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<blockquote data-quote="the Jester" data-source="post: 9026211" data-attributes="member: 1210"><p>Last night's session was AMAZING, you guys. </p><p></p><p>I was running an epic battle. The pcs were:</p><p></p><p>Vann-La, fighter 20+</p><p>Bunny, cleric 15</p><p>Sadev, hexblade 10</p><p>Praxis, druid 8/ranger 7</p><p>Hajime, monk 19</p><p>Danielle, rogue 20+</p><p>Tommy, druid 18</p><p>Craven, barb 6/fighter 10</p><p>Karl Hungus, paladin 20+ (and his mount Scrote)</p><p></p><p>The foes were:</p><p></p><p>The Dread Emperor, CR 26 legendary villain with 20 commoner children chained to him</p><p>Horhor, a sword saint (CR 13) with an artifact sword and two pieces of the rod of seven parts</p><p>Leerah, a legendary CR 4 healer with the ability to prevent and heal large amounts of damage</p><p>An archmage</p><p>Two archers</p><p>A champion</p><p>Ten veterans of the army of the city that the pcs live in, who are reluctant participants but under orders</p><p>and four horned devils.</p><p></p><p>So, an epic level battle with no less than 31 participants and 20 children that the BBEG could use as fuel (to heal, regain spell slots, etc). The battle had started mid-way into the previous session.</p><p></p><p>Guys, not only was it harrowing and a "pull out all the stops" kind of situation, WE FINISHED IT IN ONE SESSION! Well, 1.5 counting starting it last time. </p><p></p><p>From a critical hit with a polar ray that dealt 177 points of damage to stealing the artifact sword and taking the sword saint out of the fight- without it, his Str dropped to 3 and he could barely walk- to using the campaign's first antimagic screen, this fight was awesome! Everyone had a part to play; even Sadev, the lowest level pc present, dealt significant amounts of damage. This was not an easy fight; it was tense until the Dread Emperor fled, but the pcs managed to free ten of his captive children. </p><p></p><p>It was a great example of why high level play can be so fun. You can really pull out all the stops as the DM. I mean, look at that list of foes. And they were using good tactics- they had a plan that only fell apart because of the pcs' own smart planning. </p><p></p><p>God damn do I love high level games.</p></blockquote><p></p>
[QUOTE="the Jester, post: 9026211, member: 1210"] Last night's session was AMAZING, you guys. I was running an epic battle. The pcs were: Vann-La, fighter 20+ Bunny, cleric 15 Sadev, hexblade 10 Praxis, druid 8/ranger 7 Hajime, monk 19 Danielle, rogue 20+ Tommy, druid 18 Craven, barb 6/fighter 10 Karl Hungus, paladin 20+ (and his mount Scrote) The foes were: The Dread Emperor, CR 26 legendary villain with 20 commoner children chained to him Horhor, a sword saint (CR 13) with an artifact sword and two pieces of the rod of seven parts Leerah, a legendary CR 4 healer with the ability to prevent and heal large amounts of damage An archmage Two archers A champion Ten veterans of the army of the city that the pcs live in, who are reluctant participants but under orders and four horned devils. So, an epic level battle with no less than 31 participants and 20 children that the BBEG could use as fuel (to heal, regain spell slots, etc). The battle had started mid-way into the previous session. Guys, not only was it harrowing and a "pull out all the stops" kind of situation, WE FINISHED IT IN ONE SESSION! Well, 1.5 counting starting it last time. From a critical hit with a polar ray that dealt 177 points of damage to stealing the artifact sword and taking the sword saint out of the fight- without it, his Str dropped to 3 and he could barely walk- to using the campaign's first antimagic screen, this fight was awesome! Everyone had a part to play; even Sadev, the lowest level pc present, dealt significant amounts of damage. This was not an easy fight; it was tense until the Dread Emperor fled, but the pcs managed to free ten of his captive children. It was a great example of why high level play can be so fun. You can really pull out all the stops as the DM. I mean, look at that list of foes. And they were using good tactics- they had a plan that only fell apart because of the pcs' own smart planning. God damn do I love high level games. [/QUOTE]
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