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<blockquote data-quote="Weiley31" data-source="post: 8469485" data-attributes="member: 7017196"><p>The biggest bunch of time wasting bs downtime as the Ranger and the Warlock had a week to prepare for bandit raid of some type and I really need to get into the mood for more prep work as a DM. Plus both players got to experience Downtime for the first time. Anywho: the highlights of it all was the Ranger and Warlock burning down a gambling hall located in the town and the Ranger building an outpost/guildhall for his Ranger peeps out in the woods. Managed to convince the town elder to cut the land state charter down from 5,000 gold to 2,000 gold. Now all of this got achieved via Gambling. To which the Ranger then proceeded to clear out the entire gambling hall of its money by going hog wild with the Gambling downtime rules from Xanathar. <em>which I'll admit I kinda allowed repeated usages of hours of downtime to do</em> One dc check came up as 25 which was the only high number that would've been a challenge. But the Ranger wanted that Guildhall badly so my bud spent <strong><em>ALL</em></strong> of his Inspiration on each of the separate rolls and rolled high enough, with Advantage. Managed to beat the 25 DC check as well.</p><p></p><p></p><p>I then rolled a complication: Members of some Thieves Guild came in and demanded their cut of the Ranger's profits as they were the ones who established the gambling hall to begin with. At this time, the Warlock, after sharing a night with a bar maid back at the tavern, was looking for the outhouse and stumbled upon the Ranger and this stand off. But when ya gotta go you gotta go. So the Warlock proceed to use the outhouse and the Ranger had to wait for <em>one round</em> before back up arrived. However, this was all more treated like a group skill check and not a serious combat round. The Ranger parries two of the assailants and after a round, the Warlock emerged from the Outhouse and decided to <em>NOW</em> intervene. Both manage their rolls well with the Group Skill challenge and the Warlock proceeded to burn the now empty Gambling hall down. Which caused quite a scene but mostly everybody ignored them to focus on putting the fire out. The Ranger then proceeded to hand the Town Elder the 2,000 gold for the land charter to build the ranger guildhall/outpost in the town.</p></blockquote><p></p>
[QUOTE="Weiley31, post: 8469485, member: 7017196"] The biggest bunch of time wasting bs downtime as the Ranger and the Warlock had a week to prepare for bandit raid of some type and I really need to get into the mood for more prep work as a DM. Plus both players got to experience Downtime for the first time. Anywho: the highlights of it all was the Ranger and Warlock burning down a gambling hall located in the town and the Ranger building an outpost/guildhall for his Ranger peeps out in the woods. Managed to convince the town elder to cut the land state charter down from 5,000 gold to 2,000 gold. Now all of this got achieved via Gambling. To which the Ranger then proceeded to clear out the entire gambling hall of its money by going hog wild with the Gambling downtime rules from Xanathar. [I]which I'll admit I kinda allowed repeated usages of hours of downtime to do[/I] One dc check came up as 25 which was the only high number that would've been a challenge. But the Ranger wanted that Guildhall badly so my bud spent [B][I]ALL[/I][/B] of his Inspiration on each of the separate rolls and rolled high enough, with Advantage. Managed to beat the 25 DC check as well. I then rolled a complication: Members of some Thieves Guild came in and demanded their cut of the Ranger's profits as they were the ones who established the gambling hall to begin with. At this time, the Warlock, after sharing a night with a bar maid back at the tavern, was looking for the outhouse and stumbled upon the Ranger and this stand off. But when ya gotta go you gotta go. So the Warlock proceed to use the outhouse and the Ranger had to wait for [I]one round[/I] before back up arrived. However, this was all more treated like a group skill check and not a serious combat round. The Ranger parries two of the assailants and after a round, the Warlock emerged from the Outhouse and decided to [I]NOW[/I] intervene. Both manage their rolls well with the Group Skill challenge and the Warlock proceeded to burn the now empty Gambling hall down. Which caused quite a scene but mostly everybody ignored them to focus on putting the fire out. The Ranger then proceeded to hand the Town Elder the 2,000 gold for the land charter to build the ranger guildhall/outpost in the town. [/QUOTE]
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