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<blockquote data-quote="Richards" data-source="post: 9232664" data-attributes="member: 508"><p>In today's "Dreams of Erthe" session, the PCs:</p><ul> <li data-xf-list-type="ul">Granted asylum to six fleeing mermaids, who were being chased by a pair of darfellan fighters who were providing them as a sacrifice to a plesiogigan (centaurian-build storm giant with a plesiosaur's body below the waist), allowing them to climb aboard the halfling barge being towed by a pair of baleen whales towards an Asia-sized continent</li> <li data-xf-list-type="ul">Fought off the darfellans when they appeared, who warned the plesiogigan wouldn't be pleased at being thwarted</li> <li data-xf-list-type="ul">Fell under the sway of a sudden storm, which battered the ship with pouring rain, right before the plesiogigan appeared (he'd cast a <em>control weather </em>spell)</li> <li data-xf-list-type="ul">Fought off the plesiogigan, eventually having the bard/rogue stab it to death in the water</li> <li data-xf-list-type="ul">Released the grateful mermaids back into the ocean and continued on their journey</li> <li data-xf-list-type="ul">Several days later, had a pair of sirines sit on their starboard pontoon and sing their <em>charming song</em>, which entranced one of the halfing crew and the dwarf cleric PC, both of whom leaped over the side of the vessel, received a kiss from the sirine (which granted <em>water breathing</em>), and then swam underwater to go seek out the entrance to a morkoth's coral maze, as directed by the sirines</li> <li data-xf-list-type="ul">Had a <em>water breathing </em>spell cast on the other PCs so they could follow the errant halfling ranger and dwarf cleric</li> <li data-xf-list-type="ul">Entered the coral maze and wandered around a bit, running into a few sharks and an octopus who were also in the maze, seeking the center</li> <li data-xf-list-type="ul">Had the half-orc cleric/paladin finally decide "Mazes are for chumps!" and blast his way through the walls with a series of <em>javelins of lightning</em></li> <li data-xf-list-type="ul">Finally got to the center of the maze (most of them, they took 3 different routes to get there) and fought the morkoth, eventually killing him (again it was the bard/rogue who made the killing blow)</li> <li data-xf-list-type="ul">Robbed him of the treasures in his lair and got everyone back up to the halfling barge, where their journey continued on</li> </ul><p>This was the last of three "at sea" adventures; the next session ("Welcome to the Jungle") will see them arrive on the continent of Talonia, where they'll discover the western half is full of dinosaurs. (I'll manage to get in a dozen adventures with a bunch of dinosaurs, something I don't usually get to do in a D&D campaign.)</p><p></p><p>Johnathan</p></blockquote><p></p>
[QUOTE="Richards, post: 9232664, member: 508"] In today's "Dreams of Erthe" session, the PCs: [LIST] [*]Granted asylum to six fleeing mermaids, who were being chased by a pair of darfellan fighters who were providing them as a sacrifice to a plesiogigan (centaurian-build storm giant with a plesiosaur's body below the waist), allowing them to climb aboard the halfling barge being towed by a pair of baleen whales towards an Asia-sized continent [*]Fought off the darfellans when they appeared, who warned the plesiogigan wouldn't be pleased at being thwarted [*]Fell under the sway of a sudden storm, which battered the ship with pouring rain, right before the plesiogigan appeared (he'd cast a [I]control weather [/I]spell) [*]Fought off the plesiogigan, eventually having the bard/rogue stab it to death in the water [*]Released the grateful mermaids back into the ocean and continued on their journey [*]Several days later, had a pair of sirines sit on their starboard pontoon and sing their [I]charming song[/I], which entranced one of the halfing crew and the dwarf cleric PC, both of whom leaped over the side of the vessel, received a kiss from the sirine (which granted [I]water breathing[/I]), and then swam underwater to go seek out the entrance to a morkoth's coral maze, as directed by the sirines [*]Had a [I]water breathing [/I]spell cast on the other PCs so they could follow the errant halfling ranger and dwarf cleric [*]Entered the coral maze and wandered around a bit, running into a few sharks and an octopus who were also in the maze, seeking the center [*]Had the half-orc cleric/paladin finally decide "Mazes are for chumps!" and blast his way through the walls with a series of [I]javelins of lightning[/I] [*]Finally got to the center of the maze (most of them, they took 3 different routes to get there) and fought the morkoth, eventually killing him (again it was the bard/rogue who made the killing blow) [*]Robbed him of the treasures in his lair and got everyone back up to the halfling barge, where their journey continued on [/LIST] This was the last of three "at sea" adventures; the next session ("Welcome to the Jungle") will see them arrive on the continent of Talonia, where they'll discover the western half is full of dinosaurs. (I'll manage to get in a dozen adventures with a bunch of dinosaurs, something I don't usually get to do in a D&D campaign.) Johnathan [/QUOTE]
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