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<blockquote data-quote="Blue" data-source="post: 8556894" data-attributes="member: 20564"><p>Things went... slowly.</p><p></p><p>A number of sessions ago a party identified a goal. They were sidetracked by the plot of one of their enemies for two sessions though.</p><p></p><p>I had expected the party to go after an objective they wanted to do 3 sessions ago. They instead did clean up stuff on that side plot.</p><p></p><p>Then two sessions ago the invented more clean up they wanted to do, and spent half the sessions debating in character if they wanted to try to kill (again) the PC's evil uncle, or rouse the hearts of people and get him overthrown. The decide on the later. They decide to go to the capital, which is one of the most likely places to find him.</p><p></p><p>So this session I expected them to get there, make contact with the various factions that could help with this, all of which also had their own objectives which may or may not be acceptable to some members of the party.</p><p></p><p>I had given them a week and a half heads up about "hey, you have divination spells (they're 8th level), a folk hero, and other resources at your disposal, if you want to do any feeling out on they way there let's get that worked out before the session. The only response was that they wanted to do a Divination when a few days out to make sure he was in that capital.</p><p></p><p>So we start the session, and I ask them are they trying to go in stealth, are they trying to gather information which will raise their profile, are they trying to spread seeds against him which definitely will.</p><p></p><p>Which ended up sparking another large in-character debate, and them wanting to lightly RP out hitting the first settlement on the way so they can take the temperature of it to figure out what they wanted to do for the rest.</p><p></p><p>Okay, fine. We go through that. They decide to go mostly sneaky, but with some unobtrusive songs against the uncle and some information gathering. Okay, so all three.</p><p></p><p>We move on, and we're near the end of the session and I mention the divination. They confirm the uncle is there. And then do a question the next day of how can they get to the uncle unseen.</p><p></p><p>And that comes back around to if they wanted to kill him, it would have been better to try to brace him in his hunting lodge and not go to the capital. It breaks down into an argument where one is complainign that we're doing the worse combination of plans - bracing him at his stronghold with all of his guards and legal right to try and kill him. Another player is claiming that she didn't understand that they were going to get the people to dispose him, others saying that they wasted the trip to drum up support.</p><p></p><p>I'm just honestly boggled. It was a large, in-character discussion that lasted over an hour to attack him or overthrow him, and now they are effectively trying to do both, which are cutting in the way of each other as they can't both drum up support and remain totally unseen so he doesn't know they are coming.</p><p></p><p>It's like they wanted to try intrigue, but the murder-hobo vibe is overpowering their plans. And that's not this group normally.</p></blockquote><p></p>
[QUOTE="Blue, post: 8556894, member: 20564"] Things went... slowly. A number of sessions ago a party identified a goal. They were sidetracked by the plot of one of their enemies for two sessions though. I had expected the party to go after an objective they wanted to do 3 sessions ago. They instead did clean up stuff on that side plot. Then two sessions ago the invented more clean up they wanted to do, and spent half the sessions debating in character if they wanted to try to kill (again) the PC's evil uncle, or rouse the hearts of people and get him overthrown. The decide on the later. They decide to go to the capital, which is one of the most likely places to find him. So this session I expected them to get there, make contact with the various factions that could help with this, all of which also had their own objectives which may or may not be acceptable to some members of the party. I had given them a week and a half heads up about "hey, you have divination spells (they're 8th level), a folk hero, and other resources at your disposal, if you want to do any feeling out on they way there let's get that worked out before the session. The only response was that they wanted to do a Divination when a few days out to make sure he was in that capital. So we start the session, and I ask them are they trying to go in stealth, are they trying to gather information which will raise their profile, are they trying to spread seeds against him which definitely will. Which ended up sparking another large in-character debate, and them wanting to lightly RP out hitting the first settlement on the way so they can take the temperature of it to figure out what they wanted to do for the rest. Okay, fine. We go through that. They decide to go mostly sneaky, but with some unobtrusive songs against the uncle and some information gathering. Okay, so all three. We move on, and we're near the end of the session and I mention the divination. They confirm the uncle is there. And then do a question the next day of how can they get to the uncle unseen. And that comes back around to if they wanted to kill him, it would have been better to try to brace him in his hunting lodge and not go to the capital. It breaks down into an argument where one is complainign that we're doing the worse combination of plans - bracing him at his stronghold with all of his guards and legal right to try and kill him. Another player is claiming that she didn't understand that they were going to get the people to dispose him, others saying that they wasted the trip to drum up support. I'm just honestly boggled. It was a large, in-character discussion that lasted over an hour to attack him or overthrow him, and now they are effectively trying to do both, which are cutting in the way of each other as they can't both drum up support and remain totally unseen so he doesn't know they are coming. It's like they wanted to try intrigue, but the murder-hobo vibe is overpowering their plans. And that's not this group normally. [/QUOTE]
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