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<blockquote data-quote="THEMNGMNT" data-source="post: 8695485" data-attributes="member: 6809274"><p>28th session of Monte Cook's 3E Banewarrens campaign run with Shadow of the Demon Lord on Owlbear Rodeo.</p><p></p><p>Five player characters at Level 5:</p><ul> <li data-xf-list-type="ul">Dwarf Berserker/Warrior. Heir to a lost kingdom. His trinket is half of a treasure map.</li> <li data-xf-list-type="ul">Elf Wizard/Magician. Outcast from elven lands, raised in Ptolus, keeper of a dark secret. His magical traditions are Arcana, Teleportation, Chaos, and Fey.</li> <li data-xf-list-type="ul">Goblin Oracle/Magician. Responsible for the destruction of his tribe. Specialized in the Fire and Forbidden magic traditions.</li> <li data-xf-list-type="ul">Changeling Spellbinder/Rogue. Created by House Vladaam to replace a child they kidnapped and held in servitude. Naturally, she wants revenge. Two weapon fighter with the Battle tradition.</li> <li data-xf-list-type="ul">Human Paladin/Priest. Cleric of Lothian, the primary god of Ptolus. His magical traditions are Life, Theurgy, and Battle. His wife was murdered by undead and now he seeks answers.</li> </ul><p>This session started with most of the characters inside an underworld speakeasy called the Onyx Spider. They'd just concluded a deal with the Pactlords to ransom back the dwarf in return for the Bane Key, which unlocks the magically sealed vault doors within the Banewarrens.</p><p></p><p>To honor the terms of the deal, the characters agreed to stay inside the Onyx Spider for five minutes as the Pactlords exited. They couldn't leave early without violating the rules of the Spider and rousing the wrath of its owner. So they reluctantly decided to play by the rules.</p><p></p><p>Unfortunately, a rival group of adventurers working for the evil House Vladaam was not bound by that agreement. They followed the Pactlords out of the Spider -- but not before talking trash to the frustrated player characters.</p><p></p><p>However, one character was already outside -- the elf wizard. And he was invisbile. He used a spell called fetch to steal the Bane Key from the Pactlords without them even realizing it. Then he hid as the rival adventurers attacked the Pactlords.</p><p></p><p>Abbreviated session as one of the players was coming down with Covid.</p><p></p><p>The player changed the kidnapped dwarf's expert path from Fighter to Berserker to reflect the impact of his captivity.</p><p></p><p>Next session: The players take on the boggle who started this all!</p></blockquote><p></p>
[QUOTE="THEMNGMNT, post: 8695485, member: 6809274"] 28th session of Monte Cook's 3E Banewarrens campaign run with Shadow of the Demon Lord on Owlbear Rodeo. Five player characters at Level 5: [LIST] [*]Dwarf Berserker/Warrior. Heir to a lost kingdom. His trinket is half of a treasure map. [*]Elf Wizard/Magician. Outcast from elven lands, raised in Ptolus, keeper of a dark secret. His magical traditions are Arcana, Teleportation, Chaos, and Fey. [*]Goblin Oracle/Magician. Responsible for the destruction of his tribe. Specialized in the Fire and Forbidden magic traditions. [*]Changeling Spellbinder/Rogue. Created by House Vladaam to replace a child they kidnapped and held in servitude. Naturally, she wants revenge. Two weapon fighter with the Battle tradition. [*]Human Paladin/Priest. Cleric of Lothian, the primary god of Ptolus. His magical traditions are Life, Theurgy, and Battle. His wife was murdered by undead and now he seeks answers. [/LIST] This session started with most of the characters inside an underworld speakeasy called the Onyx Spider. They'd just concluded a deal with the Pactlords to ransom back the dwarf in return for the Bane Key, which unlocks the magically sealed vault doors within the Banewarrens. To honor the terms of the deal, the characters agreed to stay inside the Onyx Spider for five minutes as the Pactlords exited. They couldn't leave early without violating the rules of the Spider and rousing the wrath of its owner. So they reluctantly decided to play by the rules. Unfortunately, a rival group of adventurers working for the evil House Vladaam was not bound by that agreement. They followed the Pactlords out of the Spider -- but not before talking trash to the frustrated player characters. However, one character was already outside -- the elf wizard. And he was invisbile. He used a spell called fetch to steal the Bane Key from the Pactlords without them even realizing it. Then he hid as the rival adventurers attacked the Pactlords. Abbreviated session as one of the players was coming down with Covid. The player changed the kidnapped dwarf's expert path from Fighter to Berserker to reflect the impact of his captivity. Next session: The players take on the boggle who started this all! [/QUOTE]
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