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<blockquote data-quote="Manbearcat" data-source="post: 8442479" data-attributes="member: 6696971"><p>Rough.</p><p></p><p>[USER=1282]@darkbard[/USER] and his wife's first Blades' Crew (Cult) ended (about 16 sessions) with one of the two PCs being cast into a Spirit Well to kill the demon that was possessing her (thus killing her as well). The other PC (they were at Wanted Level 4 now) went into Ironhook Prison as a life sentence right after that (Arrest result came up on Entanglements).</p><p></p><p>So they decided that they would start anew with the fiction that came from a Longterm Project (Downtime) whereby one of their primary Cohorts (Dreamghost) snuck into The Church/Orphanage of the Weeping Lady and absconded with a young child (arcane prodigy) that was going to be sacrificed by the Church to their dark goddess (the Governer of Duskvol from a long, long, long time ago) in effort to bring her back and have her reclaim Duskvol.</p><p></p><p>Dreamghost was in the Deathlands with the child when all hell broke loose with the Crew and this led to a huge rift between her and her twin sister Brokenmoon. So now, the remnants of the original Crew (The Cult of the Shrouded Queen - a Raven Queen like Death figure) were going to be one of the two primary rivals (along with the Church/Orphanage of the the Weeping Lady) of Dreamghost and Stella (the little girl that Dreamghost saved). The new Crew was going to be Vigilantes (Sean Nittner supplement).</p><p></p><p>Their first Score was to get another street urchin child (also an arcane prodigy) who was captured by the Church that captured Stella and was about to be sacrificed to the Weeping Lady (the capture happened in the prior game and the sacrifice Clock was going to start the first loop of this Crew's play). </p><p></p><p>Multiple action resolution results (including complications) during Information Gathering yielded the following:</p><p></p><p>* The sacrifice was going to take place in a haunted petrified wood off of a canal in Sixtowers (across the street from the old ruined courthouse which would have been a perfect location for an overwatch sniper if the Crew would have spent Coin to buy an asset!). This was haunted by a Magnitude 3 Ghost of the Wood.</p><p></p><p>* The sacrifice was actually going to be Stella's mother and not the child. Why would that be? Stella hadn't seen her mother since she was very little.</p><p></p><p>* The Tier 2 Church (this was punching well above the belt of the Tier 0 Crew...but its doable in Blades) had multiple assets there for the hanging; 3 machete-wielding adepts (there to deal with the Ghost of the Wood if it manifested), 3 laborers (with sidearms), and 1 Ritualist.</p><p></p><p></p><p>Well. First move in the Score went horrifically (they were assaulting via the canal). Dreamghost was using her Compel move to call out the Ghost of the Wood and compel it to service. 2 Stress for that. They did a Group move for this so they could deploy each of their 3d6 for Attune. If anyone gets a 1-3 result, the leader of the Group move eats 1 Stress. </p><p></p><p>Somehow...someway....they both couldn't get better than a 3 on either 3d6. 6d6 and nothing but 3 or less! So, this went from the possibility of:</p><p></p><p>* Magnitude 3 (higher than the Tier of their opposition) Ghost in their service.</p><p></p><p>* 2 Stress.</p><p></p><p>To:</p><p></p><p>* Desperate Complication.</p><p></p><p>* 4 Stress.</p><p></p><p>It literally felt like we all got sucked into the Event Horizon of a Black Hole where all hope for this brand new Crew and their burgeoning story would be lost to a singularity of suck.</p><p></p><p>And that is pretty much what happened. They both already had some stress from the Info Gathering Loop.</p><p></p><p>Its a trap; the mother being sacrificed was just to get Stella and Dreamghost to come after her (this was a complication from the last Info Gathering move when Stella was interfacing with some ritual glyphs at the site before the Score). The Ritualist pulled a long-gun with electroplasmic shells to stun Stella to re-capture her.</p><p></p><p>Dreamghost stressed out of the scene on a Resistance Roll against a machete-wielding adept tackling her to the ground and getting top position.</p><p></p><p>Stella stressed out of the scene trying to help Dreamghost.</p><p></p><p>So...the story of Stella and Dreamghost was very short-lived. Dreamghost killed. Stella sacrificed.</p><p></p><p>Yikes.</p><p></p><p>The next game we play will either be an Inspector game investigating child abductions and sacrifices in Duskvol (a True Detective vibe - Inspectors is also a Blades supplement) or perhaps The Between (or The Between but not set in Victorian London...rather using that ruleset for Duskvol to investigate these crimes as Inspectors). Or a 4e game. Or a My Life With Master game. Or something else. Unclear at this point.</p><p></p><p>We're all recovering from the Friday night gut-punch we endured!</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 8442479, member: 6696971"] Rough. [USER=1282]@darkbard[/USER] and his wife's first Blades' Crew (Cult) ended (about 16 sessions) with one of the two PCs being cast into a Spirit Well to kill the demon that was possessing her (thus killing her as well). The other PC (they were at Wanted Level 4 now) went into Ironhook Prison as a life sentence right after that (Arrest result came up on Entanglements). So they decided that they would start anew with the fiction that came from a Longterm Project (Downtime) whereby one of their primary Cohorts (Dreamghost) snuck into The Church/Orphanage of the Weeping Lady and absconded with a young child (arcane prodigy) that was going to be sacrificed by the Church to their dark goddess (the Governer of Duskvol from a long, long, long time ago) in effort to bring her back and have her reclaim Duskvol. Dreamghost was in the Deathlands with the child when all hell broke loose with the Crew and this led to a huge rift between her and her twin sister Brokenmoon. So now, the remnants of the original Crew (The Cult of the Shrouded Queen - a Raven Queen like Death figure) were going to be one of the two primary rivals (along with the Church/Orphanage of the the Weeping Lady) of Dreamghost and Stella (the little girl that Dreamghost saved). The new Crew was going to be Vigilantes (Sean Nittner supplement). Their first Score was to get another street urchin child (also an arcane prodigy) who was captured by the Church that captured Stella and was about to be sacrificed to the Weeping Lady (the capture happened in the prior game and the sacrifice Clock was going to start the first loop of this Crew's play). Multiple action resolution results (including complications) during Information Gathering yielded the following: * The sacrifice was going to take place in a haunted petrified wood off of a canal in Sixtowers (across the street from the old ruined courthouse which would have been a perfect location for an overwatch sniper if the Crew would have spent Coin to buy an asset!). This was haunted by a Magnitude 3 Ghost of the Wood. * The sacrifice was actually going to be Stella's mother and not the child. Why would that be? Stella hadn't seen her mother since she was very little. * The Tier 2 Church (this was punching well above the belt of the Tier 0 Crew...but its doable in Blades) had multiple assets there for the hanging; 3 machete-wielding adepts (there to deal with the Ghost of the Wood if it manifested), 3 laborers (with sidearms), and 1 Ritualist. Well. First move in the Score went horrifically (they were assaulting via the canal). Dreamghost was using her Compel move to call out the Ghost of the Wood and compel it to service. 2 Stress for that. They did a Group move for this so they could deploy each of their 3d6 for Attune. If anyone gets a 1-3 result, the leader of the Group move eats 1 Stress. Somehow...someway....they both couldn't get better than a 3 on either 3d6. 6d6 and nothing but 3 or less! So, this went from the possibility of: * Magnitude 3 (higher than the Tier of their opposition) Ghost in their service. * 2 Stress. To: * Desperate Complication. * 4 Stress. It literally felt like we all got sucked into the Event Horizon of a Black Hole where all hope for this brand new Crew and their burgeoning story would be lost to a singularity of suck. And that is pretty much what happened. They both already had some stress from the Info Gathering Loop. Its a trap; the mother being sacrificed was just to get Stella and Dreamghost to come after her (this was a complication from the last Info Gathering move when Stella was interfacing with some ritual glyphs at the site before the Score). The Ritualist pulled a long-gun with electroplasmic shells to stun Stella to re-capture her. Dreamghost stressed out of the scene on a Resistance Roll against a machete-wielding adept tackling her to the ground and getting top position. Stella stressed out of the scene trying to help Dreamghost. So...the story of Stella and Dreamghost was very short-lived. Dreamghost killed. Stella sacrificed. Yikes. The next game we play will either be an Inspector game investigating child abductions and sacrifices in Duskvol (a True Detective vibe - Inspectors is also a Blades supplement) or perhaps The Between (or The Between but not set in Victorian London...rather using that ruleset for Duskvol to investigate these crimes as Inspectors). Or a 4e game. Or a My Life With Master game. Or something else. Unclear at this point. We're all recovering from the Friday night gut-punch we endured! [/QUOTE]
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