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<blockquote data-quote="Richards" data-source="post: 9123432" data-attributes="member: 508"><p>We did two short adventures in today's "Dreams of Erthe" game session. In the first one, "Spirit Quest," the PCs:</p><ul> <li data-xf-list-type="ul">Were told by the Queen of Dreams to head out into the middle of the Centralia Desert, where she had directed a non-dreamwalker minion to set up five carved dreamstones into a pattern that would open a gate to the Dreamlands to allow the physical bodies of the dreamwalkers to enter the Dreamlands</li> <li data-xf-list-type="ul">Traveled to the nearest Temple of Delphyne so they could <em>teleport </em>to a city abandoned by the living, as it's been overrun by undead - it's the nearest Temple of Delphyne to the Dream Gate</li> <li data-xf-list-type="ul">Fought off three bloodthirsty zombies and a dread wraith, then the half-orc cleric/paladin had the other four PCs enter the extradimensional lamp while he summoned his aerial steed to fly them to the Dream Gate</li> <li data-xf-list-type="ul">Entered the Dreamlands, met up with the Queen, who informed them she was taking them on a spirit quest in another Dreamlands altogether, one formed by the dreamers of a completely different world</li> <li data-xf-list-type="ul">Got dropped off in a cave on the side of a cliff, with instructions to meditate and fast for three days, then climb to the top of the cliff on the morning of the fourth day, where she would be back to meet them; in the meantime, she removed their ability to sleep and took their extradimensional lamp from them, so they wouldn't be tempted to exit the alien Dreamlands for more comfortable terrain</li> <li data-xf-list-type="ul">Were attacked on the third day by a dreamthief hag riding a cauchemar; they'd been sent by the Nightmare King to prevent them from stopping his plans</li> <li data-xf-list-type="ul">Slew the cauchemar fairly easily and had the hag fairly low on hit points when she pulled a dreamstone necklace out from her top, kissed it, and activated a <em>heal</em> spell that restored her to full power (and released one dream victim from his coma back on the Mortal Plane)</li> <li data-xf-list-type="ul">Managed to grab the necklace away from her, only to have it snatched back the following round</li> <li data-xf-list-type="ul">Finally managed to take her down before she could use the dreamstone necklace a second time to <em>heal</em> herself again</li> <li data-xf-list-type="ul">Learned how to release the remaining 14 dream coma victims tied into the dreamstone necklace (and confirmed with their moogle dreamwalking trainer that there were now 15 people awake from their dream comas throughout the continent as a result)</li> <li data-xf-list-type="ul">Climbed to the top of the cliff on day four, to meet up with the Queen of Dreams</li> <li data-xf-list-type="ul">Watched as the Shobijin (twin female clerics, each six inches tall) introduced the five dreamwalkers to their spirit kaiju, who appeared on the landscape below the cliff, as follows:<ul> <li data-xf-list-type="ul">Alewyth, female dwarf cleric 12 - Anguirus, as she worships the God of Earth, Stone, and Protection and Anguirus is a burrowing kaiju with spikes across his back</li> <li data-xf-list-type="ul">Wakuren, male half-orc cleric 6/paladin 6 - Gamera, as he worships the God of the Air and of Healing and wears heavy armor into combat and Gamera is a thick-shelled turtle capable of flight</li> <li data-xf-list-type="ul">Xandro, male human bard 6/rogue 6 - Gigan, since he's learning sneak attack maneuvers as part of his rogue training and Gigan is a cyborg reptile whose stomach spines are really part of a buzzsaw (and thus a form of sneak attack)</li> <li data-xf-list-type="ul">Zander, male elf sorcerer 12 - King Caesar, a kaiju appearing as a humanoid foo dog, since Zander's closely associated with the elven cooshee who accompanies him on all of his travels</li> <li data-xf-list-type="ul">Thurloe, male human fighter 3/wizard 3/spellsword 6 - MOGUERA, a flying robot (animated construct) with ranged attacks similar to the ranged spells Thurloe casts as a spellcaster, and whose heavy armor mirrors Thurloe's ability to still cast spells when wearing armor</li> </ul></li> </ul><p>The Queen of Dreams then returned them to their home Dreamlands, from where they were able to return to their own Mortal Plane.</p><p></p><p>The second adventure was "Giant Monster Rampage," and consisted entirely of a five-way free-for-all between the five dreamwalker PCs in an effort to learn the abilities of their kaiju forms, which they can adopt while in the Dreamlands. They're planning on changing into these forms when they return to the four dreamers they were unable to awaken the first time through, as they were up against kaiju in the individual dreams that were too tough for them at first. They fought, in turn, Dream Ghidorah, a three headed dragon; Dream Kong, a giant ape; Dream Warbat, a giant winged serpent; and Dream Hedorah, a giant mass of sentient sludge. In each case, the kaiju continued to "slay" the PCs no matter how many times they entered the dream, and in the end the coma victims were left sleeping with a dreamstone tied to their foreheads, hoping they'll attune to them and the next time the PCs try to awaken them from their dreams, the attunement will help...now they're eager to go fight the dream kaiju on their own terms.</p><p></p><p>The second adventure was simply an opportunity to teach the players the simplified rules of Giant Monster Rampage, a game where you use plastic toys as your monsters and fight it out using only d10s. Of my four players (one was absent; his dad ran his PC/kaiju), only my son had ever played the game before, years ago.</p><p></p><p>Johnathan</p></blockquote><p></p>
[QUOTE="Richards, post: 9123432, member: 508"] We did two short adventures in today's "Dreams of Erthe" game session. In the first one, "Spirit Quest," the PCs: [LIST] [*]Were told by the Queen of Dreams to head out into the middle of the Centralia Desert, where she had directed a non-dreamwalker minion to set up five carved dreamstones into a pattern that would open a gate to the Dreamlands to allow the physical bodies of the dreamwalkers to enter the Dreamlands [*]Traveled to the nearest Temple of Delphyne so they could [I]teleport [/I]to a city abandoned by the living, as it's been overrun by undead - it's the nearest Temple of Delphyne to the Dream Gate [*]Fought off three bloodthirsty zombies and a dread wraith, then the half-orc cleric/paladin had the other four PCs enter the extradimensional lamp while he summoned his aerial steed to fly them to the Dream Gate [*]Entered the Dreamlands, met up with the Queen, who informed them she was taking them on a spirit quest in another Dreamlands altogether, one formed by the dreamers of a completely different world [*]Got dropped off in a cave on the side of a cliff, with instructions to meditate and fast for three days, then climb to the top of the cliff on the morning of the fourth day, where she would be back to meet them; in the meantime, she removed their ability to sleep and took their extradimensional lamp from them, so they wouldn't be tempted to exit the alien Dreamlands for more comfortable terrain [*]Were attacked on the third day by a dreamthief hag riding a cauchemar; they'd been sent by the Nightmare King to prevent them from stopping his plans [*]Slew the cauchemar fairly easily and had the hag fairly low on hit points when she pulled a dreamstone necklace out from her top, kissed it, and activated a [i]heal[/i] spell that restored her to full power (and released one dream victim from his coma back on the Mortal Plane) [*]Managed to grab the necklace away from her, only to have it snatched back the following round [*]Finally managed to take her down before she could use the dreamstone necklace a second time to [i]heal[/i] herself again [*]Learned how to release the remaining 14 dream coma victims tied into the dreamstone necklace (and confirmed with their moogle dreamwalking trainer that there were now 15 people awake from their dream comas throughout the continent as a result) [*]Climbed to the top of the cliff on day four, to meet up with the Queen of Dreams [*]Watched as the Shobijin (twin female clerics, each six inches tall) introduced the five dreamwalkers to their spirit kaiju, who appeared on the landscape below the cliff, as follows: [LIST] [*]Alewyth, female dwarf cleric 12 - Anguirus, as she worships the God of Earth, Stone, and Protection and Anguirus is a burrowing kaiju with spikes across his back [*]Wakuren, male half-orc cleric 6/paladin 6 - Gamera, as he worships the God of the Air and of Healing and wears heavy armor into combat and Gamera is a thick-shelled turtle capable of flight [*]Xandro, male human bard 6/rogue 6 - Gigan, since he's learning sneak attack maneuvers as part of his rogue training and Gigan is a cyborg reptile whose stomach spines are really part of a buzzsaw (and thus a form of sneak attack) [*]Zander, male elf sorcerer 12 - King Caesar, a kaiju appearing as a humanoid foo dog, since Zander's closely associated with the elven cooshee who accompanies him on all of his travels [*]Thurloe, male human fighter 3/wizard 3/spellsword 6 - MOGUERA, a flying robot (animated construct) with ranged attacks similar to the ranged spells Thurloe casts as a spellcaster, and whose heavy armor mirrors Thurloe's ability to still cast spells when wearing armor [/LIST] [/LIST] The Queen of Dreams then returned them to their home Dreamlands, from where they were able to return to their own Mortal Plane. The second adventure was "Giant Monster Rampage," and consisted entirely of a five-way free-for-all between the five dreamwalker PCs in an effort to learn the abilities of their kaiju forms, which they can adopt while in the Dreamlands. They're planning on changing into these forms when they return to the four dreamers they were unable to awaken the first time through, as they were up against kaiju in the individual dreams that were too tough for them at first. They fought, in turn, Dream Ghidorah, a three headed dragon; Dream Kong, a giant ape; Dream Warbat, a giant winged serpent; and Dream Hedorah, a giant mass of sentient sludge. In each case, the kaiju continued to "slay" the PCs no matter how many times they entered the dream, and in the end the coma victims were left sleeping with a dreamstone tied to their foreheads, hoping they'll attune to them and the next time the PCs try to awaken them from their dreams, the attunement will help...now they're eager to go fight the dream kaiju on their own terms. The second adventure was simply an opportunity to teach the players the simplified rules of Giant Monster Rampage, a game where you use plastic toys as your monsters and fight it out using only d10s. Of my four players (one was absent; his dad ran his PC/kaiju), only my son had ever played the game before, years ago. Johnathan [/QUOTE]
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