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<blockquote data-quote="Blue" data-source="post: 8582657" data-attributes="member: 20564"><p>Last session went pretty well. Last session the party had completely deviated from their plans to go deal with a zombie outbreak. Thewy foudn them, they fought them, they were a lot tougher than expected. (They were Spawn of Kyuss, CR 5, reskinned just slightly as Plague Zombies caused by a Lair Regional Effect I gave to an Oinoloth.)</p><p></p><p>This session they again changed their plans: used skills and a Divination spell to figure out moer including where an Oinoloth likely came through, detoured to a chapterhouse of a knightly order of watchers (currently nigh-stripped for knights because of the war) that guard portals to the fiendish lands, got more information and help, and put together a plan.</p><p></p><p>They figured out that the current Duke, who is the evil uncle of one of the paladins, and has reason to believe the PC will he hunting him down, has made a pact with an Oinoloth. He wants to kill all of the elves, and dwarves had been genocided magically 460 years ago. The oinoloth has knowledge of the ritual, and will accept payment of the death of all elves for that ritual and to become the Duke's patron. So the Duke who they didnt' have any reason to physical fear then now know is a powerful warlock, with a Oinoloth inside.</p><p></p><p>Oh, did we mention that the Duke is lawfully in his position, the party are mostly wanted criminals because they support the (now former) Child-Empress instead of the new Regent and made death threats against the Regent. But the Child-Empress does not want them to "encourage regicide as a solution to problems"?</p><p></p><p>The researched how to force the Oinoloth out in order to have a legal reason to kill the Duke. They found they could kill the Vessel, which is backwards for their need, cause the Vessel to break it's pact (in case they wanted to try trickery), have an exorcism on Hallowed ground (skill challenge, but they are 8th level so just shy of casting Hallow), or things like Dispel Evil and Good (also 5th level).</p><p></p><p>So they brainstormed how to get the Duke into a consecrated ground when the realize that as part of the bread-and-circuses the Duke is doing is an Olympiad-expy. Which since the games are devoted to the gods will have a consecrated area.</p><p></p><p>So this session they took a bunch of random opportunities that were there and came up with a very workable plan to deal with this big bad that I never expected. Beautiful.</p><p></p><p>Next session we can see if the dice like it.</p></blockquote><p></p>
[QUOTE="Blue, post: 8582657, member: 20564"] Last session went pretty well. Last session the party had completely deviated from their plans to go deal with a zombie outbreak. Thewy foudn them, they fought them, they were a lot tougher than expected. (They were Spawn of Kyuss, CR 5, reskinned just slightly as Plague Zombies caused by a Lair Regional Effect I gave to an Oinoloth.) This session they again changed their plans: used skills and a Divination spell to figure out moer including where an Oinoloth likely came through, detoured to a chapterhouse of a knightly order of watchers (currently nigh-stripped for knights because of the war) that guard portals to the fiendish lands, got more information and help, and put together a plan. They figured out that the current Duke, who is the evil uncle of one of the paladins, and has reason to believe the PC will he hunting him down, has made a pact with an Oinoloth. He wants to kill all of the elves, and dwarves had been genocided magically 460 years ago. The oinoloth has knowledge of the ritual, and will accept payment of the death of all elves for that ritual and to become the Duke's patron. So the Duke who they didnt' have any reason to physical fear then now know is a powerful warlock, with a Oinoloth inside. Oh, did we mention that the Duke is lawfully in his position, the party are mostly wanted criminals because they support the (now former) Child-Empress instead of the new Regent and made death threats against the Regent. But the Child-Empress does not want them to "encourage regicide as a solution to problems"? The researched how to force the Oinoloth out in order to have a legal reason to kill the Duke. They found they could kill the Vessel, which is backwards for their need, cause the Vessel to break it's pact (in case they wanted to try trickery), have an exorcism on Hallowed ground (skill challenge, but they are 8th level so just shy of casting Hallow), or things like Dispel Evil and Good (also 5th level). So they brainstormed how to get the Duke into a consecrated ground when the realize that as part of the bread-and-circuses the Duke is doing is an Olympiad-expy. Which since the games are devoted to the gods will have a consecrated area. So this session they took a bunch of random opportunities that were there and came up with a very workable plan to deal with this big bad that I never expected. Beautiful. Next session we can see if the dice like it. [/QUOTE]
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