Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
How Was Your Last Session?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="THEMNGMNT" data-source="post: 8711317" data-attributes="member: 6809274"><p>30th session of Monte Cook's 3E Banewarrens campaign run with Shadow of the Demon Lord on Owlbear Rodeo.</p><p></p><p>Five player characters who reached Level 6 early in this session:</p><ul> <li data-xf-list-type="ul">Dwarf Berserker/Warrior. Heir to a lost kingdom. His trinket is half of a treasure map.</li> <li data-xf-list-type="ul">Elf Wizard/Magician. Outcast from elven lands, raised in Ptolus, keeper of a dark secret. His magical traditions are Arcana, Teleportation, Chaos, and Fey.</li> <li data-xf-list-type="ul">Goblin Oracle/Magician. Responsible for the destruction of his tribe. Specialized in the Fire and Forbidden magic traditions.</li> <li data-xf-list-type="ul">Changeling Spellbinder/Rogue. Created by House Vladaam to replace a child they kidnapped and held in servitude. Naturally, she wants revenge. Two weapon fighter with the Battle tradition.</li> <li data-xf-list-type="ul">Human Paladin/Priest. Cleric of Lothian, the primary god of Ptolus. His magical traditions are Life, Theurgy, and Battle. His wife was murdered by undead and now he seeks answers.</li> </ul><p>In this session, the characters negotiated with the boggle they captured. They wanted the un-key that could destroy the Bane Keys that opened/closed vault doors within the Banewarrens. With the un-key, they can seal the Banewarrens forever. That is their ultimate goal. So this is important.</p><p></p><p>The characters had magically entrapped the boggle so it could not move or escape, but it had boggle allies that were willing to fight to free it. The characters wanted the un-key. The boggle wanted its freedom and its former allies, the Pactlords of the Quaan, destroyed. Neither side trusted the other to keep its word. They were at an impasse. The boggle proposed they all swear an oath. Those who broke the oath would be cursed. The characters agreed.</p><p></p><p>I asked the goblin oracle to come up with the oath, the curse, and the ritual. He proposed that anyone breaking the oath would be cursed to drink water from the gutters. When we all got done laughing, we realized that the paladin would be immune from any disease in the gutter water. But not the rest of them! And so that's the oath they swore. As part of the oath, the boggle agreed to go with them on the raid into the Pactlords' lair.</p><p></p><p>One of the players agreed to run the boggle and I sent him the 4E statblock, which I love.</p><p></p><p>The next hour was spent leveling up characters.</p><p></p><p>The characters had uncovered the location of the Pactlords' lair. They even had a map. They decided to enter the back way -- a cavern above the King's River Gorge. The cavern had a stream and a waterfall, so reaching it was treacherous. When half the characters were in the cavern, half in the gorge, and one tangled up in a rope -- they were attacked by a wyvern guarding the cavern. They'd scuffled before with this wyvern and its lizardman rider. Highlights of the fight included:</p><ul> <li data-xf-list-type="ul">The boggle possessing the body of the rider and throwing himself off the wyvern to his death.</li> <li data-xf-list-type="ul">The human paladin almost being knocked over the edge of the waterfall.</li> <li data-xf-list-type="ul">The dwarf berserker leaping onto the wyvern and then landing the killing blow.</li> </ul><p>Next session: Raid on the Pactlords!</p></blockquote><p></p>
[QUOTE="THEMNGMNT, post: 8711317, member: 6809274"] 30th session of Monte Cook's 3E Banewarrens campaign run with Shadow of the Demon Lord on Owlbear Rodeo. Five player characters who reached Level 6 early in this session: [LIST] [*]Dwarf Berserker/Warrior. Heir to a lost kingdom. His trinket is half of a treasure map. [*]Elf Wizard/Magician. Outcast from elven lands, raised in Ptolus, keeper of a dark secret. His magical traditions are Arcana, Teleportation, Chaos, and Fey. [*]Goblin Oracle/Magician. Responsible for the destruction of his tribe. Specialized in the Fire and Forbidden magic traditions. [*]Changeling Spellbinder/Rogue. Created by House Vladaam to replace a child they kidnapped and held in servitude. Naturally, she wants revenge. Two weapon fighter with the Battle tradition. [*]Human Paladin/Priest. Cleric of Lothian, the primary god of Ptolus. His magical traditions are Life, Theurgy, and Battle. His wife was murdered by undead and now he seeks answers. [/LIST] In this session, the characters negotiated with the boggle they captured. They wanted the un-key that could destroy the Bane Keys that opened/closed vault doors within the Banewarrens. With the un-key, they can seal the Banewarrens forever. That is their ultimate goal. So this is important. The characters had magically entrapped the boggle so it could not move or escape, but it had boggle allies that were willing to fight to free it. The characters wanted the un-key. The boggle wanted its freedom and its former allies, the Pactlords of the Quaan, destroyed. Neither side trusted the other to keep its word. They were at an impasse. The boggle proposed they all swear an oath. Those who broke the oath would be cursed. The characters agreed. I asked the goblin oracle to come up with the oath, the curse, and the ritual. He proposed that anyone breaking the oath would be cursed to drink water from the gutters. When we all got done laughing, we realized that the paladin would be immune from any disease in the gutter water. But not the rest of them! And so that's the oath they swore. As part of the oath, the boggle agreed to go with them on the raid into the Pactlords' lair. One of the players agreed to run the boggle and I sent him the 4E statblock, which I love. The next hour was spent leveling up characters. The characters had uncovered the location of the Pactlords' lair. They even had a map. They decided to enter the back way -- a cavern above the King's River Gorge. The cavern had a stream and a waterfall, so reaching it was treacherous. When half the characters were in the cavern, half in the gorge, and one tangled up in a rope -- they were attacked by a wyvern guarding the cavern. They'd scuffled before with this wyvern and its lizardman rider. Highlights of the fight included: [LIST] [*]The boggle possessing the body of the rider and throwing himself off the wyvern to his death. [*]The human paladin almost being knocked over the edge of the waterfall. [*]The dwarf berserker leaping onto the wyvern and then landing the killing blow. [/LIST] Next session: Raid on the Pactlords! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How Was Your Last Session?
Top