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<blockquote data-quote="THEMNGMNT" data-source="post: 8788621" data-attributes="member: 6809274"><p>36th session of Monte Cook's 3E Banewarrens campaign run with Shadow of the Demon Lord on Owlbear Rodeo.</p><p></p><p>Five player characters at Level 7:</p><ul> <li data-xf-list-type="ul">Dwarf Executioner/Berserker/Warrior. He seeks the Axehammer of the Lost Clan, rumored to be in the Banewarrens.</li> <li data-xf-list-type="ul">Elf Librarian/Wizard/Magician. Outcast from elven lands, raised in Ptolus, keeper of a dark secret. His magical traditions are Arcana, Teleportation, Chaos, and Fey.</li> <li data-xf-list-type="ul">Goblin Pyromancer/Oracle/Magician. Responsible for the destruction of his tribe. Specialized in the Fire and Forbidden magic traditions, with a dose of Divination.</li> <li data-xf-list-type="ul">Changeling Dervish/Spellbinder/Rogue. Created by House Vladaam to replace a child they kidnapped and held in servitude. Naturally, she wants revenge. Two weapon fighter with the Battle tradition.</li> <li data-xf-list-type="ul">Human Defender/Paladin/Priest. Cleric of Lothian, the primary god of Ptolus. His magical traditions are Life, Theurgy, and Battle. His wife was murdered by undead and now he seeks answers.</li> </ul><p>The characters entered the Inner Vaults of the Banewarrens. They had a complete map drawn by the dwarven builders who constructed these vaults, but did not know the contents of any room. The dwarf executioner/berserker believed the axehammer could be found on this level and had a burning designer to claim it.</p><p></p><p>There were three major encounters this session: </p><p></p><p>First, the characters fought the Betrayed, an acolyte of the builder of the Banewarrens, Danar, who was tortured to death when Danar fell from grace and became the Dread One. The Betrayed had allied with a rival faction that had recently entered the Banewarrens -- an undead death cult called the Dreadsworn. He revealed that the leader of this expedition was the wife of the human defender/paladin. This was big news. The Betrayed was a formidable opponent but the superior action economy of the characters soon overwhelmed him.</p><p></p><p>Second, the characters found a grand hall with statues of Danar and his most powerful allies. A magical forcefield prevented them progressing through the great hall. They deducted that the statues were a puzzle and figured out the solution. The forcefield vanished. The characters passed through the great hall into the tomb of the dwarven Lord of the Lost Clan. The dwarf executioner knew that this is where the axehammer would be found! But instead they found the Lord's tomb smashed and the axehammer missing. A secret door indicated the looters' point of entry. The characters passed through the secret door into a long corridor, which lead to...</p><p></p><p>Third, somewhere on the other side of the Inner Vaults there was a sudden, catastrophic explosion. The corridor the characters were in began to collapse. They fled the corridor into a large and now-ruined chamber. From their map they knew that the exit from this level of the Inner Chamber was right around the corner. They debated whether to follow the looters to the exit or explore the source of the explosion.</p><p></p><p>Next session: I think it's gonna be the explosion...</p></blockquote><p></p>
[QUOTE="THEMNGMNT, post: 8788621, member: 6809274"] 36th session of Monte Cook's 3E Banewarrens campaign run with Shadow of the Demon Lord on Owlbear Rodeo. Five player characters at Level 7: [LIST] [*]Dwarf Executioner/Berserker/Warrior. He seeks the Axehammer of the Lost Clan, rumored to be in the Banewarrens. [*]Elf Librarian/Wizard/Magician. Outcast from elven lands, raised in Ptolus, keeper of a dark secret. His magical traditions are Arcana, Teleportation, Chaos, and Fey. [*]Goblin Pyromancer/Oracle/Magician. Responsible for the destruction of his tribe. Specialized in the Fire and Forbidden magic traditions, with a dose of Divination. [*]Changeling Dervish/Spellbinder/Rogue. Created by House Vladaam to replace a child they kidnapped and held in servitude. Naturally, she wants revenge. Two weapon fighter with the Battle tradition. [*]Human Defender/Paladin/Priest. Cleric of Lothian, the primary god of Ptolus. His magical traditions are Life, Theurgy, and Battle. His wife was murdered by undead and now he seeks answers. [/LIST] The characters entered the Inner Vaults of the Banewarrens. They had a complete map drawn by the dwarven builders who constructed these vaults, but did not know the contents of any room. The dwarf executioner/berserker believed the axehammer could be found on this level and had a burning designer to claim it. There were three major encounters this session: First, the characters fought the Betrayed, an acolyte of the builder of the Banewarrens, Danar, who was tortured to death when Danar fell from grace and became the Dread One. The Betrayed had allied with a rival faction that had recently entered the Banewarrens -- an undead death cult called the Dreadsworn. He revealed that the leader of this expedition was the wife of the human defender/paladin. This was big news. The Betrayed was a formidable opponent but the superior action economy of the characters soon overwhelmed him. Second, the characters found a grand hall with statues of Danar and his most powerful allies. A magical forcefield prevented them progressing through the great hall. They deducted that the statues were a puzzle and figured out the solution. The forcefield vanished. The characters passed through the great hall into the tomb of the dwarven Lord of the Lost Clan. The dwarf executioner knew that this is where the axehammer would be found! But instead they found the Lord's tomb smashed and the axehammer missing. A secret door indicated the looters' point of entry. The characters passed through the secret door into a long corridor, which lead to... Third, somewhere on the other side of the Inner Vaults there was a sudden, catastrophic explosion. The corridor the characters were in began to collapse. They fled the corridor into a large and now-ruined chamber. From their map they knew that the exit from this level of the Inner Chamber was right around the corner. They debated whether to follow the looters to the exit or explore the source of the explosion. Next session: I think it's gonna be the explosion... [/QUOTE]
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