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<blockquote data-quote="Richards" data-source="post: 9783564" data-attributes="member: 508"><p>In tonight's "Middle of Elsewhere" campaign session, the PCs:</p><ul> <li data-xf-list-type="ul">Learned the shrine we'd discovered last session, which shielded a thousand-mile-diameter section of Avernus from being hit by <em>fireballs</em>, was powered by destroying souls of the dead (making it not useful for the city of Elsewhere), and returned to the city, where a month or two passed uneventfully</li> <li data-xf-list-type="ul">Were apprised that someone was messing around with the town's church and were asked to check it out</li> <li data-xf-list-type="ul">Showed up at the church to find four robed beings standing there levitating items into place, modifying the structure (and it looked like they were making a smaller version of the shrine)</li> <li data-xf-list-type="ul">Did not appreciate being ignored when we told them to stop, and initiated combat, learning they were constructs with almost no facial features, and they discorporated when slain</li> <li data-xf-list-type="ul">Killed the four outside, then went inside, since we heard more construction work going on inside there</li> <li data-xf-list-type="ul">Found four more constructs and a robed human "supervisor" who lectured us about slowing down his work</li> <li data-xf-list-type="ul">Demanded to know who he was and why he thought he could modify the temple without approval from the town elders, and got the brush-off</li> <li data-xf-list-type="ul">Convinced him to dismiss the four astral constructs inside the temple (who had been adhering rune-covered plaques inside the temple) and argued with him about talking to the town elders before he did anything else; he refused, saying he was installing a shield that would protect Elsewhere from <em>all</em> planar effects and would be powered by the soul of the undead form formerly trapped on Mount Celestia (which we discovered a year ago, and whom he claimed to have taken and stashed away somewhere to be used as a power source for the shield)</li> <li data-xf-list-type="ul">Told him under no uncertain terms he was to cease all actions until we could get town council approval, as he refused to explain who he was or why he felt he could modify our temple willy-nilly</li> <li data-xf-list-type="ul">Watched as the intruder eventually voluntarily dissipated as well (Spellcraft checks told us he had dismissed an <em>astral form</em>, putting him at 18th level or higher - we're all 3rd-level)</li> <li data-xf-list-type="ul">Informed the council what had happened, got their permission to destroy all of his construction work and mount guards there to slay any astral constructs who showed up to complete the work</li> <li data-xf-list-type="ul">Learned he was likely a wizard who'd been cast out of Elsewhere millennia ago</li> <li data-xf-list-type="ul">Leveled up to 4th-level and advanced the campaign clock to the end of the year, when we were to planar jump to a random plane, only....</li> <li data-xf-list-type="ul">...Ended the session on the plane of Mechanus, no longer in Elsewhere, with two of us riding our fiendish horses and the other two riding a levitating coffin being dragged through the air behind the other two fiendish horses; we're guessing we lost some memories somewhere along the way, but we'll learn more about that next week</li> </ul><p>Johnathan</p></blockquote><p></p>
[QUOTE="Richards, post: 9783564, member: 508"] In tonight's "Middle of Elsewhere" campaign session, the PCs: [LIST] [*]Learned the shrine we'd discovered last session, which shielded a thousand-mile-diameter section of Avernus from being hit by [i]fireballs[/i], was powered by destroying souls of the dead (making it not useful for the city of Elsewhere), and returned to the city, where a month or two passed uneventfully [*]Were apprised that someone was messing around with the town's church and were asked to check it out [*]Showed up at the church to find four robed beings standing there levitating items into place, modifying the structure (and it looked like they were making a smaller version of the shrine) [*]Did not appreciate being ignored when we told them to stop, and initiated combat, learning they were constructs with almost no facial features, and they discorporated when slain [*]Killed the four outside, then went inside, since we heard more construction work going on inside there [*]Found four more constructs and a robed human "supervisor" who lectured us about slowing down his work [*]Demanded to know who he was and why he thought he could modify the temple without approval from the town elders, and got the brush-off [*]Convinced him to dismiss the four astral constructs inside the temple (who had been adhering rune-covered plaques inside the temple) and argued with him about talking to the town elders before he did anything else; he refused, saying he was installing a shield that would protect Elsewhere from [i]all[/i] planar effects and would be powered by the soul of the undead form formerly trapped on Mount Celestia (which we discovered a year ago, and whom he claimed to have taken and stashed away somewhere to be used as a power source for the shield) [*]Told him under no uncertain terms he was to cease all actions until we could get town council approval, as he refused to explain who he was or why he felt he could modify our temple willy-nilly [*]Watched as the intruder eventually voluntarily dissipated as well (Spellcraft checks told us he had dismissed an [I]astral form[/I], putting him at 18th level or higher - we're all 3rd-level) [*]Informed the council what had happened, got their permission to destroy all of his construction work and mount guards there to slay any astral constructs who showed up to complete the work [*]Learned he was likely a wizard who'd been cast out of Elsewhere millennia ago [*]Leveled up to 4th-level and advanced the campaign clock to the end of the year, when we were to planar jump to a random plane, only.... [*]...Ended the session on the plane of Mechanus, no longer in Elsewhere, with two of us riding our fiendish horses and the other two riding a levitating coffin being dragged through the air behind the other two fiendish horses; we're guessing we lost some memories somewhere along the way, but we'll learn more about that next week [/LIST] Johnathan [/QUOTE]
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