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<blockquote data-quote="Richards" data-source="post: 9553141" data-attributes="member: 508"><p>In today's "Dreams of Erthe" campaign, the PCs:</p><ul> <li data-xf-list-type="ul">Were asked (specifically, the dwarf priestess was asked) to bless a dwarven mining town where no babies have been born in several years</li> <li data-xf-list-type="ul">Were escorted into the fortified mine, where their hosts stopped off at the "Mead from a Stone" tavern for a quick drink before hunting down the mayor</li> <li data-xf-list-type="ul">Learned the bartender was a retired adventurer who has a magic item like a <em>decanter of endless water</em> that pours mead instead of water; as it's an endless supply, he charges a mere copper piece per full tankard of mead</li> <li data-xf-list-type="ul">Questioned the tavern folks what had changed in the last couple of years, trying to pin down what might have caused the sudden infertility</li> <li data-xf-list-type="ul">Noticed the mead they were being served showed up as a minor poison under a <em>detect poison </em>spell, but tasted no different after a <em>purify food and drink </em>spell</li> <li data-xf-list-type="ul">Found out the bartender had a magical enchantment aura about him, and after interviewing him under a <em>detect lies</em> spell (which indicated he'd been lying about finding the magic decanter when he was an adventurer), had the half-orc cleric/paladin cast a <em>protection from evil </em>spell on him that temporarily negated the <em>geas</em> he was under, at which time he confessed he'd been given the decanter by duergar who he met monthly in his storeroom and was compelled to sell it at ridiculously low prices to ensure the whole village partook</li> <li data-xf-list-type="ul">Destroyed the decanter</li> <li data-xf-list-type="ul">Went into the storeroom and found a secret door in a fake crate that led to a set of stairs leading down, but which had a primitive alarm notifying the duergar alchemist of intruders</li> <li data-xf-list-type="ul">Caught the alchemist in a <em>hold person </em>spell as three barrels in the storeroom animated and attacked</li> <li data-xf-list-type="ul">Fought the alchemist's homunculus, who freed a swarm of rats being held in cages below the tables along the back wall, while the human spellsword and the half-orc dealt with the attacking barrels</li> <li data-xf-list-type="ul">Summoned a bat swarm to deal with the rat swarm, then saw a duergar fighter enter from a bedroom and disappear after seeing combat going on in the alchemy room (he <em>teleported </em>away to get reinforcements)</li> <li data-xf-list-type="ul">Killed the duergar alchemist and his homunculus, then had to deal with the duergar fighter on his steeder and a duergar cleric (the real brains behind the operation - she was the one keeping the dwarven bartender under <em>geas </em>spells), who had teleported in as reinforcements</li> <li data-xf-list-type="ul">Killed the fighter and blinded/deafened/paralyzed the steeder with a <em>holy word</em> spell cast by the half-orc, and then the dwarf priestess cast another one after the duergar cleric summoned a night hag that was casting <em>magic missiles</em> at the human spellsword</li> <li data-xf-list-type="ul">Took out the last two combatants, freeing the dwarven community: eventually, the infertility drugs they'd been imbibing through the mead will wear off and they'll start having kids again</li> </ul><p>I told the players in about 10 months, there will probably be a bunch of dwarven kids born that get named after them (and that the ugliest one would likely be named after the half-orc).</p><p></p><p>Johnathan</p></blockquote><p></p>
[QUOTE="Richards, post: 9553141, member: 508"] In today's "Dreams of Erthe" campaign, the PCs: [LIST] [*]Were asked (specifically, the dwarf priestess was asked) to bless a dwarven mining town where no babies have been born in several years [*]Were escorted into the fortified mine, where their hosts stopped off at the "Mead from a Stone" tavern for a quick drink before hunting down the mayor [*]Learned the bartender was a retired adventurer who has a magic item like a [I]decanter of endless water[/I] that pours mead instead of water; as it's an endless supply, he charges a mere copper piece per full tankard of mead [*]Questioned the tavern folks what had changed in the last couple of years, trying to pin down what might have caused the sudden infertility [*]Noticed the mead they were being served showed up as a minor poison under a [I]detect poison [/I]spell, but tasted no different after a [I]purify food and drink [/I]spell [*]Found out the bartender had a magical enchantment aura about him, and after interviewing him under a [I]detect lies[/I] spell (which indicated he'd been lying about finding the magic decanter when he was an adventurer), had the half-orc cleric/paladin cast a [I]protection from evil [/I]spell on him that temporarily negated the [I]geas[/I] he was under, at which time he confessed he'd been given the decanter by duergar who he met monthly in his storeroom and was compelled to sell it at ridiculously low prices to ensure the whole village partook [*]Destroyed the decanter [*]Went into the storeroom and found a secret door in a fake crate that led to a set of stairs leading down, but which had a primitive alarm notifying the duergar alchemist of intruders [*]Caught the alchemist in a [I]hold person [/I]spell as three barrels in the storeroom animated and attacked [*]Fought the alchemist's homunculus, who freed a swarm of rats being held in cages below the tables along the back wall, while the human spellsword and the half-orc dealt with the attacking barrels [*]Summoned a bat swarm to deal with the rat swarm, then saw a duergar fighter enter from a bedroom and disappear after seeing combat going on in the alchemy room (he [I]teleported [/I]away to get reinforcements) [*]Killed the duergar alchemist and his homunculus, then had to deal with the duergar fighter on his steeder and a duergar cleric (the real brains behind the operation - she was the one keeping the dwarven bartender under [I]geas [/I]spells), who had teleported in as reinforcements [*]Killed the fighter and blinded/deafened/paralyzed the steeder with a [I]holy word[/I] spell cast by the half-orc, and then the dwarf priestess cast another one after the duergar cleric summoned a night hag that was casting [I]magic missiles[/I] at the human spellsword [*]Took out the last two combatants, freeing the dwarven community: eventually, the infertility drugs they'd been imbibing through the mead will wear off and they'll start having kids again [/LIST] I told the players in about 10 months, there will probably be a bunch of dwarven kids born that get named after them (and that the ugliest one would likely be named after the half-orc). Johnathan [/QUOTE]
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