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<blockquote data-quote="ECMO3" data-source="post: 8442508" data-attributes="member: 7030563"><p>Party of 4</p><p>4th level Tiefling Artificer</p><p>4th level Goblin Monk</p><p>4th level half Drow Warlock</p><p>1 Rogue/3 Rune Knight human (me)</p><p></p><p>The key take away from this is I had horrible attack and skill rolls, but I did not get hit at all and my 16AC is not that great. The rest of the party had more "normal" luck both hitting and getting hit more.</p><p></p><p>We actually started in the middle of combat with two Fey bug creatures (I think they are called meanlocks). They were damaged already, so was most of the party but I was at full. At the start I was using Giant Might already.</p><p></p><p>We finished the battle in 2 turns. On my turn I tried to grapple and failed rolling with advantage I got a natual 1 and a 4. I have a +7 athletics and still was beat. The rest of the party killed them before we I went again.</p><p></p><p>We were exploring a deserted town, explored a graveyard, a couple buildings. Found some loot and a magic ring and then we went to the main building.</p><p></p><p>This building had many rooms in it, we found some notes and journals which helped us understand what happened in the town. We also got in 2 more fights with a total of 4 more of the meanlocks, 3 in the first fight and a bigger one in the second. In the first fight I hit one with a thrown dagger on my first turn, that would be my only hit of the day. I was frightened on my second turn so I decided to skip fighting and light a lantern because these things hate light (we figured that out in the first fight). 2 of them attacked me and missed. We finished them off in a couple turns. I threw off my fear and went with an unarmed strike (I have unarmed fighting style and tavern brawler) and rolled a 3 which was an adjusted 8 with my +5. The other party members killed it.</p><p></p><p>We went methodically through all the rooms finding more clues as to what happened to the town. We ran into the big one upstairs. Uneventful fight. I rolled a nat 1 on my first attack, and then used giants might as a Bonus. Second turn I went pulled a Rapier and went in for a sneak attack and rolled a 2. The rest of the party killed it.</p><p></p><p>Our Artificer figured out what had happened and we think we need to leave and go to a mine. At this time we debated long rest or short rest. I had used all my runes (which come back on SR) and all my giants might (which come back on LR). The party eventually decided on a long rest. We barracaded ourselves in and set some traps and "rested". I put "rested"in quotes because most of us (3 out of 4) had nightmares and other things happened and actually awoke with a level of exhaustion. That is where we ended</p></blockquote><p></p>
[QUOTE="ECMO3, post: 8442508, member: 7030563"] Party of 4 4th level Tiefling Artificer 4th level Goblin Monk 4th level half Drow Warlock 1 Rogue/3 Rune Knight human (me) The key take away from this is I had horrible attack and skill rolls, but I did not get hit at all and my 16AC is not that great. The rest of the party had more "normal" luck both hitting and getting hit more. We actually started in the middle of combat with two Fey bug creatures (I think they are called meanlocks). They were damaged already, so was most of the party but I was at full. At the start I was using Giant Might already. We finished the battle in 2 turns. On my turn I tried to grapple and failed rolling with advantage I got a natual 1 and a 4. I have a +7 athletics and still was beat. The rest of the party killed them before we I went again. We were exploring a deserted town, explored a graveyard, a couple buildings. Found some loot and a magic ring and then we went to the main building. This building had many rooms in it, we found some notes and journals which helped us understand what happened in the town. We also got in 2 more fights with a total of 4 more of the meanlocks, 3 in the first fight and a bigger one in the second. In the first fight I hit one with a thrown dagger on my first turn, that would be my only hit of the day. I was frightened on my second turn so I decided to skip fighting and light a lantern because these things hate light (we figured that out in the first fight). 2 of them attacked me and missed. We finished them off in a couple turns. I threw off my fear and went with an unarmed strike (I have unarmed fighting style and tavern brawler) and rolled a 3 which was an adjusted 8 with my +5. The other party members killed it. We went methodically through all the rooms finding more clues as to what happened to the town. We ran into the big one upstairs. Uneventful fight. I rolled a nat 1 on my first attack, and then used giants might as a Bonus. Second turn I went pulled a Rapier and went in for a sneak attack and rolled a 2. The rest of the party killed it. Our Artificer figured out what had happened and we think we need to leave and go to a mine. At this time we debated long rest or short rest. I had used all my runes (which come back on SR) and all my giants might (which come back on LR). The party eventually decided on a long rest. We barracaded ourselves in and set some traps and "rested". I put "rested"in quotes because most of us (3 out of 4) had nightmares and other things happened and actually awoke with a level of exhaustion. That is where we ended [/QUOTE]
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