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<blockquote data-quote="THEMNGMNT" data-source="post: 8998999" data-attributes="member: 6809274"><p>Session 5 of Free League's edition of Twilight: 2000. This time, I'm a player! Player characters:</p><ul> <li data-xf-list-type="ul">26 year old American spy with a history of criminality</li> <li data-xf-list-type="ul">56 year old Polish truck driver who spent 30 years in prison</li> <li data-xf-list-type="ul">33 year old American special forces NCO who is career military</li> <li data-xf-list-type="ul">Not-sure-how-old American who has done literally everything: military, police, criminal, blue collar</li> <li data-xf-list-type="ul">Me: The Baroness Petra von Breza, age 30, Polish special forces descended from a noble family</li> </ul><p>We are defending a small village where the military-age men and women are being kidnapped by marauders from a nearby city. A dozen marauders, their police car, and APC vs our 5 characters and a handful of old people.</p><p></p><p>Lots of time spent maneuvering and closing the distance. Actually kind of fun.</p><p></p><p>The police car drove into the town, with a passenger throwing a white phosphorus grenade into the town church. The leader of the townsfolk took some splash from the white phosphorus. As the police car rolled to a stop, nearly our entire team focused their aim on the police car.</p><p></p><p>Meanwhile, the APC rolled in. My character had the RPG. I fired. The explosive charge hit the APC, destroyed the radio, and damaged the suspension. One more hit would destroy the APC. Unfortunately, the gunner turned his weapon on me, striking me in the head, and scored a critical hit that fractured my skull. My character was knocked prone, losing a turn. And the RPG still needed to be reloaded.</p><p></p><p>Two Soviet soldiers got out of the police car and were immediately blown apart by our trusty villagers. Our Special Forces NCO used his .50 to kill the driver behind the wheel. The passenger sat frozen, suppressed.</p><p></p><p>More marauders deployed from the APC. They tried to enter the church but were blown away by villagers. The APC gunner turned his heavy machinegun on this group of villagers and cut down all but one. A continuing back and forth between the villagers and the marauders saw the villagers come out ahead, but just slightly.</p><p></p><p>Finally recovering I loaded the RPG. The APC continued to chew up anyone that came in its sights. It had maneuvered deep into the village, putting it in medium range, slightly lowering the chances of hitting it. I took my shot. And missed. But, using the push mechanics, I rolled again. The RPG hit the APC. Rolling for damage, the explosives destroyed the ammunition, blowing apart the APC.</p><p></p><p>Huzzah!</p><p></p><p>Next session: Triage!</p></blockquote><p></p>
[QUOTE="THEMNGMNT, post: 8998999, member: 6809274"] Session 5 of Free League's edition of Twilight: 2000. This time, I'm a player! Player characters: [LIST] [*]26 year old American spy with a history of criminality [*]56 year old Polish truck driver who spent 30 years in prison [*]33 year old American special forces NCO who is career military [*]Not-sure-how-old American who has done literally everything: military, police, criminal, blue collar [*]Me: The Baroness Petra von Breza, age 30, Polish special forces descended from a noble family [/LIST] We are defending a small village where the military-age men and women are being kidnapped by marauders from a nearby city. A dozen marauders, their police car, and APC vs our 5 characters and a handful of old people. Lots of time spent maneuvering and closing the distance. Actually kind of fun. The police car drove into the town, with a passenger throwing a white phosphorus grenade into the town church. The leader of the townsfolk took some splash from the white phosphorus. As the police car rolled to a stop, nearly our entire team focused their aim on the police car. Meanwhile, the APC rolled in. My character had the RPG. I fired. The explosive charge hit the APC, destroyed the radio, and damaged the suspension. One more hit would destroy the APC. Unfortunately, the gunner turned his weapon on me, striking me in the head, and scored a critical hit that fractured my skull. My character was knocked prone, losing a turn. And the RPG still needed to be reloaded. Two Soviet soldiers got out of the police car and were immediately blown apart by our trusty villagers. Our Special Forces NCO used his .50 to kill the driver behind the wheel. The passenger sat frozen, suppressed. More marauders deployed from the APC. They tried to enter the church but were blown away by villagers. The APC gunner turned his heavy machinegun on this group of villagers and cut down all but one. A continuing back and forth between the villagers and the marauders saw the villagers come out ahead, but just slightly. Finally recovering I loaded the RPG. The APC continued to chew up anyone that came in its sights. It had maneuvered deep into the village, putting it in medium range, slightly lowering the chances of hitting it. I took my shot. And missed. But, using the push mechanics, I rolled again. The RPG hit the APC. Rolling for damage, the explosives destroyed the ammunition, blowing apart the APC. Huzzah! Next session: Triage! [/QUOTE]
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