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<blockquote data-quote="Richards" data-source="post: 9617946" data-attributes="member: 508"><p>In today's "Dreams of Erthe" campaign session, the PCs:</p><ul> <li data-xf-list-type="ul">Entered the drow city of Spiraclast, where the ancestor worship practiced by the dark elves includes having their dead family members raised as undead so they can continue being productive members of the city populace</li> <li data-xf-list-type="ul">Were noticed by a few juju zombies in the marketplace, and were surprised when they bowed down before the PCs (reacting to the mark of Akari, God of the Dead and Undead, four of the five PCs wear on their foreheads - and which can only be seen by undead)</li> <li data-xf-list-type="ul">Got caught up in a procession by the rulers of the city, the king and queen (both mummy lords, one a cleric of Akari and one a sorceress) being carried on a palanquin by four mummies, with a processional guard consisting of another mummy, four living drow guardsmen, and two living drow clerics</li> <li data-xf-list-type="ul">Incensed the king, who halted the procession and demanded the juju zombies stop genuflecting to the four PCs (and then he was even further enraged when they ignored his orders, ranking the living Emissaries of Akari as being higher in rank than the king and queen of the city-state)</li> <li data-xf-list-type="ul">Went with the guardsmen when the king demanded the PCs be brought before him, and tried explaining how they'd been marked by an aspect of Akari, but the king decided on the spot they had somehow forged their holy symbols and called for his forces to slay the imposters</li> <li data-xf-list-type="ul">Ended up fighting the members of the procession, while the human bard/rogue, his bard girlfriend, and their halfling guide all discovered the juju zombies were perfectly fine with attacking them, as they didn't have Akari's mark on their foreheads</li> <li data-xf-list-type="ul">Found out the hard way the palanquin had a <em>spell turning </em>effect on it (fortunately they had been using cure spells as weapons against the undead, so when they rebounded back it was no harm done)</li> <li data-xf-list-type="ul">Ended up with the odds even further against them when the mummy lord cleric king summoned a fiendish tyrannosaurus and then an elder blood elemental to aid the royal forces</li> <li data-xf-list-type="ul">Had the human spellsword <em>fly</em> close enough to the king and queen that his <em>ring of silent spells </em>cut off their spellcasting power while still enabling his own</li> <li data-xf-list-type="ul">Had a bit of a miscommunication when the zone of silence around the flying spellsword negated the damage all around him from the <em>cone of cold </em>the elf sorcerer cast, using an ability to turn the cold damage into sonic damage (which doesn't work in a zone of silence)</li> <li data-xf-list-type="ul">Started evening the odds when they took out the palanquin bearers, spilling the king and queen into the street</li> <li data-xf-list-type="ul">Lost their first hero when the half-orc cleric/paladin was taken down by a barrage of spells (the queen stuck with <em>chain lightning</em> spells, her highest damaging spells - she cast five of them over the course of the adventure)</li> <li data-xf-list-type="ul">Lost the spellsword - who was taken down to 1 hp by friendly fire by the elf sorcerer recklessly casting <em>meteor swarm </em>- by one of the queen's <em>chain lightning </em>spells</li> <li data-xf-list-type="ul">Eventually took out the others until it was the elf sorcerer and human bard/rogue (the dwarf cleric was unconscious by this point, but still alive) against the queen, and another <em>cone of sonic instead of cold </em>spell cast by the elf finally took her down</li> <li data-xf-list-type="ul">Met back up with the halfling and bard (who'd fled on their two remaining pachycephalosaurus mounts), found lodging for the dinosaurs and halfling and mounts for the night, and smuggled the PCs in their magic lamp into his room, as there had no doubt been observers who saw the PCs kill the king and queen</li> <li data-xf-list-type="ul">Had the dwarf cleric cast <em>true resurrection</em> spells on the two slain PCs the next morning, then snuck away out of the city without being spotted</li> </ul><p>Once out of view, the half-orc attached the royal palanquin to the roof of the attic of their wood colossus, so now two spellcasters can ride in comfort (and the protection of a <em>spell turning </em>spell) as they trek north through the desert. However, not only did they say farewell to their halfling guide, but to the bard/rogue's girlfriend as well; knowing she'd just be a hindrance to them in the Forbidden Lands, she decided to travel with the halfling back two cities over, where she'll play in taverns and inns to cover her room and board until the 5 PCs enter the Forbidden Lands, deal with whatever undead threat could disrupt the entire planet, and then come back for her.</p><p></p><p>When we play next session (in two weeks), they'll go through the desert and end the adventure with having entered the Forbidden Lands, their goal for the last 35 sessions or so.</p><p></p><p>Johnathan</p></blockquote><p></p>
[QUOTE="Richards, post: 9617946, member: 508"] In today's "Dreams of Erthe" campaign session, the PCs: [LIST] [*]Entered the drow city of Spiraclast, where the ancestor worship practiced by the dark elves includes having their dead family members raised as undead so they can continue being productive members of the city populace [*]Were noticed by a few juju zombies in the marketplace, and were surprised when they bowed down before the PCs (reacting to the mark of Akari, God of the Dead and Undead, four of the five PCs wear on their foreheads - and which can only be seen by undead) [*]Got caught up in a procession by the rulers of the city, the king and queen (both mummy lords, one a cleric of Akari and one a sorceress) being carried on a palanquin by four mummies, with a processional guard consisting of another mummy, four living drow guardsmen, and two living drow clerics [*]Incensed the king, who halted the procession and demanded the juju zombies stop genuflecting to the four PCs (and then he was even further enraged when they ignored his orders, ranking the living Emissaries of Akari as being higher in rank than the king and queen of the city-state) [*]Went with the guardsmen when the king demanded the PCs be brought before him, and tried explaining how they'd been marked by an aspect of Akari, but the king decided on the spot they had somehow forged their holy symbols and called for his forces to slay the imposters [*]Ended up fighting the members of the procession, while the human bard/rogue, his bard girlfriend, and their halfling guide all discovered the juju zombies were perfectly fine with attacking them, as they didn't have Akari's mark on their foreheads [*]Found out the hard way the palanquin had a [I]spell turning [/I]effect on it (fortunately they had been using cure spells as weapons against the undead, so when they rebounded back it was no harm done) [*]Ended up with the odds even further against them when the mummy lord cleric king summoned a fiendish tyrannosaurus and then an elder blood elemental to aid the royal forces [*]Had the human spellsword [I]fly[/I] close enough to the king and queen that his [I]ring of silent spells [/I]cut off their spellcasting power while still enabling his own [*]Had a bit of a miscommunication when the zone of silence around the flying spellsword negated the damage all around him from the [I]cone of cold [/I]the elf sorcerer cast, using an ability to turn the cold damage into sonic damage (which doesn't work in a zone of silence) [*]Started evening the odds when they took out the palanquin bearers, spilling the king and queen into the street [*]Lost their first hero when the half-orc cleric/paladin was taken down by a barrage of spells (the queen stuck with [I]chain lightning[/I] spells, her highest damaging spells - she cast five of them over the course of the adventure) [*]Lost the spellsword - who was taken down to 1 hp by friendly fire by the elf sorcerer recklessly casting [I]meteor swarm [/I]- by one of the queen's [I]chain lightning [/I]spells [*]Eventually took out the others until it was the elf sorcerer and human bard/rogue (the dwarf cleric was unconscious by this point, but still alive) against the queen, and another [I]cone of sonic instead of cold [/I]spell cast by the elf finally took her down [*]Met back up with the halfling and bard (who'd fled on their two remaining pachycephalosaurus mounts), found lodging for the dinosaurs and halfling and mounts for the night, and smuggled the PCs in their magic lamp into his room, as there had no doubt been observers who saw the PCs kill the king and queen [*]Had the dwarf cleric cast [I]true resurrection[/I] spells on the two slain PCs the next morning, then snuck away out of the city without being spotted [/LIST] Once out of view, the half-orc attached the royal palanquin to the roof of the attic of their wood colossus, so now two spellcasters can ride in comfort (and the protection of a [I]spell turning [/I]spell) as they trek north through the desert. However, not only did they say farewell to their halfling guide, but to the bard/rogue's girlfriend as well; knowing she'd just be a hindrance to them in the Forbidden Lands, she decided to travel with the halfling back two cities over, where she'll play in taverns and inns to cover her room and board until the 5 PCs enter the Forbidden Lands, deal with whatever undead threat could disrupt the entire planet, and then come back for her. When we play next session (in two weeks), they'll go through the desert and end the adventure with having entered the Forbidden Lands, their goal for the last 35 sessions or so. Johnathan [/QUOTE]
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