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<blockquote data-quote="THEMNGMNT" data-source="post: 8629211" data-attributes="member: 6809274"><p>22nd session of Monte Cook's 3E Banewarrens campaign run with Shadow of the Demon Lord on Owlbear Rodeo.</p><p></p><p>Five player characters at Level 5</p><ul> <li data-xf-list-type="ul">Dwarf Fighter/Warrior. Heir to a lost kingdom. His trinket is half of a treasure map. However, after being kidnapped by mysterious forces, his consciousness has somehow transferred into a Clockwork Rogue/Artificer. The whereabouts of his body are unknown.</li> <li data-xf-list-type="ul">Elf Wizard/Magician. Outcast from elven lands, raised in Ptolus, keeper of a dark secret. His magical traditions are Arcana, Teleportation, Chaos, and Fey.</li> <li data-xf-list-type="ul">Goblin Oracle/Magician. Responsible for the destruction of his tribe. Specialized in the Fire and Forbidden magic traditions.</li> <li data-xf-list-type="ul">Changeling Spellbinder/Magician. Created by House Vladaam to replace a child they kidnapped and held in servitude. Naturally, she wants revenge. Celestial and Battle traditions.</li> <li data-xf-list-type="ul">Human Paladin/Priest. Cleric of Lothian, the primary god of Ptolus. His magical traditions are Life, Theurgy, and Battle. His wife was murdered by undead and now he seeks answers.</li> </ul><p>Interesting and exciting session. Player characters spent most of their time interrogating a captive -- an orc warrior employed by House Vladaam. He told them almost everything he knew:</p><ul> <li data-xf-list-type="ul">House Vladaam did not capture the dwarf.</li> <li data-xf-list-type="ul">Nevanna Vladaam wants to unmake the changeling into a bundle of sticks and dirt to make an example of her.</li> <li data-xf-list-type="ul">Nevanna Vladaam has been able to scry on the party and learn their every move. He isn't sure how. The changeling correctly deduced it was the rapier stolen from Nevanna's bedroom. </li> <li data-xf-list-type="ul">House Vladaam has another team of mercenaries even meaner than the one the party just defeated, including an "evil Tinkerbell" called Glitterdeath. </li> <li data-xf-list-type="ul">House Vladaam's goal is find the Black Grail -- a corrupted artifact that enthralls anyone who drinks from it. With the Black Grail they can gain control of the nobility and rule Ptolus.</li> </ul><p>The party also laid to the rest the body of an angel they found in the Banewarrens. Everyone got a +1 to one ability score, plus the feather of an angel.</p><p></p><p>This session was basically a giant exposition dump. I find sessions like this to hugely important and helpful in a campaign. They crystallize the villain's goals and methods and make the stakes clear.</p><p></p><p>Next session: Into the tomb of Dalen!</p></blockquote><p></p>
[QUOTE="THEMNGMNT, post: 8629211, member: 6809274"] 22nd session of Monte Cook's 3E Banewarrens campaign run with Shadow of the Demon Lord on Owlbear Rodeo. Five player characters at Level 5 [LIST] [*]Dwarf Fighter/Warrior. Heir to a lost kingdom. His trinket is half of a treasure map. However, after being kidnapped by mysterious forces, his consciousness has somehow transferred into a Clockwork Rogue/Artificer. The whereabouts of his body are unknown. [*]Elf Wizard/Magician. Outcast from elven lands, raised in Ptolus, keeper of a dark secret. His magical traditions are Arcana, Teleportation, Chaos, and Fey. [*]Goblin Oracle/Magician. Responsible for the destruction of his tribe. Specialized in the Fire and Forbidden magic traditions. [*]Changeling Spellbinder/Magician. Created by House Vladaam to replace a child they kidnapped and held in servitude. Naturally, she wants revenge. Celestial and Battle traditions. [*]Human Paladin/Priest. Cleric of Lothian, the primary god of Ptolus. His magical traditions are Life, Theurgy, and Battle. His wife was murdered by undead and now he seeks answers. [/LIST] Interesting and exciting session. Player characters spent most of their time interrogating a captive -- an orc warrior employed by House Vladaam. He told them almost everything he knew: [LIST] [*]House Vladaam did not capture the dwarf. [*]Nevanna Vladaam wants to unmake the changeling into a bundle of sticks and dirt to make an example of her. [*]Nevanna Vladaam has been able to scry on the party and learn their every move. He isn't sure how. The changeling correctly deduced it was the rapier stolen from Nevanna's bedroom. [*]House Vladaam has another team of mercenaries even meaner than the one the party just defeated, including an "evil Tinkerbell" called Glitterdeath. [*]House Vladaam's goal is find the Black Grail -- a corrupted artifact that enthralls anyone who drinks from it. With the Black Grail they can gain control of the nobility and rule Ptolus. [/LIST] The party also laid to the rest the body of an angel they found in the Banewarrens. Everyone got a +1 to one ability score, plus the feather of an angel. This session was basically a giant exposition dump. I find sessions like this to hugely important and helpful in a campaign. They crystallize the villain's goals and methods and make the stakes clear. Next session: Into the tomb of Dalen! [/QUOTE]
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