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<blockquote data-quote="the Jester" data-source="post: 9056137" data-attributes="member: 1210"><p>I ran one of my groups last night. It started with them being approached by a group of dwarves trying to buy Thunder, the party's hippogriff, for a mysterious patron. The pcs were reluctant, especially when the lead dwarf wouldn't promise that Thunder would be safe. The party was tempted by the offer; they decided to go meet the patron and see if they could ascertain more.</p><p></p><p>Turns out the patrons were a group of quom, an obscure but cool monster from 4e. The quom are on a quest to restore their destroyed home world, which was torn apart during the Dawn War between the gods and the primordials. Now they seek out its fragments, one of which was inside Thunder, in the hopes of recreating their world one day. </p><p></p><p>Would this harm Thunder? The quom seemed to have difficulty seeing Thunder as anything but a vessel for the fragment, and the best they could offer was to "make every effort to ensure that the process is minimally invasive".</p><p></p><p>After some more discussion, the party, prepped with revivify, decided to go ahead. They let the extraction happen (OW!) and saved Thunder, all without having to fight the quom. The payment? 5000 gp and the first piece of a magic item set- a set of four items that one attunement slot will allow you to attune to together- along with the location of the others.</p><p></p><p>The party then went to a desert to find and slay a dragon, and we ended the session with the group having spotted the dragon flying overhead and the dragon having detected them as well...</p><p></p><p>TLDR: Good game!</p></blockquote><p></p>
[QUOTE="the Jester, post: 9056137, member: 1210"] I ran one of my groups last night. It started with them being approached by a group of dwarves trying to buy Thunder, the party's hippogriff, for a mysterious patron. The pcs were reluctant, especially when the lead dwarf wouldn't promise that Thunder would be safe. The party was tempted by the offer; they decided to go meet the patron and see if they could ascertain more. Turns out the patrons were a group of quom, an obscure but cool monster from 4e. The quom are on a quest to restore their destroyed home world, which was torn apart during the Dawn War between the gods and the primordials. Now they seek out its fragments, one of which was inside Thunder, in the hopes of recreating their world one day. Would this harm Thunder? The quom seemed to have difficulty seeing Thunder as anything but a vessel for the fragment, and the best they could offer was to "make every effort to ensure that the process is minimally invasive". After some more discussion, the party, prepped with revivify, decided to go ahead. They let the extraction happen (OW!) and saved Thunder, all without having to fight the quom. The payment? 5000 gp and the first piece of a magic item set- a set of four items that one attunement slot will allow you to attune to together- along with the location of the others. The party then went to a desert to find and slay a dragon, and we ended the session with the group having spotted the dragon flying overhead and the dragon having detected them as well... TLDR: Good game! [/QUOTE]
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