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<blockquote data-quote="Richards" data-source="post: 9424662" data-attributes="member: 508"><p>In today's "Dreams of Erthe" game session, the PCs:</p><ul> <li data-xf-list-type="ul">Saw a drow mother arguing with a pair of city guards; it appears her hot-headed son Derrok, in an attempt to show his worthiness as an adventurer, picked the lock to the tower of a dead-for-centuries drow wizard whose dungeons were said to contain hidden riches, although no one had been able to find them yet</li> <li data-xf-list-type="ul">Agreed to pay the city "entry fee" to give the dungeon a try for themselves (entering Derrok as a member of their team, so he was retroactively "legal")</li> <li data-xf-list-type="ul">Found a hidden elevator on the lower level which brought them down to an even lower level, where they <em>dispelled </em>an area of magical <em>deeper darkness</em> and saw another overlapping circular room just beyond (kind of like a Venn diagram)</li> <li data-xf-list-type="ul">Found out there was no floor in the "overlapping" section between the two rooms, just a horizontal <em>illusory wall</em> spell </li> <li data-xf-list-type="ul">Sent the elf sorcerer's pseudodragon familiar down the shaft, where he found an unconscious Derrok lying in a heap at the bottom of the shaft</li> <li data-xf-list-type="ul">Accidentally activated drow-version mirror images of the half-orc cleric/paladin, the human spellsword, and the dwarf cleric when they stepped in front of the <em>mirror of opposition</em> in the other room and their light sources allowed reflections to occur</li> <li data-xf-list-type="ul">Watched as the mirror images flanked around the room, taking up defensive positions on the other side of the shaft</li> <li data-xf-list-type="ul">Found out there was a <em>wall of force </em>on the far side of the shaft across the rooms when the sorcerer's <em>chain lightning </em>and the spellsword's <em>slow </em>spells didn't make it past</li> <li data-xf-list-type="ul">Had the half-orc cleric/paladin <em>air walk </em>down the shaft to heal Derrok, while the spellsword hammered in a piton and lowered a rope down there so the others could climb down as well</li> <li data-xf-list-type="ul">Had the spellsword climb down, then the sorcerer, and then the bard/rogue leaped down the shaft for fun, slamming into the sorcerer, the spellsword, and Derrok - free damage for all!</li> <li data-xf-list-type="ul">Checked out the room beyond the sliding shaft, determined if you stepped foot in it, metal spheres would rain down on you from the ceiling</li> <li data-xf-list-type="ul">Had the half-orc cast a <em>control winds </em>spell blasting straight up, so when he touched the floor (curiosity got the better of him), the spheres hovered about a third of the way down from the ceiling</li> <li data-xf-list-type="ul">Noticed the spheres kept coming, and their accumulated weight kept pushing them lower and lower into the chamber, and they were starting to take on the shape of a triceratops</li> <li data-xf-list-type="ul">Climbed back up to the room above, where the bard/rogue figured out the puzzle that shut down the <em>wall of force</em></li> <li data-xf-list-type="ul">Had a flurry of readied spells from the mirror images cast at them (<em>fire storm, thunder strike, fireball</em>), which knocked out their NPC bard (the bard/rogue PC's girlfriend), the half-orc, and Derrok</li> <li data-xf-list-type="ul">Got them revived with a <em>mass cure critical wounds</em> spell cast by the dwarf cleric</li> <li data-xf-list-type="ul">Took out the mirror images, smashed the mirror, dealt with a bunch of spell disk constructs being sent into the room, and entered a puzzle room on the other side of a secret door</li> <li data-xf-list-type="ul">Figured out the puzzle (involving the names of 10 gods in the pantheon), which activated a set of secret stairs down further</li> <li data-xf-list-type="ul">Healed up, went down the stairs, and found another Venn diagram set of overlapping circular rooms, the furthest of which was laden with tons of treasure</li> <li data-xf-list-type="ul">Had the dwarf cast detect magic, saw the floor was magic, and the spellsword deactivated the illusory wall spell on the floor, revealing a 30-foot-deep pit with an unmoving beholder at the bottom</li> <li data-xf-list-type="ul">On a hunch, had the spellsword cast a <em>shroud of undeath </em>spell on himself, then cross the <em>wall of force</em> floor (which had been just under the <em>illusory wall</em>), without activating the stasis guardian beholder, and he made it to the treasure room</li> <li data-xf-list-type="ul">Had the dwarf cast a horizontal <em>wall of stone </em>over the <em>wall of force, </em>then everybody hustled into the treasure room and started scooping up loot into extradimensional storage while the sorcerer cast overlapping <em>walls of force</em> each round to keep the beholder busy (it had to <em>disintegrate </em>its way through the <em>wall of stone, </em>then <em>antmagic ray</em> its way through a new <em>wall of force</em> each round)</li> <li data-xf-list-type="ul">Piled everyone into their extradimensional lamp, which the dwarf cleric then picked up and used <em>ethereal jaunt</em> to exit the dungeon, where they split the loot with Derrok (whose mother immediately grounded him for life)</li> </ul><p>It was a fun session; I thought the players might like an old-fashioned "dungeon crawl" for a change of pace.</p><p></p><p>Johnathan</p></blockquote><p></p>
[QUOTE="Richards, post: 9424662, member: 508"] In today's "Dreams of Erthe" game session, the PCs: [LIST] [*]Saw a drow mother arguing with a pair of city guards; it appears her hot-headed son Derrok, in an attempt to show his worthiness as an adventurer, picked the lock to the tower of a dead-for-centuries drow wizard whose dungeons were said to contain hidden riches, although no one had been able to find them yet [*]Agreed to pay the city "entry fee" to give the dungeon a try for themselves (entering Derrok as a member of their team, so he was retroactively "legal") [*]Found a hidden elevator on the lower level which brought them down to an even lower level, where they [I]dispelled [/I]an area of magical [I]deeper darkness[/I] and saw another overlapping circular room just beyond (kind of like a Venn diagram) [*]Found out there was no floor in the "overlapping" section between the two rooms, just a horizontal [I]illusory wall[/I] spell [*]Sent the elf sorcerer's pseudodragon familiar down the shaft, where he found an unconscious Derrok lying in a heap at the bottom of the shaft [*]Accidentally activated drow-version mirror images of the half-orc cleric/paladin, the human spellsword, and the dwarf cleric when they stepped in front of the [I]mirror of opposition[/I] in the other room and their light sources allowed reflections to occur [*]Watched as the mirror images flanked around the room, taking up defensive positions on the other side of the shaft [*]Found out there was a [I]wall of force [/I]on the far side of the shaft across the rooms when the sorcerer's [I]chain lightning [/I]and the spellsword's [I]slow [/I]spells didn't make it past [*]Had the half-orc cleric/paladin [I]air walk [/I]down the shaft to heal Derrok, while the spellsword hammered in a piton and lowered a rope down there so the others could climb down as well [*]Had the spellsword climb down, then the sorcerer, and then the bard/rogue leaped down the shaft for fun, slamming into the sorcerer, the spellsword, and Derrok - free damage for all! [*]Checked out the room beyond the sliding shaft, determined if you stepped foot in it, metal spheres would rain down on you from the ceiling [*]Had the half-orc cast a [I]control winds [/I]spell blasting straight up, so when he touched the floor (curiosity got the better of him), the spheres hovered about a third of the way down from the ceiling [*]Noticed the spheres kept coming, and their accumulated weight kept pushing them lower and lower into the chamber, and they were starting to take on the shape of a triceratops [*]Climbed back up to the room above, where the bard/rogue figured out the puzzle that shut down the [I]wall of force[/I] [*]Had a flurry of readied spells from the mirror images cast at them ([I]fire storm, thunder strike, fireball[/I]), which knocked out their NPC bard (the bard/rogue PC's girlfriend), the half-orc, and Derrok [*]Got them revived with a [I]mass cure critical wounds[/I] spell cast by the dwarf cleric [*]Took out the mirror images, smashed the mirror, dealt with a bunch of spell disk constructs being sent into the room, and entered a puzzle room on the other side of a secret door [*]Figured out the puzzle (involving the names of 10 gods in the pantheon), which activated a set of secret stairs down further [*]Healed up, went down the stairs, and found another Venn diagram set of overlapping circular rooms, the furthest of which was laden with tons of treasure [*]Had the dwarf cast detect magic, saw the floor was magic, and the spellsword deactivated the illusory wall spell on the floor, revealing a 30-foot-deep pit with an unmoving beholder at the bottom [*]On a hunch, had the spellsword cast a [I]shroud of undeath [/I]spell on himself, then cross the [I]wall of force[/I] floor (which had been just under the [I]illusory wall[/I]), without activating the stasis guardian beholder, and he made it to the treasure room [*]Had the dwarf cast a horizontal [I]wall of stone [/I]over the [I]wall of force, [/I]then everybody hustled into the treasure room and started scooping up loot into extradimensional storage while the sorcerer cast overlapping [I]walls of force[/I] each round to keep the beholder busy (it had to [I]disintegrate [/I]its way through the [I]wall of stone, [/I]then [I]antmagic ray[/I] its way through a new [I]wall of force[/I] each round) [*]Piled everyone into their extradimensional lamp, which the dwarf cleric then picked up and used [I]ethereal jaunt[/I] to exit the dungeon, where they split the loot with Derrok (whose mother immediately grounded him for life) [/LIST] It was a fun session; I thought the players might like an old-fashioned "dungeon crawl" for a change of pace. Johnathan [/QUOTE]
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