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<blockquote data-quote="TravDoc42" data-source="post: 9807752" data-attributes="member: 7036975"><p>I run a monthly 5e 2024 one shot for teens at my local library, where I work! Today, I had my latest session, a Level 3 mission in the Underdark below a mine in the Vast, in Faerûn! </p><p></p><p>There are 6 players: two Bards, a Rogue, a Ranger, and a Monk, all of whom are teens, and all of who I've played with before! They met Oath Braunstein (a dwarf miner) and Sakhthet (a Mulhorandi priestess of Geb), who are the proprietors of the Happy Gemstone Mines. They explain that fourteen miners, lured into the mines by a recent discovery of more bloodstones, went missing yesterday. They hire the party to investigate. </p><p></p><p>The party finds signs of a struggle in the mine, and a ladder/net made of spider silk. They follow footprints to an underground stream, and follow the stream downwards, until the tunnel forks. The stream carries on one way, while another tunnel goes to the left. Suddenly, they hear a flumphing noise coming from the darkness, and a telepathic message from Squishlord, a friendly flumph NPC! They explain that the flumphs have problems from a "scary shrimp", and need help. In exchange, the flumphs will produce a "smell poem", and lead the party to wherever they need to go. A deal is struck, and the party makes quick work of a chuul (the scary shrimp) that has found a +1 greatsword stuck under a rock. Attracted to the magic, the chuul refuses to leave, and attacked the flumphs for it. </p><p></p><p>After using the torches provided by Oath and Sakhthet to make a bonfire, roast the chuul with mushrooms, and prepare a delicious feast, the party is led by the flumphs to their target: a group of drow of Lolth who have kidnapped the miners, and are keeping them in an abandoned temple to Moradin. The drow, led by a drow mage of Lolth named Zi'zzek the Rash, are working with a group of quaggoths, and a as of yet unseen dragon. The drow are out fighting troglodytes*, leaving the quaggoths alone. </p><p></p><p>The party Ranger, a drow gloomstalker who speaks Undercommon (the player planned ahead upon learning it was an Underdark one shot!), negotiates an alliance with the quaggoths, who hate Zi'zzek's leadership. They also are bribed with leftover roast chuul with mushroom. The quaggoths inform the party that the drow are soon to return, and the group prepares an ambush. </p><p></p><p>When the drow enter, the party successfully ambushes them, attacking from the rear and killing several low level drow easily. Zi'zzek the mage and his Drow Elite Warrior of Lolth lieutenant are tougher, and Zi'zzek summons a spider demon using Summon Fiend. The party kills the demon, which explodes, downing two PCs. Then, the aforementioned young deep dragon Mycoragoth arrives. She is eccentric and selfish, and uses her breath weapon against a group of PCs and drow NPCs. The remaining drow are slain or surrender eventually, after some clever tactical moves by my players (I gave cover opportunities). The deep dragon Mycoragoth is wounded but not Bloodied, but she agrees to "let the party off with a warning", and promises to kill them next time. She flies off, and the party rescues the hostages, just as we run out of time (as the Library closes at 8). </p><p></p><p>I am pretty impressed with the final combat! I gave them room to maneuver and plot, and they took advantage of it for a really fun fight! I love the Summon Fiend spell for the drow mage, it was a great surprise to have it explode on them. All in all, a fun time! </p><p></p><p></p><p>*had the party gone the other way, they would've witnessed this.</p></blockquote><p></p>
[QUOTE="TravDoc42, post: 9807752, member: 7036975"] I run a monthly 5e 2024 one shot for teens at my local library, where I work! Today, I had my latest session, a Level 3 mission in the Underdark below a mine in the Vast, in Faerûn! There are 6 players: two Bards, a Rogue, a Ranger, and a Monk, all of whom are teens, and all of who I've played with before! They met Oath Braunstein (a dwarf miner) and Sakhthet (a Mulhorandi priestess of Geb), who are the proprietors of the Happy Gemstone Mines. They explain that fourteen miners, lured into the mines by a recent discovery of more bloodstones, went missing yesterday. They hire the party to investigate. The party finds signs of a struggle in the mine, and a ladder/net made of spider silk. They follow footprints to an underground stream, and follow the stream downwards, until the tunnel forks. The stream carries on one way, while another tunnel goes to the left. Suddenly, they hear a flumphing noise coming from the darkness, and a telepathic message from Squishlord, a friendly flumph NPC! They explain that the flumphs have problems from a "scary shrimp", and need help. In exchange, the flumphs will produce a "smell poem", and lead the party to wherever they need to go. A deal is struck, and the party makes quick work of a chuul (the scary shrimp) that has found a +1 greatsword stuck under a rock. Attracted to the magic, the chuul refuses to leave, and attacked the flumphs for it. After using the torches provided by Oath and Sakhthet to make a bonfire, roast the chuul with mushrooms, and prepare a delicious feast, the party is led by the flumphs to their target: a group of drow of Lolth who have kidnapped the miners, and are keeping them in an abandoned temple to Moradin. The drow, led by a drow mage of Lolth named Zi'zzek the Rash, are working with a group of quaggoths, and a as of yet unseen dragon. The drow are out fighting troglodytes*, leaving the quaggoths alone. The party Ranger, a drow gloomstalker who speaks Undercommon (the player planned ahead upon learning it was an Underdark one shot!), negotiates an alliance with the quaggoths, who hate Zi'zzek's leadership. They also are bribed with leftover roast chuul with mushroom. The quaggoths inform the party that the drow are soon to return, and the group prepares an ambush. When the drow enter, the party successfully ambushes them, attacking from the rear and killing several low level drow easily. Zi'zzek the mage and his Drow Elite Warrior of Lolth lieutenant are tougher, and Zi'zzek summons a spider demon using Summon Fiend. The party kills the demon, which explodes, downing two PCs. Then, the aforementioned young deep dragon Mycoragoth arrives. She is eccentric and selfish, and uses her breath weapon against a group of PCs and drow NPCs. The remaining drow are slain or surrender eventually, after some clever tactical moves by my players (I gave cover opportunities). The deep dragon Mycoragoth is wounded but not Bloodied, but she agrees to "let the party off with a warning", and promises to kill them next time. She flies off, and the party rescues the hostages, just as we run out of time (as the Library closes at 8). I am pretty impressed with the final combat! I gave them room to maneuver and plot, and they took advantage of it for a really fun fight! I love the Summon Fiend spell for the drow mage, it was a great surprise to have it explode on them. All in all, a fun time! *had the party gone the other way, they would've witnessed this. [/QUOTE]
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