Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
How Was Your Last Session?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Richards" data-source="post: 9536877" data-attributes="member: 508"><p>In tonight's "Ghourmand Vale" session, the PCs:</p><ul> <li data-xf-list-type="ul">Approached a warehouse where we believed the stolen cargo from three of my PC's brother's merchant ships was being stored; we decided I'd go in pretending to look to purchase some stolen merchandise, and if we spotted the stolen cargo (identifiable by the family emblem on the crates) we'd take everyone out and then bring in my brother and his men to unload the stolen merchandise back into his ship</li> <li data-xf-list-type="ul">Had the halfling rogue enter the warehouse under a <em>greater invisibility</em> spell and <em>spider climb</em> along the wall, confirming there were commoners removing cargo from my PC's brother's crates and storing them in crates with a different merchant's logo on them</li> <li data-xf-list-type="ul">Notified everyone over our active <em>Rary's telepathic bond</em> spell, and my sorcerer started combat with a <em>maximized chain lightning</em> spell that split one commoner into him plus some sort of red devil (we found out later it was a protean scourge from the 3.5 <em>MMIII</em>)</li> <li data-xf-list-type="ul">The elf druid wildshaped from an albatross 30 feet above the warehouse roof into a Large earth elemental, did a "cannonball" through the roof, and the DM determined the protean scourge and commoner he'd split from (who were directly beneath the hole in the roof) both had the presence of mind - and reflexes - to leap out of the way, avoiding all damage</li> <li data-xf-list-type="ul">Had the paladin charge the protean scourge for a fair chunk of damage</li> <li data-xf-list-type="ul">Took out the commoners and most of the half-orc bodyguards with spells (<em>wall of thorns</em>, <em>chain lightning</em>, <em>cone of cold</em>)</li> <li data-xf-list-type="ul">Killed the protean scourge with multiple attacks by the paladin and halfling in the same round (smite evil plus sneak attack damage = big damage!)</li> <li data-xf-list-type="ul">Slew the half-orc pirate captain with a well-placed arrow through his eye and head by the elf archer</li> <li data-xf-list-type="ul">Recovered the stolen cargo once all of the warehouse workers had all been slain</li> </ul><p>Our DM reverted a bit back to his "I'm going to rule against you automatically at all times" ways, denying the paladin from gaining extra damage on his attack when he leaped down through the hole in the roof to attack the protean scourge (gravity apparently doesn't add to momentum when he doesn't want it to) and allowing the pirate captain to use Deflect Arrows to prevent the elf archer from performing her signature move (shooting an eye out via quick aim), negating 113 points of damage from an attack there was little chance of him being able to see coming (she flew a <em>carpet of flying</em> from one side of a hole in the roof to the other; he had no idea she was there (she was invisible) but she knew exactly where he was before she moved into position (described over the <em>Rary's telepathic bond</em>) and has a class feature allowing her to quick-aim.</p><p></p><p>He actually backed down away from that last ruling after we all complained, and showed him the Deflect Arrows feat only applies to attacks he can see coming.</p><p></p><p>Incidentally, we think this campaign will be finished up by this summer, and the players are all kind of looking forward to it. Then my son takes over the Wednesday night DM reins for the next couple of years.</p><p></p><p>Johnathan</p></blockquote><p></p>
[QUOTE="Richards, post: 9536877, member: 508"] In tonight's "Ghourmand Vale" session, the PCs: [LIST] [*]Approached a warehouse where we believed the stolen cargo from three of my PC's brother's merchant ships was being stored; we decided I'd go in pretending to look to purchase some stolen merchandise, and if we spotted the stolen cargo (identifiable by the family emblem on the crates) we'd take everyone out and then bring in my brother and his men to unload the stolen merchandise back into his ship [*]Had the halfling rogue enter the warehouse under a [i]greater invisibility[/i] spell and [i]spider climb[/i] along the wall, confirming there were commoners removing cargo from my PC's brother's crates and storing them in crates with a different merchant's logo on them [*]Notified everyone over our active [i]Rary's telepathic bond[/i] spell, and my sorcerer started combat with a [i]maximized chain lightning[/i] spell that split one commoner into him plus some sort of red devil (we found out later it was a protean scourge from the 3.5 [i]MMIII[/i]) [*]The elf druid wildshaped from an albatross 30 feet above the warehouse roof into a Large earth elemental, did a "cannonball" through the roof, and the DM determined the protean scourge and commoner he'd split from (who were directly beneath the hole in the roof) both had the presence of mind - and reflexes - to leap out of the way, avoiding all damage [*]Had the paladin charge the protean scourge for a fair chunk of damage [*]Took out the commoners and most of the half-orc bodyguards with spells ([i]wall of thorns[/i], [i]chain lightning[/i], [i]cone of cold[/i]) [*]Killed the protean scourge with multiple attacks by the paladin and halfling in the same round (smite evil plus sneak attack damage = big damage!) [*]Slew the half-orc pirate captain with a well-placed arrow through his eye and head by the elf archer [*]Recovered the stolen cargo once all of the warehouse workers had all been slain [/LIST] Our DM reverted a bit back to his "I'm going to rule against you automatically at all times" ways, denying the paladin from gaining extra damage on his attack when he leaped down through the hole in the roof to attack the protean scourge (gravity apparently doesn't add to momentum when he doesn't want it to) and allowing the pirate captain to use Deflect Arrows to prevent the elf archer from performing her signature move (shooting an eye out via quick aim), negating 113 points of damage from an attack there was little chance of him being able to see coming (she flew a [i]carpet of flying[/i] from one side of a hole in the roof to the other; he had no idea she was there (she was invisible) but she knew exactly where he was before she moved into position (described over the [i]Rary's telepathic bond[/i]) and has a class feature allowing her to quick-aim. He actually backed down away from that last ruling after we all complained, and showed him the Deflect Arrows feat only applies to attacks he can see coming. Incidentally, we think this campaign will be finished up by this summer, and the players are all kind of looking forward to it. Then my son takes over the Wednesday night DM reins for the next couple of years. Johnathan [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How Was Your Last Session?
Top