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<blockquote data-quote="Richards" data-source="post: 9812639" data-attributes="member: 508"><p>In tonight's "Middle of Elsewhere" campaign session, the PCs:</p><ul> <li data-xf-list-type="ul">Learned a total of 18 villagers (including the mayor) had been abducted by the recent formian raid</li> <li data-xf-list-type="ul">Discovered crystals embedded in the heads of the formians that had been slain in the raid</li> <li data-xf-list-type="ul">Were sent out with a <em>Rary's telepathic bond</em> necklace (allowing our celestial elf witch to "report in" to her mentor, who'd be staying back in Elsewhere) and a tracking device that showed the way to concentrations of these crystals, as there were five different "clumps" on an adjacent Mechanus gear (other planar scout teams were assigned to the other four clumps), with orders to observe the location of the formian nest, determine how many formians lived there, and if any of the kidnapper villagers had been taken there (and, should opportunity allow, take the formians out and rescue the villagers; otherwise, wait for reinforcements</li> <li data-xf-list-type="ul">Crossed over to the adjacent gear, and determined the "clump" was on the opposite side of the gear and had to figure out how to get our horses over to the other side (the witch cast <em>fly</em> on her horse and flew the other steeds over one by one)</li> <li data-xf-list-type="ul">Discovered this side of the gear was mostly desert</li> <li data-xf-list-type="ul">Had a Huge monstrous scorpion rise up from the sands to attack us, and it immediately caught up the witch in its claw</li> <li data-xf-list-type="ul">Dealt enough damage in one round to bring it down to under half its starting hit points, which forced a nearly fully buried formian psychic warrior to scramble up out of the sands and transfer some of its life essence into the scorpion (using some psionic power)</li> <li data-xf-list-type="ul">Found out the scorpion couldn't be flanked (it was part of the formian hivemind), and had a piece of crystal embedded in its dorsal carapace</li> <li data-xf-list-type="ul">Kept dealing so much damage to the scorpion we kept the formian psychic warrior busy transferring more and more of its hit points over to the scorpion</li> <li data-xf-list-type="ul">Eventually killed the scorpion and the formian in the same round, ending that particular encounter</li> <li data-xf-list-type="ul">Had the fiendish orc fighter cut open the dead formian's head and discovered half of its brain was made of (or converted to) crystal</li> <li data-xf-list-type="ul">Continued on our multi-day trek until daylight (we travel at night since we all have darkvision and the orc has trouble seeing during the daylight hours)</li> </ul><p>We all (save the orc fighter) got to try out some new 3rd-level spells during this encounter, so that was fun.</p><p></p><p>Johnathan</p></blockquote><p></p>
[QUOTE="Richards, post: 9812639, member: 508"] In tonight's "Middle of Elsewhere" campaign session, the PCs: [LIST] [*]Learned a total of 18 villagers (including the mayor) had been abducted by the recent formian raid [*]Discovered crystals embedded in the heads of the formians that had been slain in the raid [*]Were sent out with a [i]Rary's telepathic bond[/i] necklace (allowing our celestial elf witch to "report in" to her mentor, who'd be staying back in Elsewhere) and a tracking device that showed the way to concentrations of these crystals, as there were five different "clumps" on an adjacent Mechanus gear (other planar scout teams were assigned to the other four clumps), with orders to observe the location of the formian nest, determine how many formians lived there, and if any of the kidnapper villagers had been taken there (and, should opportunity allow, take the formians out and rescue the villagers; otherwise, wait for reinforcements [*]Crossed over to the adjacent gear, and determined the "clump" was on the opposite side of the gear and had to figure out how to get our horses over to the other side (the witch cast [i]fly[/i] on her horse and flew the other steeds over one by one) [*]Discovered this side of the gear was mostly desert [*]Had a Huge monstrous scorpion rise up from the sands to attack us, and it immediately caught up the witch in its claw [*]Dealt enough damage in one round to bring it down to under half its starting hit points, which forced a nearly fully buried formian psychic warrior to scramble up out of the sands and transfer some of its life essence into the scorpion (using some psionic power) [*]Found out the scorpion couldn't be flanked (it was part of the formian hivemind), and had a piece of crystal embedded in its dorsal carapace [*]Kept dealing so much damage to the scorpion we kept the formian psychic warrior busy transferring more and more of its hit points over to the scorpion [*]Eventually killed the scorpion and the formian in the same round, ending that particular encounter [*]Had the fiendish orc fighter cut open the dead formian's head and discovered half of its brain was made of (or converted to) crystal [*]Continued on our multi-day trek until daylight (we travel at night since we all have darkvision and the orc has trouble seeing during the daylight hours) [/LIST] We all (save the orc fighter) got to try out some new 3rd-level spells during this encounter, so that was fun. Johnathan [/QUOTE]
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