Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
How Was Your Last Session?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Stormonu" data-source="post: 8928494" data-attributes="member: 52734"><p>In tonight's session (my wife's campaign), our group was travelling to another section of the city we are in that was under siege by minotaurs. Unfortunately for us, the minotaurs were waiting for us, and they ambushed us on a narrow causeway, roaring at their displeasure in invading "their" territory. The cleric, druid, warlock and fighter took on two minotaurs while my thug rogue attempted to draw one off using his Cunning Action to dash past them deeper into their territory and down to ground level, hiding to ambush either one that followed. Neither did, though my character discovered two more minotaurs nearby (I was able to hide before being found).</p><p></p><p>The party got hit for a lot of damage by the two minotaurs, downing the druid before the rest of group was able to take care of the two minotaurs. I missed most of the fight, waiting in ambush for the other minotaurs to respond to the combat above us. Eventually the two other minotaurs moved to join the fight. I was able to ambush one of the minotaurs, though not deal enough to kill it, but draw it after me as I retreated towards the remaining party members. The druid was revived just in time to use <em>spike growth</em> to finish off the minotaur I had wounded, then used <em>thorn whip</em> to pull the other through the <em>spike growth</em> and off the side of the causeway, forcing it to climb around and back up to the causeway (and have to go through the <em>spike growth</em> all over again). Needless to say, he didn't make it back close enough to harm us before we finished him off.</p><p></p><p>Overall, though the fight started off slow and uninteresting, it quickly became a fight for our lives. Only once we whittled the minotaurs down to one remaining did it become a foregone conclusion and we could all breath a sigh of relief as we took a moment to recompose ourselves and move on towards our goal. The fight took the entire session, and was pretty good in the end.</p></blockquote><p></p>
[QUOTE="Stormonu, post: 8928494, member: 52734"] In tonight's session (my wife's campaign), our group was travelling to another section of the city we are in that was under siege by minotaurs. Unfortunately for us, the minotaurs were waiting for us, and they ambushed us on a narrow causeway, roaring at their displeasure in invading "their" territory. The cleric, druid, warlock and fighter took on two minotaurs while my thug rogue attempted to draw one off using his Cunning Action to dash past them deeper into their territory and down to ground level, hiding to ambush either one that followed. Neither did, though my character discovered two more minotaurs nearby (I was able to hide before being found). The party got hit for a lot of damage by the two minotaurs, downing the druid before the rest of group was able to take care of the two minotaurs. I missed most of the fight, waiting in ambush for the other minotaurs to respond to the combat above us. Eventually the two other minotaurs moved to join the fight. I was able to ambush one of the minotaurs, though not deal enough to kill it, but draw it after me as I retreated towards the remaining party members. The druid was revived just in time to use [I]spike growth[/I] to finish off the minotaur I had wounded, then used [I]thorn whip[/I] to pull the other through the [I]spike growth[/I] and off the side of the causeway, forcing it to climb around and back up to the causeway (and have to go through the [I]spike growth[/I] all over again). Needless to say, he didn't make it back close enough to harm us before we finished him off. Overall, though the fight started off slow and uninteresting, it quickly became a fight for our lives. Only once we whittled the minotaurs down to one remaining did it become a foregone conclusion and we could all breath a sigh of relief as we took a moment to recompose ourselves and move on towards our goal. The fight took the entire session, and was pretty good in the end. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How Was Your Last Session?
Top