near where the Monk and I just left. Round 3: The Nalfanshe turned on me and attacked me, I used shield and he missed every time. The Monk closed and hit the Nalfanshe with a bunch of attacks and a flurry, she had her astral arms up too at this point. She tried to stun it but failed. I cast Mordenkainen's hound on the other side of it in the doorway to cover the doorway (and attack the Nalfanshe next turn), used my bonus for steady aim and then landed a sneak attack with haste. The sorcerer and Ranger finished up the gnolls and dretches at the other end of the ally and started coming towards us (they were 200 feet away still though) Round 4 The Nalfanshe did something where he tried to frighten the Monk and I. She saved I didn't. The Monk attacked the Nalfanshee hitting it a bunch. My hound bit it. I used steady aim to cancel disadvnatage and then hit it with a booming blade sneak attack, followed by 2 attacks at disadvantage (1 hit). The Nalfanshe died. A Malarith showed up on the battlefield to our north, with 10 humans in tow. She was about 60 feet away. The people in the town hall said they were townspeople. Sorcerer and Ranger dashed towards us. Round 5. The Monk attacked the Malarith and stunned her. I threw Hex onto the Malarith as a bonus action, hexed her strength, then I went to her hit her with a haste sneak attack, booming blade, then for my second normal attack I grappled her (I have expertise in athletics) and started to drag her towards the doorway where my hound was. The Ranger and sorcerer made ranged attacks against her, all of them hitting. Round 6 The Monk attacked and stunned the Malarith again. I made booming blade SA and 2 attacks against her and used bonus action dash to drag her next to my hound. The Ranger and sorcerer killed her from range. The humans started attacking the Monk. Round 6/7. The Monk killed two of the humans and the people screamed not to do that. I moved my hex to one and then shoved and grappled him as an action. The Ranger put a bunch of the humans to sleep two rounds in a row and we were able to tie them up in the town hall. At this point there was a lull. We stayed in initiative and could hear battle coming our way. Over the next 5 turns we cast a bunch of buffs and those who were damaged got healed. I cast false life 4 times as a 5th/4th/3rd/3rd level spell on the Monk/Ranger/Sorcerer/me respectively. I also cast fire shield-blue on myself. During this time bladesong and haste also went down. We decided to stand near the town hall and let them come to us. Our plan was to go into minute long buffs when we saw them long before they got to us, but that did not really work out like we wanted. We will call this round 15: We eventually saw the Balruga and a bunch of dretches appear from the West at the end of the street 300 feet away, he charged and like an idiot outran his dretch allies. I put protection from good and evil on the Monk and went into bladesong. The Ranger used Twilight sanctuary, although we already had more temp hit points than it gives anyway. The sorcerer twinned Haste again. Round 16: The Balruga was still too far away to engage but things went craxzy here. several Vrocks and about 20 gnolls appeared from the south, only about 100 feet away. The Ranger went into the air to engage a Vrock. The Monk and I ran towards the gnolls, I hit two of them with an upcast mind whip I think to keep them from attacking the Monk and attacked another. The gnolls made a slew of attacks. I got hit once, by the one I hit and he killed himself on my fire shield, I made my con save to keep up PGE. I still had temp hps. One of the Vrocks screamed and like always I failed the save becoming stunned. The Ranger also failed her save plumeting 10' to the ground and losing twilight sanctuary. The monk made her save and the Sorcerer was out of Range. Round 17 The Monk downed a gnoll and hit a Vrock. The sorcerer was casting stuff but I lost track of what it was. I was surrounded at this point, not in bladesong and stunned. I was still hasted though and the DM ruled I kept that +2 AC bonus. I got attacked by all 6 gnolls and by 2 Vrocks. I got hit twice by gnolls, both of them damaging themselves on my fireshield, I lost concentration on PGE. I still had temp hps. The Ranger and Monk got attacked to but I don't know the outcome of those. Round 18 The Balruga finally made it into the battle attacking the Ranger. The Monk disengagged from the gnolls and attacked a Vrock, I think the Ranger and the Sorcerer were targeting Vrocks too. Some of the Gnolls attacked me but they missed. I might have used a shiled, I don't remember. When it came to my turn I went into bladesong for the third time in 2 minutes and hit one of the gnolls near me with booming blade. then I just left the gnolls, taking 6 OAs. One of them rolled a nat 20, this is the last damage I would take in the battle and I lost the rest of my temp hps and 5 real hps, he died from fire shield after he attacked me. I went to the remaining vrock and made a sneak attack and regular attack on him. The Vrocks were all killed this turn. At this point we had a handful of dretches about 50 feet from us, a Balruga in melee and a bunch of Gnolls close by. Round 19 The Balruga attacked the Monk and damaged her I think. We took it down essentially in one turn, although it may have been softened up by the sorcerer earlier. The Gnoll who I booming bladed tried to move and killed himself. The DM said the rest of the Gnolls were avoiding me,going around me and staying out of reach to attack the Monk. Round 20: THe Monk and the ranger got in melee with the Gnolls. On my turn I took dash as a bonus and intentionally walked by three of the Gnolls to provoke OAs, the DM said they were too scared to attack me. Then I went and walked by all the dretches, they did make OAs but they all missed. I hit one of them with booming blade then went back to the gnolls and attacked one that was engaged with the Monk. I killed it with a sneak attack and a haste attack. Round 20 The Ranger and Monk finished the Gnolls, Myself and the wizard started working on the dretches and killed most of them. At this point I think there were 2 dretches left when Yeenough appeared on the other end of the battlefield and started charging. Once Yeenough started fighting things get very blurry as he was attacking out of turn quite often, so I am not exactly sure everything here is in the right order Round 21 I cast PEG again on the Monk. The Ranger charged Yeenough (which was probably not the smartest thing to do). The Monk and I killed the remaining Dretches Round 22 We got to Yeenough this turn. The Monk and Ranger went right up to him. I used haste dash and bonus disengage to hit and run against him because I figured he had some kind of aura he could use against us. We did hit him, but the Ranger was put down this turn. The sorcerer was using damaging spells on him Round 23 The Monk tried to drag the Ranger away but Yeenough hit the Ranger with an OA, then on his turn he closed attacked her again and killed her. The sorcerer used damaging spells again. Then Yeenough attacked the Monk and serously damaged her (punching right through the PEG with ease). The sorcerer dropped concentration on Haste right after Yeenough went, taking my action this turn and the Monk's the next turn. Round 24 The Monk could not go do to haste ending. Yeenough attacked her again and almost killed her. The Sorcerer twinned polymorph turning both of us into Apes. I thew a Rock at Yeeenough. Round 25 The Monk-Ape attacked Yeenough, I threw a nother rock at Yeenough, the sorcerer cast spells. After this round Yeenough left. I don't know if this was script or if he was low on hps or if the DM did not want to kill a second party member but I did not feel like we were winning at the time. [/QUOTE]
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