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<blockquote data-quote="Richards" data-source="post: 9712590" data-attributes="member: 508"><p>In tonight's "Middle of Elsewhere" campaign session (our first!), the PCs:</p><ul> <li data-xf-list-type="ul">Began their week of planar scout testing (after a year of training) by having to attack one of the town's leaders, a marilith (who fought with only one longsword and four of her hands tied behind her back); the test was to strike her successfully 10 times with weapons and spells before she knocked any of the PCs out</li> <li data-xf-list-type="ul">Traveled two and a half days to some old ruins, and were attacked by a pack of six celestial dogs (which turned out to be the result of an invisible gnome wizard test proctor's summoning spells, to see how the PCs would fare in field conditions against foes common to that locale (Elsewhere has spent the better part of the past year on a layer of Mount Celestia at this point); defeated the dogs and detected the gnome, who accompanied them to the ruins (but stayed invisible so they wouldn't know who or when he was watching)</li> <li data-xf-list-type="ul">Arrived at the ruins, which was to be a bit of puzzle solving another proctor was to have set up, only to find him unconscious and bleeding out; the test was put on hold while the gnome proctor tended to his friend, and the PCs were given leave to explore the ruins and find out who or what had attacked him</li> <li data-xf-list-type="ul">Fought half a dozen human skeletons with vampiric fangs, and then a fanged ghoul as well</li> <li data-xf-list-type="ul">Upon slaying the ghoul, watched as it collapsed into mist and started drifting over to a coffin pierced by a relic-level shaft of pure sunlight</li> <li data-xf-list-type="ul">Found out (through rune carvings on the walls) the light shaft was holding a vampire's remains in check; he was able to remanifest whenever a dead body was brought within a certain distance from his coffin, and each time he remanifested he tried dragging his coffin out of the light for as long as he could before the sunlight burned his body to ashes</li> <li data-xf-list-type="ul">Passed on what they'd learned to the gnome proctor, who vowed to seal off the coffin to prevent any other dead bodies from being brought close enough</li> <li data-xf-list-type="ul">Were graduated from their planar scout testing, as the gnome proctor decided their real-life "field test" was a more than sufficient replacement for the puzzles the other proctor (whose life they saved) had prepared</li> <li data-xf-list-type="ul">Were each given 100 gp as a graduation present, to help equip them for their real-life field excursions, especially since "Shift Day" was fast approaching, when the village of Elsewhere would randomly hop to another outer plane for the next year</li> </ul><p>Each PC (fiendish human cleric of Boccob, celestial elf wizard, shadow human druid, fiendish orc fighter) earned 600 XP, so we're already over halfway to 2nd level (which is great, because these 1st-level PCs are really fragile!).</p><p></p><p>Johnathan</p></blockquote><p></p>
[QUOTE="Richards, post: 9712590, member: 508"] In tonight's "Middle of Elsewhere" campaign session (our first!), the PCs: [LIST] [*]Began their week of planar scout testing (after a year of training) by having to attack one of the town's leaders, a marilith (who fought with only one longsword and four of her hands tied behind her back); the test was to strike her successfully 10 times with weapons and spells before she knocked any of the PCs out [*]Traveled two and a half days to some old ruins, and were attacked by a pack of six celestial dogs (which turned out to be the result of an invisible gnome wizard test proctor's summoning spells, to see how the PCs would fare in field conditions against foes common to that locale (Elsewhere has spent the better part of the past year on a layer of Mount Celestia at this point); defeated the dogs and detected the gnome, who accompanied them to the ruins (but stayed invisible so they wouldn't know who or when he was watching) [*]Arrived at the ruins, which was to be a bit of puzzle solving another proctor was to have set up, only to find him unconscious and bleeding out; the test was put on hold while the gnome proctor tended to his friend, and the PCs were given leave to explore the ruins and find out who or what had attacked him [*]Fought half a dozen human skeletons with vampiric fangs, and then a fanged ghoul as well [*]Upon slaying the ghoul, watched as it collapsed into mist and started drifting over to a coffin pierced by a relic-level shaft of pure sunlight [*]Found out (through rune carvings on the walls) the light shaft was holding a vampire's remains in check; he was able to remanifest whenever a dead body was brought within a certain distance from his coffin, and each time he remanifested he tried dragging his coffin out of the light for as long as he could before the sunlight burned his body to ashes [*]Passed on what they'd learned to the gnome proctor, who vowed to seal off the coffin to prevent any other dead bodies from being brought close enough [*]Were graduated from their planar scout testing, as the gnome proctor decided their real-life "field test" was a more than sufficient replacement for the puzzles the other proctor (whose life they saved) had prepared [*]Were each given 100 gp as a graduation present, to help equip them for their real-life field excursions, especially since "Shift Day" was fast approaching, when the village of Elsewhere would randomly hop to another outer plane for the next year [/LIST] Each PC (fiendish human cleric of Boccob, celestial elf wizard, shadow human druid, fiendish orc fighter) earned 600 XP, so we're already over halfway to 2nd level (which is great, because these 1st-level PCs are really fragile!). Johnathan [/QUOTE]
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