Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
How Was Your Last Session?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Richards" data-source="post: 9414467" data-attributes="member: 508"><p>If this had been the first time anything like this had come up, that would have been different - but we've had similar instances where the rules all bent to this DM's advantage - like the <em>anti-magic field</em> around the lich we were fighting once that somehow didn't cause the <em>wall of thorns</em> he was surrounded by (courtesy of our druid) to wink out, once the DM realized the lich's AC made the thorns more of a hindrance to our PCs than to the lich. Last night, we needed to make a DC 40 Spot check to even see the "ice toad" (I found out what that was this morning, BTW - it was the Jarl's fiendish cohort, a blackguard's equivalent to a familiar), but the frost giantess cleric "automatically" knew that two PCs who had been out of her visual range on the other side of a <em>freezing fog </em>effect, and thus who she wasn't even aware of being in the lair at all, had suddenly <em>dimension doored</em> above and behind her. He's very inconsistent with his rulings, and he always initially tilts the scales in his direction - but fortunately, he can be reasoned with if you show him where the rule is in print.</p><p></p><p>As for the specifics of the <em>freedom of movement </em>last night<em>, </em>the Jarl was able to move into the <em>freezing fog</em> and move without penalties - we all agreed on that. Then the druid cast <em>repel wood </em>on the hilt of his greataxe, at which point he had the option (per the spell) of either hanging on or letting go. By hanging on, the spell moves him 40 feet away from the druid, and with his <em>freedom of movement spell </em>active, the <em>freezing fog </em>wasn't a hindrance to him. But once he realized that would push him directly into the path of a greater fire elemental, the Jarl chose to let go.</p><p></p><p>(We're playing using 3.5 rules, by the way - I'm not sure if the effects of either spell are any different under 5.0.)</p><p></p><p>In any case, it's all water under the bridge; the players all recognize this is just part of playing with him as the DM. But we're kind of looking forward to hitting 20th level and bringing this campaign to an end, at which point my son picks the Wednesday night campaign slot back up - a slot he had offered to share with Dan, one week a month, to allow him to get his "3.5 DM feet wet" so to speak, running his own campaign, but which Dan misunderstood as an offer to run a full 20-level campaign all on his own.</p><p></p><p>Johnathan</p></blockquote><p></p>
[QUOTE="Richards, post: 9414467, member: 508"] If this had been the first time anything like this had come up, that would have been different - but we've had similar instances where the rules all bent to this DM's advantage - like the [i]anti-magic field[/i] around the lich we were fighting once that somehow didn't cause the [i]wall of thorns[/i] he was surrounded by (courtesy of our druid) to wink out, once the DM realized the lich's AC made the thorns more of a hindrance to our PCs than to the lich. Last night, we needed to make a DC 40 Spot check to even see the "ice toad" (I found out what that was this morning, BTW - it was the Jarl's fiendish cohort, a blackguard's equivalent to a familiar), but the frost giantess cleric "automatically" knew that two PCs who had been out of her visual range on the other side of a [I]freezing fog [/I]effect, and thus who she wasn't even aware of being in the lair at all, had suddenly [I]dimension doored[/I] above and behind her. He's very inconsistent with his rulings, and he always initially tilts the scales in his direction - but fortunately, he can be reasoned with if you show him where the rule is in print. As for the specifics of the [I]freedom of movement [/I]last night[I], [/I]the Jarl was able to move into the [I]freezing fog[/I] and move without penalties - we all agreed on that. Then the druid cast [I]repel wood [/I]on the hilt of his greataxe, at which point he had the option (per the spell) of either hanging on or letting go. By hanging on, the spell moves him 40 feet away from the druid, and with his [I]freedom of movement spell [/I]active, the [I]freezing fog [/I]wasn't a hindrance to him. But once he realized that would push him directly into the path of a greater fire elemental, the Jarl chose to let go. (We're playing using 3.5 rules, by the way - I'm not sure if the effects of either spell are any different under 5.0.) In any case, it's all water under the bridge; the players all recognize this is just part of playing with him as the DM. But we're kind of looking forward to hitting 20th level and bringing this campaign to an end, at which point my son picks the Wednesday night campaign slot back up - a slot he had offered to share with Dan, one week a month, to allow him to get his "3.5 DM feet wet" so to speak, running his own campaign, but which Dan misunderstood as an offer to run a full 20-level campaign all on his own. Johnathan [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How Was Your Last Session?
Top