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<blockquote data-quote="Richards" data-source="post: 9469638" data-attributes="member: 508"><p>In today's "Dreams of Erthe" session, the PCs:</p><ul> <li data-xf-list-type="ul">Slew a snake charmer's cobra when it got out of its basket and threatened to bite the townsfolk</li> <li data-xf-list-type="ul">Paid 150 gp to a shady guardsman to replace the cobra (he said the owner was pressing charges, and wanted a bribe on top of the cobra replacement cost)</li> <li data-xf-list-type="ul">Were approached by a 14-year-old drow girl who'd been sleeping in the back row of a temple when it was suddenly "closed for cleaning" and she saw a "snake with arms" wrenching the head off the statue of the Goddess in the back; she wants them to go save the temple from being desecrated</li> <li data-xf-list-type="ul">Follow the girl to the temple and try to enter, but are told to come back in several hours by the four drow on guard duty in the temple</li> <li data-xf-list-type="ul">Force there way in anyway, end up in combat with the four "drow" (who call for three more reinforcements from the back of the temple), kill all but two, and find out they're yuan-ti disguised as drow (three of them as church leaders)</li> <li data-xf-list-type="ul">Notice the stature of the Goddess has a fully intact head</li> <li data-xf-list-type="ul">Interrogate one of the two they left alive using a <em>discern lies</em> spell, find out they're to keep the temple vacant for the next couple of hours so the "leaders" can finish up some ritual below the church</li> <li data-xf-list-type="ul">Figure out the statue of the Goddess has a head that can rotate at the neck; the dwarf cleric flies up there, gives her head a twist, and the entire statue and plinth moves forward, revealing stairs leading down to a hidden sublevel below the church</li> <li data-xf-list-type="ul">Head down and end up fighting four yuan-ti halfbloods and a yuan-ti anathema (six headed abomination)</li> <li data-xf-list-type="ul">Have the dwarf cleric seal off the back doors with a <em>wall of stone</em> while they slay the five yuan-ti, then use a <em>soften earth and stone</em> spell to open the doors when they're ready to go through them</li> <li data-xf-list-type="ul">Meet up with four yuan-ti tainted ones, who are quickly slain with a <em>wall of fire</em> spell</li> <li data-xf-list-type="ul">Hear chanting coming from around the corner, so the elf sorcerer uses a <em>passwall</em> spell to open a passageway in the wall (past the <em>wall of fire</em>), revealing five yuan-ti abominations summoning a marilith demon</li> <li data-xf-list-type="ul">Have the half-orc cleric/paladin try using a <em>greater command</em> spell to get the five abominations to "Halt!" - but only one obeys, and it's too late anyway - the marilith has appeared</li> <li data-xf-list-type="ul">Fight the five abominations and the marilith, taking the yuan-ti out with a <em>prismatic spray</em> spell, <em>empowered flame strike</em> spell, and some nasty bladework by the spellsword and the bard/rogue</li> <li data-xf-list-type="ul">Get chewed up by <em>blade barrier</em> spells before slaying the marilith</li> <li data-xf-list-type="ul">Slay three yuan-ti broodguards and put three transforming drow out of their misery</li> <li data-xf-list-type="ul">Notify the city authorities and turn over the two captured yuan-ti purebloods as evidence</li> <li data-xf-list-type="ul">Destroy the summoning circle so it can't be used again</li> </ul><p>Johnathan</p></blockquote><p></p>
[QUOTE="Richards, post: 9469638, member: 508"] In today's "Dreams of Erthe" session, the PCs: [LIST] [*]Slew a snake charmer's cobra when it got out of its basket and threatened to bite the townsfolk [*]Paid 150 gp to a shady guardsman to replace the cobra (he said the owner was pressing charges, and wanted a bribe on top of the cobra replacement cost) [*]Were approached by a 14-year-old drow girl who'd been sleeping in the back row of a temple when it was suddenly "closed for cleaning" and she saw a "snake with arms" wrenching the head off the statue of the Goddess in the back; she wants them to go save the temple from being desecrated [*]Follow the girl to the temple and try to enter, but are told to come back in several hours by the four drow on guard duty in the temple [*]Force there way in anyway, end up in combat with the four "drow" (who call for three more reinforcements from the back of the temple), kill all but two, and find out they're yuan-ti disguised as drow (three of them as church leaders) [*]Notice the stature of the Goddess has a fully intact head [*]Interrogate one of the two they left alive using a [I]discern lies[/I] spell, find out they're to keep the temple vacant for the next couple of hours so the "leaders" can finish up some ritual below the church [*]Figure out the statue of the Goddess has a head that can rotate at the neck; the dwarf cleric flies up there, gives her head a twist, and the entire statue and plinth moves forward, revealing stairs leading down to a hidden sublevel below the church [*]Head down and end up fighting four yuan-ti halfbloods and a yuan-ti anathema (six headed abomination) [*]Have the dwarf cleric seal off the back doors with a [I]wall of stone[/I] while they slay the five yuan-ti, then use a [I]soften earth and stone[/I] spell to open the doors when they're ready to go through them [*]Meet up with four yuan-ti tainted ones, who are quickly slain with a [I]wall of fire[/I] spell [*]Hear chanting coming from around the corner, so the elf sorcerer uses a [I]passwall[/I] spell to open a passageway in the wall (past the [I]wall of fire[/I]), revealing five yuan-ti abominations summoning a marilith demon [*]Have the half-orc cleric/paladin try using a [I]greater command[/I] spell to get the five abominations to "Halt!" - but only one obeys, and it's too late anyway - the marilith has appeared [*]Fight the five abominations and the marilith, taking the yuan-ti out with a [I]prismatic spray[/I] spell, [I]empowered flame strike[/I] spell, and some nasty bladework by the spellsword and the bard/rogue [*]Get chewed up by [I]blade barrier[/I] spells before slaying the marilith [*]Slay three yuan-ti broodguards and put three transforming drow out of their misery [*]Notify the city authorities and turn over the two captured yuan-ti purebloods as evidence [*]Destroy the summoning circle so it can't be used again [/LIST] Johnathan [/QUOTE]
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