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ShortQuests -- Pocket Sized Adventures! An all-new collection of digest-sized D&D adventures designed for 1-2 game sessions.
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<blockquote data-quote="Richards" data-source="post: 9875880" data-attributes="member: 508"><p>In today's "Down to Erthe" campaign session, the PCs:</p><ul> <li data-xf-list-type="ul">Got a message at a drop-site from a Guild informant saying he had info about a plot against the Guild, he wanted to meet, he thought he was being followed, and the secret knock to use so he'd know it was the PCs</li> <li data-xf-list-type="ul">Went to the informant's apartment and heard his dog barking from inside</li> <li data-xf-list-type="ul">Kicked down the locked door, saw an elf assassin standing over the dead informant and fighting off the dog, but the assassin tossed down a smoke bomb that filled the room up with a <em>obscuring mist</em> spell effect</li> <li data-xf-list-type="ul">Had the human scout PC crawl into the room and drag the informant's body out into the hallway, where they could see his throat had been cut; he managed to croak out "Birthday...cake..." before dying</li> <li data-xf-list-type="ul">Had the snow fox hengeyokai run around the building and the human monk leap onto the rooftop to try to cut off the assassin, but he'd already high-tailed it through the alleyways behind the apartments</li> <li data-xf-list-type="ul">Alerted the city guards, bundled up the body, and decided to bring it and the dog to the Pantheonic Temple where they could get <em>speak with animals</em> and <em>speak with dead</em> spells cast</li> <li data-xf-list-type="ul">Were accosted by a pair of street urchins wanting to feed the dog (poisoned} meat, ran them off, and then encountered a band of four human thieves and an elf ranger (with hawk companion) trying to take the dog and the horse with the informant's body on it - they slew the thieves and the hawk and then ranger opted to flee, but they learned from that there was a hit out on both the informant and the dog</li> <li data-xf-list-type="ul">Got to the temple, found out from the dog that he and the informant had overheard the elf assassin talking to someone else in an outdoor café, and found out from the slain informant that the elf and the older human man (balding, stooped, with a horse's head cane) talking about a plot to slay the Guildmaster (of the Guild the changeling rogue PC works for) at his birthday party later today</li> <li data-xf-list-type="ul">Sent the rogue PC to warn the Guild of the plot (they told him which reception hall the party was at, and told him to check into the bakery that supplied the cake), while the others took the dog to the café, (where they queried the wait staff and got a description of the man with the horse's head cane)</li> <li data-xf-list-type="ul">Went to the bakery, discovered the cake had been picked up by a scantily-clad woman (who was scheduled to pop out of the cake) wearing a red-and-gold cape, and who had - of all things - a snail on her shoulder</li> <li data-xf-list-type="ul">Raced to the reception hall and entered through the side door, to discover the cake had already been delivered, the woman was about to pop out, and she used her <em>cape of the mountebank</em> to <em>teleport</em> to safety after using her <em>ring of spell storing to cast a dispel magic</em> spell on the snail, which was really the basilisk the PCs had <em>polymorphed</em> two adventures ago at the behest of a wizard </li> <li data-xf-list-type="ul">Fought the basilisk (which resulted in the hengeyokai and the monk being petrified), but saved the Guildmaster and the majority of his high-ranking guests</li> <li data-xf-list-type="ul">Told the Guildmaster everything they knew (<em>except</em> the fact they were the ones who had procured the basilisk-in-snail-form), and he recognized the balding, stooped man with the horse's head cane as the head of a rival guild of thieves and assassins</li> </ul><p>The Guild paid to have <em>stone salve</em> applied to those who had gotten petrified by the basilisk. So now next adventure, it's all-out war on the rival guild, with a simultaneous attack on every business the rival guild owns; the PCs will be in charge of taking out a pawnshop and the neighboring bar, either or both of which is believed to hold a training hall for the rival guild's thieves and assassins behind the public areas.</p><p></p><p>Johnathan</p></blockquote><p></p>
[QUOTE="Richards, post: 9875880, member: 508"] In today's "Down to Erthe" campaign session, the PCs: [LIST] [*]Got a message at a drop-site from a Guild informant saying he had info about a plot against the Guild, he wanted to meet, he thought he was being followed, and the secret knock to use so he'd know it was the PCs [*]Went to the informant's apartment and heard his dog barking from inside [*]Kicked down the locked door, saw an elf assassin standing over the dead informant and fighting off the dog, but the assassin tossed down a smoke bomb that filled the room up with a [I]obscuring mist[/I] spell effect [*]Had the human scout PC crawl into the room and drag the informant's body out into the hallway, where they could see his throat had been cut; he managed to croak out "Birthday...cake..." before dying [*]Had the snow fox hengeyokai run around the building and the human monk leap onto the rooftop to try to cut off the assassin, but he'd already high-tailed it through the alleyways behind the apartments [*]Alerted the city guards, bundled up the body, and decided to bring it and the dog to the Pantheonic Temple where they could get [I]speak with animals[/I] and [I]speak with dead[/I] spells cast [*]Were accosted by a pair of street urchins wanting to feed the dog (poisoned} meat, ran them off, and then encountered a band of four human thieves and an elf ranger (with hawk companion) trying to take the dog and the horse with the informant's body on it - they slew the thieves and the hawk and then ranger opted to flee, but they learned from that there was a hit out on both the informant and the dog [*]Got to the temple, found out from the dog that he and the informant had overheard the elf assassin talking to someone else in an outdoor café, and found out from the slain informant that the elf and the older human man (balding, stooped, with a horse's head cane) talking about a plot to slay the Guildmaster (of the Guild the changeling rogue PC works for) at his birthday party later today [*]Sent the rogue PC to warn the Guild of the plot (they told him which reception hall the party was at, and told him to check into the bakery that supplied the cake), while the others took the dog to the café, (where they queried the wait staff and got a description of the man with the horse's head cane) [*]Went to the bakery, discovered the cake had been picked up by a scantily-clad woman (who was scheduled to pop out of the cake) wearing a red-and-gold cape, and who had - of all things - a snail on her shoulder [*]Raced to the reception hall and entered through the side door, to discover the cake had already been delivered, the woman was about to pop out, and she used her [I]cape of the mountebank[/I] to [I]teleport[/I] to safety after using her [I]ring of spell storing to cast a dispel magic[/I] spell on the snail, which was really the basilisk the PCs had [I]polymorphed[/I] two adventures ago at the behest of a wizard [*]Fought the basilisk (which resulted in the hengeyokai and the monk being petrified), but saved the Guildmaster and the majority of his high-ranking guests [*]Told the Guildmaster everything they knew ([I]except[/I] the fact they were the ones who had procured the basilisk-in-snail-form), and he recognized the balding, stooped man with the horse's head cane as the head of a rival guild of thieves and assassins [/LIST] The Guild paid to have [I]stone salve[/I] applied to those who had gotten petrified by the basilisk. So now next adventure, it's all-out war on the rival guild, with a simultaneous attack on every business the rival guild owns; the PCs will be in charge of taking out a pawnshop and the neighboring bar, either or both of which is believed to hold a training hall for the rival guild's thieves and assassins behind the public areas. Johnathan [/QUOTE]
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