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<blockquote data-quote="Richards" data-source="post: 8955731" data-attributes="member: 508"><p>In today's "Dreams of Erthe" campaign, in an adventure called "Elven Dreams" (the elves in this campaign sleep normally like humans do), the PCs:</p><ul> <li data-xf-list-type="ul">Were accosted by a group of six elven rangers and an elven sorcerer, all on horseback, and asked if they were the "dream-wakers" traveling the continent awakening those people stuck in their dreams</li> <li data-xf-list-type="ul">Admitted they were and allowed the elves to <em>teleport</em> them to the Sylvanholme Forest, the last bastion of self-ruling elves on the continent</li> <li data-xf-list-type="ul">Sent their half-orc wagon driver ahead to the next town to wait for their return, because the wagon couldn't be <em>teleported</em> along with the PCs and their mounts</li> <li data-xf-list-type="ul">Watched as Queen Zarabelia rode her unicorn through an upright <em>teleportation circle</em> after the elven sorcerer sent her a <em>sending</em> spell informing her they'd found the "dream-wakers"</li> <li data-xf-list-type="ul">Followed the elves back through a second upright <em>teleportation circle</em> to get to the Elven Court, only to find Queen Zarabelia and her unicorn didn't arrive with the rest of the group</li> <li data-xf-list-type="ul">Were immediately blamed for the Queen's disappearance until the real culprit, one of her councilors, announced himself to be responsible; he was holding her ransom for the fabled <em>sword of temptation</em> (he'd opened a <em>planar gate</em> directly in front of the unicorn and then shut it down as soon as he passed through it)</li> <li data-xf-list-type="ul">Had three of their members <em>teleport</em> with the elven sorcerer to try to attack the councilor, only to have him <em>teleport</em> away after a couple rounds of combat</li> <li data-xf-list-type="ul">Agreed to help the sorcerer and the Queen's two paladin bodyguards rescue the Queen by having the Elven Druid Court perform a ritual that briefly (one round) re-opened the <em>planar gate</em> that led to who-knows-where</li> <li data-xf-list-type="ul">Ended up in Abyssia (this campaign's version of the Abyss), where they fought off a retriever, a vrock demon, a tiefling cleric of the God of Betrayal, and the slain-and-reanimated-as-a-zombie royal unicorn steed Queen Zaralia had been riding, before rescuing the Queen and returning to Erthe via a scroll of <em>plane shift</em></li> <li data-xf-list-type="ul">Awoke the first of two dreamers the next day, fighting off a dire shark while underwater (during which time two PCs got eaten and swallowed)</li> <li data-xf-list-type="ul">Tried awakening the second dreamer, only to be outclassed in his dreamscape fighting a monster made of living sludge (I used a Hedorah the Smog Monster plastic mini from the Godzilla movies)</li> <li data-xf-list-type="ul">Placed a dreamstone on the dream-coma victim, to charge up and help them defeat his dream the next time they give it a try (after months of training; this is the fourth "kaiju" dream they've been unable to defeat -as there are five players, I've hinted after they meet up with five impossible-to-beat kaiju they'll learn to transform into kaiju themselves in the Dreamlands and we'll have a monster free-for-all dreamscape battle in a future adventure using the Giant Monster Rampage game rules)</li> <li data-xf-list-type="ul">Were each rewarded by Queen Zarabelia for services rendered with the presentation of a specific magic item tailored to their specific needs</li> </ul><p>It was a fairly long session, as far as ours go on our Saturday games, this one taking over four hours to go through, but everyone had a good time - it was one of my more successful adventures in this campaign so far (#46 of a planned 100).</p><p></p><p>Johnathan</p></blockquote><p></p>
[QUOTE="Richards, post: 8955731, member: 508"] In today's "Dreams of Erthe" campaign, in an adventure called "Elven Dreams" (the elves in this campaign sleep normally like humans do), the PCs: [LIST] [*]Were accosted by a group of six elven rangers and an elven sorcerer, all on horseback, and asked if they were the "dream-wakers" traveling the continent awakening those people stuck in their dreams [*]Admitted they were and allowed the elves to [i]teleport[/i] them to the Sylvanholme Forest, the last bastion of self-ruling elves on the continent [*]Sent their half-orc wagon driver ahead to the next town to wait for their return, because the wagon couldn't be [i]teleported[/i] along with the PCs and their mounts [*]Watched as Queen Zarabelia rode her unicorn through an upright [i]teleportation circle[/i] after the elven sorcerer sent her a [i]sending[/i] spell informing her they'd found the "dream-wakers" [*]Followed the elves back through a second upright [i]teleportation circle[/i] to get to the Elven Court, only to find Queen Zarabelia and her unicorn didn't arrive with the rest of the group [*]Were immediately blamed for the Queen's disappearance until the real culprit, one of her councilors, announced himself to be responsible; he was holding her ransom for the fabled [i]sword of temptation[/i] (he'd opened a [i]planar gate[/i] directly in front of the unicorn and then shut it down as soon as he passed through it) [*]Had three of their members [i]teleport[/i] with the elven sorcerer to try to attack the councilor, only to have him [i]teleport[/i] away after a couple rounds of combat [*]Agreed to help the sorcerer and the Queen's two paladin bodyguards rescue the Queen by having the Elven Druid Court perform a ritual that briefly (one round) re-opened the [i]planar gate[/i] that led to who-knows-where [*]Ended up in Abyssia (this campaign's version of the Abyss), where they fought off a retriever, a vrock demon, a tiefling cleric of the God of Betrayal, and the slain-and-reanimated-as-a-zombie royal unicorn steed Queen Zaralia had been riding, before rescuing the Queen and returning to Erthe via a scroll of [i]plane shift[/i] [*]Awoke the first of two dreamers the next day, fighting off a dire shark while underwater (during which time two PCs got eaten and swallowed) [*]Tried awakening the second dreamer, only to be outclassed in his dreamscape fighting a monster made of living sludge (I used a Hedorah the Smog Monster plastic mini from the Godzilla movies) [*]Placed a dreamstone on the dream-coma victim, to charge up and help them defeat his dream the next time they give it a try (after months of training; this is the fourth "kaiju" dream they've been unable to defeat -as there are five players, I've hinted after they meet up with five impossible-to-beat kaiju they'll learn to transform into kaiju themselves in the Dreamlands and we'll have a monster free-for-all dreamscape battle in a future adventure using the Giant Monster Rampage game rules) [*]Were each rewarded by Queen Zarabelia for services rendered with the presentation of a specific magic item tailored to their specific needs [/LIST] It was a fairly long session, as far as ours go on our Saturday games, this one taking over four hours to go through, but everyone had a good time - it was one of my more successful adventures in this campaign so far (#46 of a planned 100). Johnathan [/QUOTE]
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