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<blockquote data-quote="Richards" data-source="post: 9750101" data-attributes="member: 508"><p>In this afternoon's "Down to Erthe" campaign session, the PCs:</p><ul> <li data-xf-list-type="ul">Entered an "Isle of Challenges Showdown" contest sponsored by the local Adventurers Guild at the instigation of the thieves guild two of the PCs are associated with - the thought being an adventurer is a nice cover story</li> <li data-xf-list-type="ul">Went through a series of 10 challenges, some of them physical (archery, climbing up and down ropes) and some of them mental (figure out the puzzle lock that opens the door and allows you to continue on to the next challenge)</li> <li data-xf-list-type="ul">Made it through all 10 challenges without anyone dying, but placed 11th out of the 11 teams that completed the course (5 teams dropped out partway throughout the challenges)</li> <li data-xf-list-type="ul">Got membership into the Adventurers Guild anyway, as they're more interested in those who can finish than in how fast they can finish it in</li> </ul><p>And at the end of the session everyone advanced to 2nd level (including the NPC adept healer, who leveled up off-screen, as it were).</p><p></p><p>This was something like a modified "Challenge of Champions" adventure, only it ran continuously from challenge to challenge, more like an obstacle course, and each station took as long as it took - there was no artificial 15-minute time limit per station. Their final time was about 10 minutes behind the next-slowest team, but that didn't end up mattering, and (I think) everyone had fun.</p><p></p><p>Johnathan</p></blockquote><p></p>
[QUOTE="Richards, post: 9750101, member: 508"] In this afternoon's "Down to Erthe" campaign session, the PCs: [LIST] [*]Entered an "Isle of Challenges Showdown" contest sponsored by the local Adventurers Guild at the instigation of the thieves guild two of the PCs are associated with - the thought being an adventurer is a nice cover story [*]Went through a series of 10 challenges, some of them physical (archery, climbing up and down ropes) and some of them mental (figure out the puzzle lock that opens the door and allows you to continue on to the next challenge) [*]Made it through all 10 challenges without anyone dying, but placed 11th out of the 11 teams that completed the course (5 teams dropped out partway throughout the challenges) [*]Got membership into the Adventurers Guild anyway, as they're more interested in those who can finish than in how fast they can finish it in [/LIST] And at the end of the session everyone advanced to 2nd level (including the NPC adept healer, who leveled up off-screen, as it were). This was something like a modified "Challenge of Champions" adventure, only it ran continuously from challenge to challenge, more like an obstacle course, and each station took as long as it took - there was no artificial 15-minute time limit per station. Their final time was about 10 minutes behind the next-slowest team, but that didn't end up mattering, and (I think) everyone had fun. Johnathan [/QUOTE]
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