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<blockquote data-quote="THEMNGMNT" data-source="post: 8594311" data-attributes="member: 6809274"><p>18th session of Monte Cook's 3E Banewarrens campaign run with Shadow of the Demon Lord on Owlbear Rodeo.</p><p></p><p>Five player characters at Level 3:</p><ul> <li data-xf-list-type="ul">Dwarf Fighter/Warrior. Heir to a lost kingdom. His trinket is half of a treasure map.</li> <li data-xf-list-type="ul">Elf Wizard/Magician. Outcast from elven lands, raised in Ptolus, keeper of a dark secret. His magical traditions are Arcana, Teleportation, Chaos, and Fey.</li> <li data-xf-list-type="ul">Goblin Oracle/Magician. Responsible for the destruction of his tribe. Specialized in the Fire and Forbidden magic traditions.</li> <li data-xf-list-type="ul">Changeling Spellbinder/Magician. Created by House Vladaam to replace a child they kidnapped and held in servitude. Naturally, she wants revenge. Celestial and Battle traditions.</li> <li data-xf-list-type="ul">Human Paladin/Priest. Cleric of Lothian, the primary god of Ptolus. His magical traditions are Life, Theurgy, and Battle. His wife was murdered by undead and now he seeks answers.</li> </ul><p>This session was primarily exploration. By the end, the PCs had finished exploring Map 1 of the Outer Vaults. They ascended to Map 2. With that milestone reached, they all hit Level 4.</p><p></p><p>Additionally, they learned some valuable information from the sentient staff rescued from the Pactlords in the previous session:</p><ul> <li data-xf-list-type="ul">Where the Pactlords are headquartered</li> <li data-xf-list-type="ul">How to destroy the Pact that holds them together</li> <li data-xf-list-type="ul">Where to find the Key that seals the Banewarrens</li> </ul><p>Basically, they now know the likely endgame for the campaign. So a very important session overall.</p><p></p><p>Next: What do they find in the secret chamber?</p></blockquote><p></p>
[QUOTE="THEMNGMNT, post: 8594311, member: 6809274"] 18th session of Monte Cook's 3E Banewarrens campaign run with Shadow of the Demon Lord on Owlbear Rodeo. Five player characters at Level 3: [LIST] [*]Dwarf Fighter/Warrior. Heir to a lost kingdom. His trinket is half of a treasure map. [*]Elf Wizard/Magician. Outcast from elven lands, raised in Ptolus, keeper of a dark secret. His magical traditions are Arcana, Teleportation, Chaos, and Fey. [*]Goblin Oracle/Magician. Responsible for the destruction of his tribe. Specialized in the Fire and Forbidden magic traditions. [*]Changeling Spellbinder/Magician. Created by House Vladaam to replace a child they kidnapped and held in servitude. Naturally, she wants revenge. Celestial and Battle traditions. [*]Human Paladin/Priest. Cleric of Lothian, the primary god of Ptolus. His magical traditions are Life, Theurgy, and Battle. His wife was murdered by undead and now he seeks answers. [/LIST] This session was primarily exploration. By the end, the PCs had finished exploring Map 1 of the Outer Vaults. They ascended to Map 2. With that milestone reached, they all hit Level 4. Additionally, they learned some valuable information from the sentient staff rescued from the Pactlords in the previous session: [LIST] [*]Where the Pactlords are headquartered [*]How to destroy the Pact that holds them together [*]Where to find the Key that seals the Banewarrens [/LIST] Basically, they now know the likely endgame for the campaign. So a very important session overall. Next: What do they find in the secret chamber? [/QUOTE]
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