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<blockquote data-quote="Richards" data-source="post: 8941718" data-attributes="member: 508"><p>In today's "Dreams of Erthe" campaign, in an adventure I entitled "Formless Dread," the PCs:</p><ul> <li data-xf-list-type="ul">Freed a dreamer (a sewer worker) from a dream about lounging in a luxurious bathtub, nibbling on a plate of cheeses and drinking from a flute of champagne, when a swarm of poisonous toads started raining down from the ceiling</li> <li data-xf-list-type="ul">Were asked by the sewer worker and his wife to investigate the rash of deaths of sewer workers in recent weeks, three since before the sewer worker fell asleep, and now up to eight in the weeks since; they all occurred in the northern parts of the sewers and there have been mysterious sightings of a man-sized frog in the area</li> <li data-xf-list-type="ul">Entered the sewers, immediately began having spells (or spell slots) drained from them, as they fought a reason stealer (a formless blob that can take over the appearance of a foe it slays and then stay in that form for 24 hours; this one was just at the end of its time and was falling back into amorphousness)</li> <li data-xf-list-type="ul">Discovered the location of the arcane ooze that continued draining their spells/spell slots, fought it for a bit, then retreated back topside so they could warn the townsfolk to stay out of the sewers until they could go back down the next day to deal with it, this time prepared with a better spell selection (now that they knew what they were up against)</li> <li data-xf-list-type="ul">Gained the assistance of a lantern archon with a <em>planar ally</em> spell cast by the half-orc cleric/paladin</li> <li data-xf-list-type="ul">Went back into the sewers the following day, everybody buffed up to the gills ahead of time and each having a <em>resist energy (acid)</em> spell in place</li> <li data-xf-list-type="ul">Fought and slew the arcane ooze (with the help of a bunch of summoned monsters, many of which got one hit in and then were slain)</li> <li data-xf-list-type="ul">Simultaneously fought off a corrupture, another amorphous blob-monster</li> <li data-xf-list-type="ul">Discovered a section of hidden rooms a thieves guild once used, including their treasure hoard</li> <li data-xf-list-type="ul">Discovered where the thieves once had their hidden bunkroom, prisoner cells, and mausoleum (where they stored the bodies of those they'd slain), they last one having recently been invaded by a pink slime zombie ooze that devoured enough dead flesh to spawn into two</li> <li data-xf-list-type="ul">Killed the two pink slime zombies</li> <li data-xf-list-type="ul">Found a large storage area roughly divided in two with 10-foot-tall piles of crates, one side holding a bloodheart (Huge ooze that squirts adhesive "blood" that can glue a foe in one place for later devouring/absorption); the other side holding the bullywug oozemaster (the "man-sized frog" that had been spotted several times in the sewers) responsible for the creation/summoning of the various oozes in the sewers</li> <li data-xf-list-type="ul">Managed to kill first the bloodheart, then the many summoned fiendish crocodiles and their giant versions the oozemaster summoned, then the oozemaster himself</li> <li data-xf-list-type="ul">Checked out the treasure and got a bunch of coins and a few nifty items, one of them a rapier that adds +3d6 sneak attack damage to a wielder who can already deal sneak attack damage (by no coincidence, this puts my nephew's bard 6/rogue 3 PC back in line with doing as much sneak attack damage as if he'd been a rogue 9, having decided last session that bard PCs sucked mightily)</li> <li data-xf-list-type="ul">Leveled up to 10th level as a result of this adventure</li> </ul><p>This was adventure #45 in a planned campaign of 100 adventures overall.</p><p></p><p>Johnathan</p></blockquote><p></p>
[QUOTE="Richards, post: 8941718, member: 508"] In today's "Dreams of Erthe" campaign, in an adventure I entitled "Formless Dread," the PCs: [LIST] [*]Freed a dreamer (a sewer worker) from a dream about lounging in a luxurious bathtub, nibbling on a plate of cheeses and drinking from a flute of champagne, when a swarm of poisonous toads started raining down from the ceiling [*]Were asked by the sewer worker and his wife to investigate the rash of deaths of sewer workers in recent weeks, three since before the sewer worker fell asleep, and now up to eight in the weeks since; they all occurred in the northern parts of the sewers and there have been mysterious sightings of a man-sized frog in the area [*]Entered the sewers, immediately began having spells (or spell slots) drained from them, as they fought a reason stealer (a formless blob that can take over the appearance of a foe it slays and then stay in that form for 24 hours; this one was just at the end of its time and was falling back into amorphousness) [*]Discovered the location of the arcane ooze that continued draining their spells/spell slots, fought it for a bit, then retreated back topside so they could warn the townsfolk to stay out of the sewers until they could go back down the next day to deal with it, this time prepared with a better spell selection (now that they knew what they were up against) [*]Gained the assistance of a lantern archon with a [i]planar ally[/i] spell cast by the half-orc cleric/paladin [*]Went back into the sewers the following day, everybody buffed up to the gills ahead of time and each having a [i]resist energy (acid)[/i] spell in place [*]Fought and slew the arcane ooze (with the help of a bunch of summoned monsters, many of which got one hit in and then were slain) [*]Simultaneously fought off a corrupture, another amorphous blob-monster [*]Discovered a section of hidden rooms a thieves guild once used, including their treasure hoard [*]Discovered where the thieves once had their hidden bunkroom, prisoner cells, and mausoleum (where they stored the bodies of those they'd slain), they last one having recently been invaded by a pink slime zombie ooze that devoured enough dead flesh to spawn into two [*]Killed the two pink slime zombies [*]Found a large storage area roughly divided in two with 10-foot-tall piles of crates, one side holding a bloodheart (Huge ooze that squirts adhesive "blood" that can glue a foe in one place for later devouring/absorption); the other side holding the bullywug oozemaster (the "man-sized frog" that had been spotted several times in the sewers) responsible for the creation/summoning of the various oozes in the sewers [*]Managed to kill first the bloodheart, then the many summoned fiendish crocodiles and their giant versions the oozemaster summoned, then the oozemaster himself [*]Checked out the treasure and got a bunch of coins and a few nifty items, one of them a rapier that adds +3d6 sneak attack damage to a wielder who can already deal sneak attack damage (by no coincidence, this puts my nephew's bard 6/rogue 3 PC back in line with doing as much sneak attack damage as if he'd been a rogue 9, having decided last session that bard PCs sucked mightily) [*]Leveled up to 10th level as a result of this adventure [/LIST] This was adventure #45 in a planned campaign of 100 adventures overall. Johnathan [/QUOTE]
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