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<blockquote data-quote="Davo3" data-source="post: 8598507" data-attributes="member: 6968046"><p><h4>3 Apr Adventurers' Log:</h4><p>While separated from the group, Gulder finds a secret exit/entrance to/from the treasure room region of the vault.</p><p></p><p>Chetter reaches Gulder and gives directions to the group in the town of Vrane in Acasavania. Gulder heads that way, but Chetter, with a much faster rate of travel, goes in search of Miria Arendel, reported to sell magic arrows in the Free States, near the Acasavania border. He acquires a new magic bow and ten various arrows, three of which can take holy water and the rest seem to snare. He also learns of Miria's sister, Aria, who makes magical tattoos (for those she finds worthy).</p><p></p><p>Darren has gone off to find more info about Makera "Mirabell" Alvorin, the vampire who escaped us.</p><p></p><p>Meahwhile, Nera and Nestor commission a special wooden box to isolate the Hoard Golem Gem from nearby metal so that Nestor's Genie Vessel can safely be used for metallic treasure. They also notice many merchants packing their wares up. Inquiry reveals that about once a quarter, Acasavania experiences a "blood moon", during which life is at risk and everyone who can will stay locked up indoors, presumably with their livestock. Further investigation reveals some connection between the Blood Moons and mysterious, ancient purple runestones that are located in many places around Acasavania. These seem to predate an ancient cult, the Followers of Kulzaki, whose symbol is a bat with horns. There are stories of portals to the Shadowfell, but this cult seems to have disappeared over a century ago. Still, the Blood Moon is feared.</p><p></p><p>As our adventurers meet at the old inn in Vrane, they decied to take advantage of the Blood Moon (that very night) and head to the nearest crystal on the morning of the expected Blood Moon.</p><p></p><p>At this point, our party is:</p><ul> <li data-xf-list-type="ul"><strong>Chetter</strong>, a L5 Kender Ranger</li> <li data-xf-list-type="ul"><strong>Gulder</strong>, a L5 Dwarven Fighter</li> <li data-xf-list-type="ul"><strong>Nera</strong>, a L5 Elven Wizard</li> <li data-xf-list-type="ul"><strong>Nestor</strong>, a L5 Half-Elven Warlock</li> <li data-xf-list-type="ul"><strong>Darren</strong>, a L5 Reborn Sorcerer, who is off chasing the vampire.</li> </ul><p>We still have the following at our Base Camp:</p><ul> <li data-xf-list-type="ul"><em><strong>Sadia</strong></em>, a Goblin follower and fortune teller</li> <li data-xf-list-type="ul"><em><strong>Mystaria</strong></em>, a Tiefling refugee and mother of Arkus</li> <li data-xf-list-type="ul"><em><strong>Arkus</strong></em>, her son who has an affinity to magic</li> <li data-xf-list-type="ul"><em><strong>Caelynn</strong></em>, the reincarnated Eladrin Elf</li> </ul><p>Getting there around dusk, they find a Shaman, <strong><em>Owen Blackthrorn</em></strong> (Student of Levina), performing a ritual that he says is to protect the local area. We join him, become transported to what may be the Shadowfell, and there we battle what we believe to be the shades of the town of Vrane. The largest one has a golden gem embedded in it's chest. We battle through to the return portal and slay all who follow us, as Owen closes the portal. Gulder smashes the gem.</p><p></p><p>Owen decides to tag along with us as we seek the relic of Nicnene in the Tower. We clear the first two levels of what we believe to be a 14-level tower, and elect to set up camp outside. We have also acquired the help of a pixie named <strong><em>Lilly </em></strong>who was apparently seeking refuge from the Blood Moon in a store room here via an unprotected hole in the wall.</p><p></p><p>As we settle in for a long rest, the party reaches level six.</p><ul> <li data-xf-list-type="ul">your scribe, Nestor Coldwind</li> </ul><p><em>I can post earlier transcripts if anyone is interested.</em></p></blockquote><p></p>
[QUOTE="Davo3, post: 8598507, member: 6968046"] [HEADING=3]3 Apr Adventurers' Log:[/HEADING] While separated from the group, Gulder finds a secret exit/entrance to/from the treasure room region of the vault. Chetter reaches Gulder and gives directions to the group in the town of Vrane in Acasavania. Gulder heads that way, but Chetter, with a much faster rate of travel, goes in search of Miria Arendel, reported to sell magic arrows in the Free States, near the Acasavania border. He acquires a new magic bow and ten various arrows, three of which can take holy water and the rest seem to snare. He also learns of Miria's sister, Aria, who makes magical tattoos (for those she finds worthy). Darren has gone off to find more info about Makera "Mirabell" Alvorin, the vampire who escaped us. Meahwhile, Nera and Nestor commission a special wooden box to isolate the Hoard Golem Gem from nearby metal so that Nestor's Genie Vessel can safely be used for metallic treasure. They also notice many merchants packing their wares up. Inquiry reveals that about once a quarter, Acasavania experiences a "blood moon", during which life is at risk and everyone who can will stay locked up indoors, presumably with their livestock. Further investigation reveals some connection between the Blood Moons and mysterious, ancient purple runestones that are located in many places around Acasavania. These seem to predate an ancient cult, the Followers of Kulzaki, whose symbol is a bat with horns. There are stories of portals to the Shadowfell, but this cult seems to have disappeared over a century ago. Still, the Blood Moon is feared. As our adventurers meet at the old inn in Vrane, they decied to take advantage of the Blood Moon (that very night) and head to the nearest crystal on the morning of the expected Blood Moon. At this point, our party is: [LIST] [*][B]Chetter[/B], a L5 Kender Ranger [*][B]Gulder[/B], a L5 Dwarven Fighter [*][B]Nera[/B], a L5 Elven Wizard [*][B]Nestor[/B], a L5 Half-Elven Warlock [*][B]Darren[/B], a L5 Reborn Sorcerer, who is off chasing the vampire. [/LIST] We still have the following at our Base Camp: [LIST] [*][I][B]Sadia[/B][/I], a Goblin follower and fortune teller [*][I][B]Mystaria[/B][/I], a Tiefling refugee and mother of Arkus [*][I][B]Arkus[/B][/I], her son who has an affinity to magic [*][I][B]Caelynn[/B][/I], the reincarnated Eladrin Elf [/LIST] Getting there around dusk, they find a Shaman, [B][I]Owen Blackthrorn[/I][/B] (Student of Levina), performing a ritual that he says is to protect the local area. We join him, become transported to what may be the Shadowfell, and there we battle what we believe to be the shades of the town of Vrane. The largest one has a golden gem embedded in it's chest. We battle through to the return portal and slay all who follow us, as Owen closes the portal. Gulder smashes the gem. Owen decides to tag along with us as we seek the relic of Nicnene in the Tower. We clear the first two levels of what we believe to be a 14-level tower, and elect to set up camp outside. We have also acquired the help of a pixie named [B][I]Lilly [/I][/B]who was apparently seeking refuge from the Blood Moon in a store room here via an unprotected hole in the wall. As we settle in for a long rest, the party reaches level six. [LIST] [*]your scribe, Nestor Coldwind [/LIST] [I]I can post earlier transcripts if anyone is interested.[/I] [/QUOTE]
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