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<blockquote data-quote="THEMNGMNT" data-source="post: 8459744" data-attributes="member: 6809274"><p>32nd session in my Dragon Heist/Deck of Many Things mashup. 7th level half-orc fighter, halfling rogue, and half-elf evoker wizard/grave cleric.</p><p></p><p>TL;DR TPK</p><p></p><p>In this session, they arrived at the shuttered scriptorium once owned by the wizard's family. He knew that a magical artifact that was his birthright could be found in the crypts below the scriptorium. Unfortunately, all of the players forgot that the last time they were at the scriptorium they locked a troll inside.</p><p></p><p>What does a troll eat when locked up for a month? Itself. What happens to the body parts that it eats? They regenerate. How does that effect the troll? It becomes a dire troll.</p><p></p><p>So the 7th level PCs walked face first into a fight with a CR 13 dire troll gone insane from pain and isolation. I knew this would be an exceptionally difficult fight and could go either way. I've used dire trolls once before and they are wrecking machines.</p><p></p><p>The fight was awesome. The cavalier fighter used unwavering mark to keep the troll focused on him, then action surged. Over two rounds he did about 70 points of damage. When the troll ripped up the fighter, he used his orcish trait to stay on his feet with one hit point. Next round, he was down.</p><p></p><p>The troll then turned his attention to the wizard, who had used up most of his spell slots before entering the scriptorium. The troll took him out in a single turn.</p><p></p><p>The heavily wounded troll then charged the rogue. The rogue had been playing it safe, holding back and plinking from a distance with his non-magical crossbow. That turned out to be the wrong approach. He came within a single hit of bringing down the troll but missed his final strike. The troll, with only four hit points remaining (!) dropped the rogue.</p><p></p><p>Total party kill.</p><p></p><p>Right?</p><p></p><p>Nah.</p><p></p><p>That would be boring.</p><p></p><p>Especially when the troll is an enforcer for the Xanathar's Guild.</p><p></p><p>Next session: One of my favorite AL modules: "Underworld Speculation".</p></blockquote><p></p>
[QUOTE="THEMNGMNT, post: 8459744, member: 6809274"] 32nd session in my Dragon Heist/Deck of Many Things mashup. 7th level half-orc fighter, halfling rogue, and half-elf evoker wizard/grave cleric. TL;DR TPK In this session, they arrived at the shuttered scriptorium once owned by the wizard's family. He knew that a magical artifact that was his birthright could be found in the crypts below the scriptorium. Unfortunately, all of the players forgot that the last time they were at the scriptorium they locked a troll inside. What does a troll eat when locked up for a month? Itself. What happens to the body parts that it eats? They regenerate. How does that effect the troll? It becomes a dire troll. So the 7th level PCs walked face first into a fight with a CR 13 dire troll gone insane from pain and isolation. I knew this would be an exceptionally difficult fight and could go either way. I've used dire trolls once before and they are wrecking machines. The fight was awesome. The cavalier fighter used unwavering mark to keep the troll focused on him, then action surged. Over two rounds he did about 70 points of damage. When the troll ripped up the fighter, he used his orcish trait to stay on his feet with one hit point. Next round, he was down. The troll then turned his attention to the wizard, who had used up most of his spell slots before entering the scriptorium. The troll took him out in a single turn. The heavily wounded troll then charged the rogue. The rogue had been playing it safe, holding back and plinking from a distance with his non-magical crossbow. That turned out to be the wrong approach. He came within a single hit of bringing down the troll but missed his final strike. The troll, with only four hit points remaining (!) dropped the rogue. Total party kill. Right? Nah. That would be boring. Especially when the troll is an enforcer for the Xanathar's Guild. Next session: One of my favorite AL modules: "Underworld Speculation". [/QUOTE]
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